Player Matchup

Fenrir
Fenrir
LandanSmash
Fenrir
Level 17
God Stats
0W - 3L
1,269 SR
Queue Stats
3W - 10L
1,049 Elo+
Party 1
Ymir
Ymir
RichMafia_Reke2X
Ymir
Level 56
God Stats
3W - 4L
1,502 SR
Queue Stats
6W - 5L
1,367 Elo+
Solo
Ra
Ra
TheS3raph
Ra
Level 17
God Stats
0W - 3L
1,208 SR
Queue Stats
4W - 13L
1,200 Elo+
Party 1
Team Averages
Level 30
1,327 SR
1,205 Elo+

VS

Team Averages
Level 49
1,291 SR
1,178 Elo+
Ah Puch
Ah Puch
Arod2906
Ah Puch
Level 21
God Stats
26W - 38L
1,296 SR
Queue Stats
134W - 175L
1,138 Elo+
Party 2
Pele
Pele
EZ_Drak_420
Pele
Level 57
God Stats
4W - 4L
1,246 SR
Queue Stats
223W - 309L
1,205 Elo+
Party 2
Skadi
Skadi
lilmann2225
Skadi
Level 69
God Stats
4W - 3L
1,330 SR
Queue Stats
33W - 42L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 8 / 6
10,315
688
1,918
15,997
6,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
7 / 4 / 6
11,724
782
8,579
19,975
20,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 8
9,628
642
8,426
11,125
4,120
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arod2906
Ah Puch
16
9 / 5 / 7
11,744
783
21,004
11,621
4,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
8 / 4 / 7
11,825
788
11,083
12,850
4,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 8
9,622
641
6,660
8,832
3,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
12
Kills
18
18
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Arod2906
Ah Puch
9
5
7
2.5
W
8
4
7
2.88
L
Fenrir
3
8
6
0.75
L
7
4
6
2.5
L
2
6
8
1
W
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
38,747
47,097
Taken
33,303
30,589
Mitigated
11,972
6,949
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Arod2906
Ah Puch
21,004
985
979
3,300
11,621
4,246
302
5,775
5,846
47,780
0
W
11,083
3,348
573
1,853
12,850
4,677
597
6,657
6,193
0
38,070
L
Fenrir
1,918
333
144
606
15,997
6,025
0
9,188
6,809
0
7,521
L
8,579
866
0
3,036
19,975
20,444
0
5,879
14,096
36,235
0
L
8,426
202
2,097
1,066
11,125
4,120
651
5,937
5,188
39,754
0
W
6,660
3,185
329
329
8,832
3,049
2,144
4,573
4,259
0
28,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
33,191
124
Minions Killed
142
0
Camps Cleared
0
692,977
Distance Traveled
637,480
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,744
783
63
4
0
211,443
0
W
Pele
11,825
788
49
3
0
242,023
0
L
Fenrir
10,315
688
19
1
0
212,641
3
L
Ymir
11,724
782
44
3
0
232,433
0
L
Ra
9,628
642
61
4
0
247,903
0
W
Skadi
9,622
641
30
2
0
184,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role