Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LiveToBeat
Chaac
Level 13
God Stats
4W - 7L
1,327 SR
Queue Stats
27W - 27L
1,577 Elo+
Solo
Neith
Neith
Mercenari0
Neith
Level 18
God Stats
0W - 3L
1,393 SR
Queue Stats
34W - 26L
1,615 Elo+
Solo
Arachne
Arachne
adeun24
Arachne
Level 13
God Stats
7W - 7L
1,797 SR
Queue Stats
40W - 46L
1,530 Elo+
Party 1
Horus
Horus
Ахter
Horus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 89L
1,601 Elo+
Party 1
Team Averages
Level 20
1,504 SR
1,565 Elo+

VS

Team Averages
Level 18
1,574 SR
1,671 Elo+
Scylla
Scylla
AestheticTequila
Scylla
Level 29
God Stats
6W - 5L
1,616 SR
Queue Stats
122W - 83L
1,708 Elo+
Party 2
Sol
Sol
Radical669
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 99L
1,593 Elo+
Solo
Bakasura
Bakasura
aquablaze4
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 76L
1,682 Elo+
Party 2
Xbalanque
Xbalanque
oRacheta
Xbalanque
Level 10
God Stats
8W - 2L
1,756 SR
Queue Stats
27W - 12L
1,695 Elo+
Solo
Tyr
Tyr
ºSTaTsº
Tyr
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 19L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 9 / 4
8,450
469
7,537
13,079
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
14
2 / 9 / 1
8,684
482
11,399
18,729
11,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
15
5 / 6 / 2
9,693
539
8,664
12,123
3,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
adeun24
Arachne
12
2 / 10 / 2
8,074
449
2,356
15,446
4,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Ахter
Horus
14
2 / 6 / 8
9,090
505
10,163
21,136
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 14
9,633
535
10,410
10,263
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 2 / 4
11,126
618
11,218
13,811
5,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
aquablaze4
Bakasura
19
18 / 0 / 10
12,353
686
20,283
14,794
9,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
oRacheta
Xbalanque
17
7 / 3 / 12
10,887
605
12,982
12,750
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 5 / 16
9,382
521
9,012
16,963
7,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
13
Kills
39
40
Deaths
14
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
9
4
0.44
W
3
4
14
2.5
L
Chaac
2
9
1
0.28
L
Neith
5
6
2
1
W
7
2
4
4.5
L
Arachne
adeun24
Arachne
2
10
2
0.3
W
Bakasura
aquablaze4
Bakasura
18
0
10
23
W
Xbalanque
oRacheta
Xbalanque
7
3
12
4.33
W
4
5
16
2.4
L
Horus
Ахter
Horus
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,119
Damage
63,905
80,513
Taken
68,581
38,415
Mitigated
31,034
15,393
Healing
26,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,537
551
0
1,560
13,079
3,983
0
5,469
6,856
59,116
0
W
10,410
1,999
0
1,432
10,263
3,280
1,720
3,431
6,832
50,395
0
L
Chaac
11,399
2,006
0
4,421
18,729
11,145
0
5,763
11,995
150
47,423
L
Neith
8,664
4,630
0
2,753
12,123
3,792
3,187
529
11,007
0
67,884
W
11,218
3,454
0
9,637
13,811
5,691
5,448
413
13,398
79,081
0
L
Arachne
adeun24
Arachne
2,356
1,576
0
2,038
15,446
4,509
0
3,225
11,042
0
39,810
W
Bakasura
aquablaze4
Bakasura
20,283
14,312
0
5,786
14,794
9,358
2,200
1,595
13,199
0
78,183
W
Xbalanque
oRacheta
Xbalanque
12,982
6,724
0
4,611
12,750
4,864
2,490
513
12,237
0
75,623
W
9,012
432
0
5,288
16,963
7,841
50
1,713
15,250
0
33,589
L
Horus
Ахter
Horus
10,163
4,305
547
4,074
21,136
14,986
0
6,054
13,516
0
30,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
53,381
438
Minions Killed
556
0
Camps Cleared
0
1,449,750
Distance Traveled
1,752,814
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,450
469
121
7
0
286,499
2
W
Scylla
9,633
535
83
5
0
319,463
3
L
Chaac
8,684
482
85
5
0
278,538
2
L
Neith
9,693
539
122
7
0
266,573
6
W
Sol
11,126
618
136
8
0
307,253
5
L
Arachne
8,074
449
78
4
0
297,508
0
W
Bakasura
12,353
686
153
9
0
435,635
2
W
Xbalanque
10,887
605
133
7
0
309,905
6
W
Tyr
9,382
521
51
3
0
380,558
2
L
Horus
9,090
505
32
2
0
320,632
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role