Player Matchup

Tiamat
Tiamat
Ancelad
Tiamat
Level 103
God Stats
4W - 2L
1,506 SR
Queue Stats
159W - 187L
1,465 Elo+
Solo
Scylla
Scylla
Migoomi
Scylla
Level 147
God Stats
6W - 2L
1,517 SR
Queue Stats
331W - 361L
1,432 Elo+
Party 1
Chaac
Chaac
SadoMazaxist
Chaac
Level 147
God Stats
13W - 4L
1,787 SR
Queue Stats
325W - 352L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Shinroon
Cthulhu
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,420 Elo+
Solo
Xing Tian
Xing Tian
boulbi_666
Xing Tian
Level 129
God Stats
4W - 2L
1,254 SR
Queue Stats
171W - 163L
1,461 Elo+
Solo
Team Averages
Level 127
1,513 SR
1,443 Elo+

VS

Team Averages
Level 138
1,599 SR
1,473 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Elch Tierchen
Discordia
Level 125
God Stats
10W - 2L
1,935 SR
Queue Stats
399W - 406L
1,520 Elo+
Solo
The Morrigan
The Morrigan
Gasparades
The Morrigan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,441 Elo+
Solo
Tiamat
Tiamat
THEEVILDIDI
Tiamat
Level 149
God Stats
1W - 2L
1,261 SR
Queue Stats
147W - 165L
1,443 Elo+
Solo
Neith
Neith
maullido
Neith
Level 148
God Stats
6W - 4L
1,798 SR
Queue Stats
426W - 454L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ancelad
Tiamat
18
3 / 3 / 11
10,871
725
7,837
13,692
8,368
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Migoomi
Scylla
17
4 / 3 / 12
10,723
715
11,123
11,717
4,848
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 4 / 5
12,984
866
16,791
27,523
22,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Shinroon
Cthulhu
19
5 / 6 / 15
12,421
828
13,275
32,569
24,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
boulbi_666
Xing Tian
20
4 / 3 / 14
11,539
769
7,865
38,297
27,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
5 / 3 / 7
10,686
712
22,909
15,085
6,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Elch Tierchen
Discordia
19
5 / 8 / 8
11,606
774
31,119
12,764
5,036
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Gasparades
The Morrigan
17
3 / 4 / 7
10,028
669
12,778
8,010
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
14
1 / 10 / 7
9,281
619
12,098
14,431
6,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
maullido
Neith
18
5 / 5 / 10
10,751
717
17,580
12,233
4,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
30
Kills
19
19
Deaths
30
57
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
3
7
2.83
W
Tiamat
Ancelad
Tiamat
3
3
11
2.83
L
Discordia
Elch Tierchen
Discordia
5
8
8
1.13
L
The Morrigan
Gasparades
The Morrigan
3
4
7
1.63
W
Scylla
Migoomi
Scylla
4
3
12
3.33
W
14
4
5
4.13
W
Cthulhu
Shinroon
Cthulhu
5
6
15
2.08
L
Tiamat
1
10
7
0.45
W
Xing Tian
boulbi_666
Xing Tian
4
3
14
3.67
L
Neith
maullido
Neith
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,891
Damage
96,484
123,798
Taken
62,523
87,292
Mitigated
25,957
65,534
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
22,909
12,210
83
6,872
15,085
6,221
0
9,889
5,196
0
40,330
W
Tiamat
Ancelad
Tiamat
7,837
353
3,705
3,174
13,692
8,368
936
8,186
5,506
24,044
0
L
Discordia
Elch Tierchen
Discordia
31,119
651
1,544
1,255
12,764
5,036
237
6,373
6,391
47,460
0
L
The Morrigan
Gasparades
The Morrigan
12,778
842
0
501
8,010
3,104
676
5,732
2,278
17,981
0
W
Scylla
Migoomi
Scylla
11,123
107
3,887
1,932
11,717
4,848
374
8,438
3,279
31,691
0
W
16,791
1,128
5,227
14,475
27,523
22,294
1,190
10,900
16,623
0
33,629
W
Cthulhu
Shinroon
Cthulhu
13,275
288
3,079
10,504
32,569
24,098
645
11,630
20,939
27,990
0
L
Tiamat
12,098
773
393
2,260
14,431
6,856
384
9,417
5,014
19,617
0
W
Xing Tian
boulbi_666
Xing Tian
7,865
645
3,188
16,363
38,297
27,684
1,331
16,841
19,832
26,017
0
L
Neith
maullido
Neith
17,580
5,977
2,027
3,773
12,233
4,740
680
8,689
3,544
0
34,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,538
Gold Earned
52,352
165
Minions Killed
139
0
Camps Cleared
0
1,397,323
Distance Traveled
1,204,639
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,686
712
40
3
0
239,587
1
W
Tiamat
10,871
725
39
3
0
257,587
5
L
Discordia
11,606
774
40
3
0
225,050
0
L
The Morrigan
10,028
669
18
1
0
260,776
1
W
Scylla
10,723
715
43
3
0
252,016
0
W
Chaac
12,984
866
35
2
0
315,094
0
W
Cthulhu
12,421
828
27
2
0
267,430
1
L
Tiamat
9,281
619
19
1
0
225,434
0
W
Xing Tian
11,539
769
21
1
0
305,196
1
L
Neith
10,751
717
22
1
0
253,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role