Player Matchup

Mercury
Mercury
 
Mercury
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Aarkaanon
Janus
Level 48
God Stats
5W - 1L
1,998 SR
Queue Stats
432W - 405L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Hazyexe
Gilgamesh
Level 67
God Stats
6W - 7L
1,801 SR
Queue Stats
145W - 144L
1,586 Elo+
Party 2
Terra
Terra
JDaSensei
Terra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,418 Elo+
Party 2
Izanami
Izanami
Kynesor
Izanami
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 36L
1,719 Elo+
Solo
Team Averages
Level 51
1,660 SR
1,542 Elo+

VS

Team Averages
Level 50
1,552 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
Ahaldaanik
Morgan Le Fay
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 102L
1,564 Elo+
Solo
Sobek
Sobek
BoogieWoogie69
Sobek
Level 38
God Stats
2W - 1L
1,443 SR
Queue Stats
144W - 162L
1,497 Elo+
Party 1
King Arthur
King Arthur
HandleBarFarm
King Arthur
Level 43
God Stats
12W - 4L
1,699 SR
Queue Stats
134W - 133L
1,507 Elo+
Solo
Hachiman
Hachiman
Junioroiluj
Hachiman
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 254L
1,438 Elo+
Party 1
Hun Batz
Hun Batz
TheCrusader555
Hun Batz
Level 47
God Stats
10W - 7L
1,620 SR
Queue Stats
359W - 331L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 4 / 2
5,861
451
2,767
8,367
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Aarkaanon
Janus
10
1 / 2 / 1
6,351
489
4,772
6,296
1,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Hazyexe
Gilgamesh
12
2 / 2 / 0
6,795
523
6,176
10,320
4,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
JDaSensei
Terra
9
0 / 6 / 3
5,678
437
1,553
9,034
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Kynesor
Izanami
11
3 / 6 / 2
6,690
515
6,988
9,938
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ahaldaanik
Morgan Le Fay
12
2 / 0 / 3
6,895
530
4,043
4,491
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 10
7,546
580
5,393
10,445
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
HandleBarFarm
King Arthur
11
2 / 2 / 1
6,666
513
5,150
8,879
3,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Junioroiluj
Hachiman
12
8 / 3 / 2
7,634
587
8,778
7,128
1,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
13
6 / 0 / 4
7,688
591
5,866
7,228
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
20
20
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
2
0.5
L
Janus
Aarkaanon
Janus
1
2
1
0.75
W
Morgan Le Fay
Ahaldaanik
Morgan Le Fay
2
0
3
3.5
W
2
2
10
3.5
W
King Arthur
HandleBarFarm
King Arthur
2
2
1
1.25
L
Gilgamesh
Hazyexe
Gilgamesh
2
2
0
1
L
Terra
JDaSensei
Terra
0
6
3
0.25
W
Hachiman
Junioroiluj
Hachiman
8
3
2
3
L
Izanami
Kynesor
Izanami
3
6
2
0.67
W
Hun Batz
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
29,230
43,955
Taken
38,171
16,590
Mitigated
14,984
10,724
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,767
1,254
0
1,174
8,367
2,141
0
1,577
6,692
0
29,717
L
Janus
Aarkaanon
Janus
4,772
215
0
926
6,296
1,587
55
2,120
3,992
34,738
0
W
Morgan Le Fay
Ahaldaanik
Morgan Le Fay
4,043
479
0
1,250
4,491
1,591
1,028
1,526
2,965
34,514
0
W
5,393
419
0
6,119
10,445
5,453
32
1,642
8,803
22,366
0
W
King Arthur
HandleBarFarm
King Arthur
5,150
629
0
1,925
8,879
3,910
256
576
8,303
0
30,116
L
Gilgamesh
Hazyexe
Gilgamesh
6,176
1,132
0
3,118
10,320
4,839
0
719
9,593
1,227
35,576
L
Terra
JDaSensei
Terra
1,553
690
699
1,986
9,034
5,517
0
1,656
7,378
7,835
0
W
Hachiman
Junioroiluj
Hachiman
8,778
5,371
0
250
7,128
1,691
52
1,120
6,008
0
40,313
L
Izanami
Kynesor
Izanami
6,988
5,182
0
2,821
9,938
2,506
0
3,074
6,864
0
40,473
W
Hun Batz
5,866
2,537
0
2,754
7,228
2,339
0
1,668
5,560
0
45,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
36,429
297
Minions Killed
330
0
Camps Cleared
0
1,158,415
Distance Traveled
1,253,147
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,861
451
58
4
0
259,663
0
L
Janus
6,351
489
77
6
0
230,757
4
W
Morgan Le Fay
6,895
530
71
5
0
249,766
1
W
Sobek
7,546
580
38
3
0
256,645
5
W
King Arthur
6,666
513
63
5
0
256,241
6
L
Gilgamesh
6,795
523
71
5
0
248,300
1
L
Terra
5,678
437
10
1
0
216,127
0
W
Hachiman
7,634
587
80
6
0
205,340
1
L
Izanami
6,690
515
81
6
0
203,568
3
W
Hun Batz
7,688
591
78
6
0
285,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role