Player Matchup

Fafnir
Fafnir
Main2
Fafnir
Level 18
God Stats
6W - 5L
1,253 SR
Queue Stats
43W - 30L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seatedmallard
Morgan Le Fay
Level 26
God Stats
5W - 7L
1,757 SR
Queue Stats
110W - 104L
1,525 Elo+
Party 2
Arachne
Arachne
TheSimps4
Arachne
Level 11
God Stats
9W - 3L
1,846 SR
Queue Stats
127W - 142L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
oliverparker486
Sun Wukong
Level 28
God Stats
35W - 31L
1,640 SR
Queue Stats
102W - 91L
1,535 Elo+
Party 2
Chiron
Chiron
wacho007
Chiron
Level 28
God Stats
11W - 8L
1,391 SR
Queue Stats
23W - 23L
1,367 Elo+
Solo
Team Averages
Level 22
1,577 SR
1,427 Elo+

VS

Team Averages
Level 20
1,451 SR
1,386 Elo+
Anubis
Anubis
GRTheSlayer
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,201 Elo+
Party 1
Ymir
Ymir
II--Neky--II
Ymir
Level 25
God Stats
52W - 47L
1,614 SR
Queue Stats
77W - 90L
1,432 Elo+
Solo
Artemis
Artemis
MrMustacio
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,343 Elo+
Party 1
Discordia
Discordia
Ninja13310
Discordia
Level 28
God Stats
0W - 2L
1,114 SR
Queue Stats
97W - 88L
1,544 Elo+
Solo
Sol
Sol
le_profesore
Sol
Level 18
God Stats
18W - 13L
1,528 SR
Queue Stats
30W - 34L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Main2
Fafnir
15
1 / 2 / 9
10,448
475
8,116
21,456
22,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Seatedmallard
Morgan Le Fay
18
5 / 5 / 5
11,471
521
11,857
12,687
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TheSimps4
Arachne
20
6 / 5 / 4
11,714
532
7,205
19,853
7,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
oliverparker486
Sun Wukong
20
13 / 0 / 4
13,149
598
13,736
19,863
13,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
wacho007
Chiron
16
4 / 0 / 8
9,953
452
12,748
11,719
4,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 10 / 0
7,349
334
8,225
13,034
5,017
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 0
8,212
373
6,048
16,026
12,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
MrMustacio
Artemis
12
0 / 7 / 0
8,058
366
9,574
12,619
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Ninja13310
Discordia
18
4 / 2 / 3
10,862
494
13,993
11,116
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 8 / 2
10,691
486
17,900
20,371
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
29
Kills
12
12
Deaths
29
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
10
0
0
L
1
2
0
0.5
W
Fafnir
Main2
Fafnir
1
2
9
2.75
L
Artemis
MrMustacio
Artemis
0
7
0
0
L
Discordia
Ninja13310
Discordia
4
2
3
2.75
W
Morgan Le Fay
Seatedmallard
Morgan Le Fay
5
5
5
1.5
W
Arachne
TheSimps4
Arachne
6
5
4
1.6
L
7
8
2
1
W
Sun Wukong
oliverparker486
Sun Wukong
13
0
4
15
W
Chiron
wacho007
Chiron
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,662
Damage
55,740
85,578
Taken
73,166
53,470
Mitigated
32,587
29,847
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,225
930
0
996
13,034
5,017
168
2,590
10,362
30,376
0
L
6,048
649
0
2,913
16,026
12,056
412
4,466
11,478
35,504
0
W
Fafnir
Main2
Fafnir
8,116
1,288
34
4,747
21,456
22,832
0
13,066
8,190
34,877
0
L
Artemis
MrMustacio
Artemis
9,574
4,199
0
0
12,619
4,721
72
4,491
8,092
0
44,246
L
Discordia
Ninja13310
Discordia
13,993
1,113
277
2,084
11,116
4,384
399
4,431
6,379
77,085
0
W
Morgan Le Fay
Seatedmallard
Morgan Le Fay
11,857
1,028
0
3,389
12,687
5,229
428
6,663
5,592
73,683
0
W
Arachne
TheSimps4
Arachne
7,205
5,553
0
4,906
19,853
7,752
0
9,994
9,687
0
101,245
L
17,900
4,784
426
7,949
20,371
6,409
1,502
3,241
16,882
75,958
0
W
Sun Wukong
oliverparker486
Sun Wukong
13,736
1,879
0
10,907
19,863
13,452
3,033
9,717
10,122
0
92,845
W
Chiron
wacho007
Chiron
12,748
4,055
1,246
4,618
11,719
4,205
373
5,768
5,821
0
69,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,735
Gold Earned
45,172
630
Minions Killed
437
0
Camps Cleared
0
1,982,986
Distance Traveled
1,856,988
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,349
334
51
2
0
368,471
5
L
Ymir
8,212
373
38
2
0
400,167
3
W
Fafnir
10,448
475
56
3
0
376,684
0
L
Artemis
8,058
366
96
4
0
359,137
0
L
Discordia
10,862
494
139
6
0
364,974
2
W
Morgan Le Fay
11,471
521
132
6
0
333,498
3
W
Arachne
11,714
532
164
7
0
447,970
1
L
Sol
10,691
486
113
5
0
364,239
7
W
Sun Wukong
13,149
598
169
8
0
410,909
1
W
Chiron
9,953
452
109
5
0
413,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role