Player Matchup

Jing Wei
Jing Wei
IMVERYNICE
Jing Wei
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 31L
1,665 Elo+
Solo
Arachne
Arachne
Mercenari0
Arachne
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 26L
1,600 Elo+
Solo
Janus
Janus
Superfilete
Janus
Level 30
God Stats
18W - 30L
1,500 SR
Queue Stats
182W - 157L
1,597 Elo+
Solo
Sobek
Sobek
lvenoml
Sobek
Level 29
God Stats
12W - 8L
1,624 SR
Queue Stats
149W - 117L
1,603 Elo+
Solo
Xbalanque
Xbalanque
oRacheta
Xbalanque
Level 9
God Stats
8W - 2L
1,500 SR
Queue Stats
27W - 12L
1,679 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,629 Elo+

VS

Team Averages
Level 23
1,572 SR
1,606 Elo+
Hachiman
Hachiman
Frogy900
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
GoBackToKitchen
Gilgamesh
Level 29
God Stats
1W - 1L
1,781 SR
Queue Stats
41W - 39L
1,569 Elo+
Solo
Bellona
Bellona
adeun24
Bellona
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 46L
1,544 Elo+
Party 1
Ymir
Ymir
Ахter
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 89L
1,612 Elo+
Party 1
The Morrigan
The Morrigan
爪尺卄卂ㄚ
The Morrigan
Level 29
God Stats
62W - 61L
1,581 SR
Queue Stats
118W - 100L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IMVERYNICE
Jing Wei
20
9 / 3 / 5
13,659
719
13,796
14,037
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Mercenari0
Arachne
17
3 / 3 / 6
10,864
572
5,891
16,936
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 4 / 2
11,342
597
11,601
10,159
3,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
lvenoml
Sobek
15
3 / 3 / 14
10,591
557
9,258
21,970
23,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
oRacheta
Xbalanque
17
11 / 4 / 4
11,368
598
14,643
12,828
4,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frogy900
Hachiman
13
1 / 9 / 4
7,732
407
5,500
10,712
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
GoBackToKitchen
Gilgamesh
16
10 / 2 / 4
10,475
551
14,804
17,832
11,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
adeun24
Bellona
14
0 / 8 / 2
8,464
445
5,019
11,984
8,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
Ахter
Ymir
12
1 / 7 / 6
8,584
452
6,834
17,583
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
爪尺卄卂ㄚ
The Morrigan
17
5 / 5 / 6
10,475
551
13,311
11,229
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
31
Kills
17
17
Deaths
31
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Frogy900
Hachiman
1
9
4
0.33
L
Gilgamesh
GoBackToKitchen
Gilgamesh
10
2
4
6
W
Jing Wei
IMVERYNICE
Jing Wei
9
3
5
3.83
W
Arachne
Mercenari0
Arachne
3
3
6
2
W
5
4
2
1.5
L
Bellona
adeun24
Bellona
0
8
2
0.13
W
Sobek
lvenoml
Sobek
3
3
14
3.33
W
Xbalanque
oRacheta
Xbalanque
11
4
4
3.25
L
Ymir
Ахter
Ymir
1
7
6
0.57
L
The Morrigan
爪尺卄卂ㄚ
The Morrigan
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,189
Damage
45,468
75,930
Taken
69,340
44,739
Mitigated
40,616
30,522
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Frogy900
Hachiman
5,500
2,810
0
23
10,712
3,101
152
4,034
6,678
0
27,985
L
Gilgamesh
GoBackToKitchen
Gilgamesh
14,804
3,788
0
972
17,832
11,611
0
5,968
11,864
0
63,594
W
Jing Wei
IMVERYNICE
Jing Wei
13,796
8,069
0
5,987
14,037
5,854
6,142
1,687
12,350
0
113,382
W
Arachne
Mercenari0
Arachne
5,891
3,666
0
10,807
16,936
7,434
675
4,356
12,580
0
74,315
W
11,601
504
0
2,287
10,159
3,538
265
2,982
7,177
74,169
0
L
Bellona
adeun24
Bellona
5,019
1,667
0
1,168
11,984
8,396
599
828
11,156
0
45,237
W
Sobek
lvenoml
Sobek
9,258
429
0
6,071
21,970
23,132
170
5,897
16,073
29,452
0
W
Xbalanque
oRacheta
Xbalanque
14,643
7,399
0
5,370
12,828
4,781
318
2,859
9,969
0
85,379
L
Ymir
Ахter
Ymir
6,834
1,261
0
3,844
17,583
12,239
0
6,533
11,050
32,891
0
L
The Morrigan
爪尺卄卂ㄚ
The Morrigan
13,311
3,014
0
1,564
11,229
5,269
0
3,496
7,733
72,456
5,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
45,730
618
Minions Killed
461
0
Camps Cleared
0
1,833,076
Distance Traveled
1,750,275
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,732
407
54
3
0
343,153
2
L
Gilgamesh
10,475
551
106
6
0
408,301
1
W
Jing Wei
13,659
719
196
10
0
358,115
3
W
Arachne
10,864
572
127
7
0
416,154
3
W
Janus
11,342
597
146
8
0
359,218
6
L
Bellona
8,464
445
98
5
0
310,751
0
W
Sobek
10,591
557
28
1
0
365,624
8
W
Xbalanque
11,368
598
121
6
0
333,965
1
L
Ymir
8,584
452
55
3
0
353,919
4
L
The Morrigan
10,475
551
148
8
0
334,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role