Player Matchup

Cerberus
Cerberus
SavitarTG
Cerberus
Level 30
God Stats
14W - 10L
1,604 SR
Queue Stats
168W - 178L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
TurtleEdge
Zhong Kui
Level 27
God Stats
9W - 11L
1,504 SR
Queue Stats
227W - 222L
1,452 Elo+
Solo
Aphrodite
Aphrodite
linkpinkYT
Aphrodite
Level 7
God Stats
2W - 0L
1,743 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
swampthang904
Izanami
Level 26
God Stats
33W - 36L
1,455 SR
Queue Stats
107W - 129L
1,410 Elo+
Solo
Fenrir
Fenrir
ЧёртСутулый
Fenrir
Level 29
God Stats
6W - 9L
1,176 SR
Queue Stats
121W - 146L
1,447 Elo+
Solo
Team Averages
Level 24
1,496 SR
1,451 Elo+

VS

Team Averages
Level 30
1,414 SR
1,456 Elo+
Mercury
Mercury
Blair22
Mercury
Level 12
God Stats
1W - 1L
1,196 SR
Queue Stats
75W - 75L
1,524 Elo+
Party 1
Sobek
Sobek
Fuserko
Sobek
Level 58
God Stats
9W - 3L
1,626 SR
Queue Stats
44W - 52L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Necromenon
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 118L
1,479 Elo+
Solo
Anhur
Anhur
SleepyRzrg
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,441 Elo+
Solo
Bellona
Bellona
chopov1
Bellona
Level 25
God Stats
5W - 8L
1,249 SR
Queue Stats
93W - 105L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SavitarTG
Cerberus
18
7 / 4 / 8
13,528
541
13,209
28,369
31,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
TurtleEdge
Zhong Kui
20
10 / 2 / 13
14,094
564
31,067
20,461
14,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
linkpinkYT
Aphrodite
13
0 / 5 / 11
10,143
406
3,080
13,120
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
19
6 / 8 / 5
13,474
539
14,974
21,669
8,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
14 / 2 / 7
15,137
605
20,553
27,255
14,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blair22
Mercury
20
3 / 9 / 11
12,831
513
15,015
23,936
9,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Fuserko
Sobek
16
2 / 7 / 10
10,565
423
9,993
32,708
35,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Necromenon
Morgan Le Fay
20
8 / 9 / 4
13,253
530
23,367
21,202
9,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
10
3 / 5 / 3
8,970
359
4,899
9,791
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
chopov1
Bellona
18
4 / 7 / 1
12,069
483
8,800
19,727
15,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
37
Kills
20
21
Deaths
37
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
Blair22
Mercury
3
9
11
0.94
L
Sobek
Fuserko
Sobek
2
7
10
1
L
Morgan Le Fay
Necromenon
Morgan Le Fay
8
9
4
1.11
W
Cerberus
SavitarTG
Cerberus
7
4
8
2.75
L
Anhur
3
5
3
0.9
W
Zhong Kui
TurtleEdge
Zhong Kui
10
2
13
8.25
L
Bellona
chopov1
Bellona
4
7
1
0.64
W
Aphrodite
linkpinkYT
Aphrodite
0
5
11
1.1
W
Izanami
6
8
5
1.06
W
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,883
Damage
62,074
110,874
Taken
107,364
77,624
Mitigated
73,155
47,639
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Blair22
Mercury
15,015
7,798
0
460
23,936
9,781
598
10,090
13,846
0
119,846
L
Sobek
Fuserko
Sobek
9,993
576
0
8,893
32,708
35,499
0
14,386
18,322
32,830
0
L
Morgan Le Fay
Necromenon
Morgan Le Fay
23,367
532
0
3,725
21,202
9,523
29
11,099
10,103
73,277
0
W
Cerberus
SavitarTG
Cerberus
13,209
1,057
1,154
9,517
28,369
31,134
1,108
6,022
22,065
75,970
0
L
Anhur
4,899
3,545
0
1,233
9,791
2,789
88
2,722
7,069
0
28,033
W
Zhong Kui
TurtleEdge
Zhong Kui
31,067
4,928
785
12,372
20,461
14,851
1,851
11,103
8,734
90,389
0
L
Bellona
chopov1
Bellona
8,800
2,477
0
3,243
19,727
15,563
1,665
9,059
10,668
0
51,037
W
Aphrodite
linkpinkYT
Aphrodite
3,080
757
4,456
4,003
13,120
7,914
323
6,187
6,723
12,572
0
W
Izanami
14,974
13,508
0
5,645
21,669
8,907
3,717
5,964
15,555
0
141,652
W
20,553
12,520
0
9,707
27,255
14,818
1,410
4,006
22,055
0
109,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,376
Gold Earned
57,688
653
Minions Killed
442
0
Camps Cleared
0
2,250,549
Distance Traveled
1,919,418
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,831
513
170
7
0
509,908
1
L
Sobek
10,565
423
33
1
0
424,684
3
L
Morgan Le Fay
13,253
530
108
4
0
407,560
3
W
Cerberus
13,528
541
182
7
0
507,254
4
L
Anhur
8,970
359
51
2
0
212,569
0
W
Zhong Kui
14,094
564
156
6
0
425,976
1
L
Bellona
12,069
483
80
3
0
364,697
1
W
Aphrodite
10,143
406
20
1
0
438,696
2
W
Izanami
13,474
539
168
7
0
384,311
3
W
Fenrir
15,137
605
127
5
0
494,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role