Player Matchup

Anhur
Anhur
Bronze III
CrisDragneel
Anhur
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,368 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
MoLaNaR
Gilgamesh
Gold IV
Level 148
God Stats
19W - 22L
1,536 SR
Queue Stats
302W - 377L
1,306 MMR
Solo
Thoth
Thoth
Bronze III
MrKaiiser
Thoth
Bronze III
Level 148
God Stats
1W - 0L
1,518 SR
Queue Stats
3W - 5L
1,368 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,518 SR
1,348 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 71
1,342 SR
979 MMR
Ah Puch
Ah Puch
Silver IV
DragonBreath4
Ah Puch
Silver IV
Level 65
God Stats
0W - 2L
1,349 SR
Queue Stats
11W - 21L
1,372 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
andurolle
Ao Kuang
Silver V
Level 81
God Stats
7W - 21L
1,322 SR
Queue Stats
380W - 617L
734 MMR
Party 1
Khepri
Khepri
Silver V
phant0m10
Khepri
Silver V
Level 67
God Stats
44W - 60L
1,355 SR
Queue Stats
358W - 586L
831 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
11,145
656
7,947
8,436
3,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
MoLaNaR
Gilgamesh
17
7 / 0 / 5
13,477
793
16,545
15,460
13,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
MrKaiiser
Thoth
17
3 / 3 / 9
11,883
699
19,711
9,432
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneCerberusAphroditeDiscordiaBacchus

VS

Bans
HeraCupidCthulhuArtemisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
3 / 7 / 1
10,873
640
11,486
17,301
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
andurolle
Ao Kuang
13
0 / 5 / 2
9,088
535
3,526
14,093
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
phant0m10
Khepri
14
1 / 3 / 2
10,330
608
5,068
20,819
19,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
4
4
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Ah Puch
3
7
1
0.5
W
Gilgamesh
MoLaNaR
Gilgamesh
7
0
5
9.5
W
Thoth
MrKaiiser
Thoth
3
3
9
2.5
L
Ao Kuang
andurolle
Ao Kuang
0
5
2
0.2
L
Khepri
phant0m10
Khepri
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,203
Damage
20,080
33,328
Taken
52,213
20,642
Mitigated
30,494
6,882
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,947
2,640
0
1,440
8,436
3,186
1,325
5,451
2,885
0
34,765
L
Ah Puch
11,486
99
128
4,742
17,301
6,770
182
6,162
10,701
52,256
0
W
Gilgamesh
MoLaNaR
Gilgamesh
16,545
4,988
0
4,924
15,460
13,839
750
7,605
7,521
0
45,042
W
Thoth
MrKaiiser
Thoth
19,711
347
0
518
9,432
3,617
629
6,550
2,842
68,582
0
L
Ao Kuang
andurolle
Ao Kuang
3,526
142
0
2,942
14,093
4,268
110
6,960
6,622
19,186
0
L
Khepri
phant0m10
Khepri
5,068
176
0
4,261
20,819
19,456
24
5,256
15,179
25,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,505
Gold Earned
30,291
226
Minions Killed
153
0
Camps Cleared
0
935,590
Distance Traveled
840,960
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,145
656
66
4
0
259,433
3
L
Ah Puch
10,873
640
92
5
0
263,188
9
W
Gilgamesh
13,477
793
46
3
0
351,433
3
W
Thoth
11,883
699
114
7
0
324,724
4
L
Ao Kuang
9,088
535
36
2
0
278,508
4
L
Khepri
10,330
608
25
1
0
299,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role