Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bowler Monkey
Sun Wukong
Level 109
God Stats
6W - 4L
1,587 SR
Queue Stats
43W - 35L
1,441 Elo+
Solo
Sylvanus
Sylvanus
PVigs
Sylvanus
Level 64
God Stats
34W - 36L
1,486 SR
Queue Stats
110W - 120L
1,444 Elo+
Solo
Heimdallr
Heimdallr
dadbodninja
Heimdallr
Level 104
God Stats
8W - 2L
1,385 SR
Queue Stats
510W - 540L
1,472 Elo+
Solo
Sol
Sol
sicklycrazy05
Sol
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 119L
1,366 Elo+
Solo
Team Averages
Level 92
1,492 SR
1,445 Elo+

VS

Team Averages
Level 89
1,492 SR
1,444 Elo+
Guan Yu
Guan Yu
Doudé
Guan Yu
Level 64
God Stats
24W - 24L
1,527 SR
Queue Stats
437W - 480L
1,436 Elo+
Party 1
Ratatoskr
Ratatoskr
ForbiddenALARIE
Ratatoskr
Level 125
God Stats
35W - 70L
1,414 SR
Queue Stats
503W - 704L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoatBaaa
Morgan Le Fay
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 79L
1,472 Elo+
Solo
Ganesha
Ganesha
Kogema
Ganesha
Level 60
God Stats
49W - 52L
1,490 SR
Queue Stats
362W - 402L
1,447 Elo+
Party 1
Nox
Nox
Mr Queezal
Nox
Level 77
God Stats
61W - 72L
1,527 SR
Queue Stats
450W - 469L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
7 / 2 / 9
11,211
1,121
22,442
11,490
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Bowler Monkey
Sun Wukong
16
5 / 2 / 4
10,126
1,013
13,041
13,185
7,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
PVigs
Sylvanus
16
4 / 3 / 10
10,032
1,003
14,718
12,016
5,532
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
dadbodninja
Heimdallr
16
1 / 3 / 13
9,962
996
15,082
11,481
3,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 0 / 9
9,781
978
12,225
7,175
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

242

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doudé
Guan Yu
15
2 / 5 / 4
9,317
932
7,550
23,573
22,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
ForbiddenALARIE
Ratatoskr
15
2 / 3 / 6
9,408
941
7,179
13,751
5,337
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
GoatBaaa
Morgan Le Fay
16
3 / 5 / 6
10,258
1,026
14,808
14,421
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Kogema
Ganesha
17
0 / 3 / 8
10,645
1,065
8,953
18,469
20,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 3 / 6
10,065
1,007
10,659
13,780
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
19
Kills
10
10
Deaths
19
45
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
2
9
5.75
W
Sun Wukong
Bowler Monkey
Sun Wukong
5
2
4
3.5
L
Guan Yu
Doudé
Guan Yu
2
5
4
0.8
L
Ratatoskr
ForbiddenALARIE
Ratatoskr
2
3
6
1.67
L
Morgan Le Fay
GoatBaaa
Morgan Le Fay
3
5
6
1.2
L
Ganesha
Kogema
Ganesha
0
3
8
1.33
L
3
3
6
2
W
Sylvanus
PVigs
Sylvanus
4
3
10
3
W
Heimdallr
dadbodninja
Heimdallr
1
3
13
2.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,508
Damage
49,149
55,347
Taken
83,994
22,999
Mitigated
58,592
18,271
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
22,442
3,085
694
2,581
11,490
4,405
0
6,277
5,013
38,554
0
W
Sun Wukong
Bowler Monkey
Sun Wukong
13,041
4,095
806
1,629
13,185
7,276
0
7,386
5,497
0
29,715
L
Guan Yu
Doudé
Guan Yu
7,550
1,064
1,472
3,996
23,573
22,383
0
14,193
9,037
0
20,603
L
Ratatoskr
ForbiddenALARIE
Ratatoskr
7,179
2,066
609
1,403
13,751
5,337
0
7,775
5,769
0
18,391
L
Morgan Le Fay
GoatBaaa
Morgan Le Fay
14,808
919
318
1,757
14,421
5,393
0
7,916
6,298
41,184
0
L
Ganesha
Kogema
Ganesha
8,953
630
0
2,065
18,469
20,381
0
8,372
9,869
32,803
0
L
10,659
471
46
1,828
13,780
5,098
0
9,397
4,116
22,240
0
W
Sylvanus
PVigs
Sylvanus
14,718
2,483
4,100
4,200
12,016
5,532
0
5,479
6,449
21,019
0
W
Heimdallr
dadbodninja
Heimdallr
15,082
5,148
0
2,965
11,481
3,583
0
8,153
3,161
0
42,212
W
12,225
4,310
0
1,296
7,175
2,203
0
6,326
807
28,421
1,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,112
Gold Earned
49,693
182
Minions Killed
191
8
Camps Cleared
8
957,940
Distance Traveled
988,197
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,211
1,121
33
3
2
192,108
0
W
Sun Wukong
10,126
1,013
31
3
3
203,906
0
L
Guan Yu
9,317
932
36
4
0
191,961
1
L
Ratatoskr
9,408
941
27
3
5
211,817
0
L
Morgan Le Fay
10,258
1,026
72
7
2
218,411
1
L
Ganesha
10,645
1,065
2
0
0
192,137
0
L
Nox
10,065
1,007
54
5
1
173,871
0
W
Sylvanus
10,032
1,003
15
2
0
177,406
3
W
Heimdallr
9,962
996
65
7
0
185,684
1
W
Sol
9,781
978
38
4
3
198,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role