Player Matchup

Merlin
Merlin
Emanuel84976
Merlin
Level 6
God Stats
4W - 3L
1,550 SR
Queue Stats
5W - 6L
1,455 Elo+
Solo
Anhur
Anhur
JAYTEETV
Anhur
Level 29
God Stats
2W - 2L
1,594 SR
Queue Stats
137W - 140L
1,530 Elo+
Party 1
Amaterasu
Amaterasu
SkirtedIGuess
Amaterasu
Level 10
God Stats
32W - 16L
1,600 SR
Queue Stats
75W - 69L
1,509 Elo+
Solo
Danzaburou
Danzaburou
dinoama
Danzaburou
Level 18
God Stats
4W - 1L
1,475 SR
Queue Stats
58W - 73L
1,368 Elo+
Solo
Ymir
Ymir
recon705
Ymir
Level 28
God Stats
37W - 23L
1,515 SR
Queue Stats
142W - 150L
1,476 Elo+
Party 1
Team Averages
Level 18
1,547 SR
1,468 Elo+

VS

Team Averages
Level 16
1,527 SR
1,412 Elo+
Odin
Odin
BabyYoda2767
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,330 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JEFFCORREA
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,299 Elo+
Solo
Hera
Hera
Vater Mags
Hera
Level 26
God Stats
1W - 2L
1,562 SR
Queue Stats
76W - 67L
1,562 Elo+
Solo
Heimdallr
Heimdallr
Zordakai
Heimdallr
Level 29
God Stats
13W - 18L
1,570 SR
Queue Stats
97W - 111L
1,536 Elo+
Solo
Ra
Ra
diMArco3
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 2 / 9
9,684
880
2,974
7,211
2,733
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
JAYTEETV
Anhur
19
15 / 3 / 13
13,358
1,214
22,457
14,922
6,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
SkirtedIGuess
Amaterasu
17
2 / 5 / 17
10,554
959
10,400
15,700
12,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
dinoama
Danzaburou
18
5 / 3 / 19
11,853
1,078
12,002
11,027
4,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
18
8 / 0 / 13
11,973
1,088
15,476
15,591
16,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

230

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 11
10,675
970
5,248
16,505
15,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
JEFFCORREA
Morgan Le Fay
16
0 / 10 / 8
9,723
884
10,159
18,277
10,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
6 / 3 / 5
12,280
1,116
21,438
10,226
2,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Zordakai
Heimdallr
17
6 / 5 / 4
11,400
1,036
17,223
13,967
5,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 6 / 7
9,822
893
5,015
9,609
3,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
48
32
Kills
13
13
Deaths
32
71
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
11
0.81
W
Merlin
2
2
9
3.25
W
Anhur
JAYTEETV
Anhur
15
3
13
7.17
L
Morgan Le Fay
JEFFCORREA
Morgan Le Fay
0
10
8
0.4
W
Amaterasu
SkirtedIGuess
Amaterasu
2
5
17
2.1
L
6
3
5
2.83
L
Heimdallr
Zordakai
Heimdallr
6
5
4
1.6
L
0
6
7
0.58
W
Danzaburou
dinoama
Danzaburou
5
3
19
4.83
W
Ymir
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,309
Damage
59,083
64,451
Taken
68,584
43,022
Mitigated
37,032
11,536
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,248
2,119
0
0
16,505
15,235
0
5,179
11,326
0
14,626
W
Merlin
2,974
802
429
549
7,211
2,733
0
4,714
2,497
11,268
0
W
Anhur
JAYTEETV
Anhur
22,457
10,622
0
3,105
14,922
6,377
0
10,184
4,738
0
49,394
L
Morgan Le Fay
JEFFCORREA
Morgan Le Fay
10,159
1,020
81
1,512
18,277
10,771
0
5,653
12,624
24,710
0
W
Amaterasu
SkirtedIGuess
Amaterasu
10,400
4,658
0
1,372
15,700
12,756
0
5,455
10,203
0
14,388
L
21,438
3,340
0
510
10,226
2,742
0
1,004
9,222
38,396
0
L
Heimdallr
Zordakai
Heimdallr
17,223
8,836
0
1,603
13,967
5,133
0
4,385
9,582
0
38,465
L
5,015
938
1,727
964
9,609
3,151
0
2,229
7,380
29,166
0
W
Danzaburou
dinoama
Danzaburou
12,002
5,216
0
2,206
11,027
4,427
0
6,943
4,084
0
28,614
W
Ymir
15,476
1,723
0
3,875
15,591
16,729
0
9,316
6,275
48,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,422
Gold Earned
53,900
197
Minions Killed
188
3
Camps Cleared
5
1,096,946
Distance Traveled
892,387
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,675
970
29
3
1
199,491
1
W
Merlin
9,684
880
18
2
2
120,267
2
W
Anhur
13,358
1,214
65
6
0
197,270
0
L
Morgan Le Fay
9,723
884
20
2
0
142,823
0
W
Amaterasu
10,554
959
3
0
0
326,911
1
L
Hera
12,280
1,116
47
4
3
194,592
0
L
Heimdallr
11,400
1,036
32
3
0
181,465
0
L
Ra
9,822
893
60
5
1
174,016
0
W
Danzaburou
11,853
1,078
32
3
1
197,912
0
W
Ymir
11,973
1,088
79
7
0
254,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role