Player Matchup

Bellona
Bellona
Droooul
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,466 Elo+
Solo
Yemoja
Yemoja
Emeneer
Yemoja
Level 25
God Stats
61W - 42L
1,608 SR
Queue Stats
125W - 114L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
Filshy
Cernunnos
Level 25
God Stats
14W - 5L
1,711 SR
Queue Stats
128W - 120L
1,489 Elo+
Party 2
Fenrir
Fenrir
allesdreck666
Fenrir
Level 28
God Stats
60W - 69L
1,408 SR
Queue Stats
158W - 179L
1,387 Elo+
Solo
Ra
Ra
barsyk1337
Ra
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 9L
1,346 Elo+
Solo
Team Averages
Level 18
1,545 SR
1,436 Elo+

VS

Team Averages
Level 14
1,460 SR
1,381 Elo+
Ra
Ra
GRTheSlayer
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,219 Elo+
Party 1
Yemoja
Yemoja
MrMustacio
Yemoja
Level 18
God Stats
6W - 11L
1,572 SR
Queue Stats
18W - 34L
1,354 Elo+
Party 1
Hel
Hel
The_White_Noise6
Hel
Level 6
God Stats
1W - 2L
1,411 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 1
Bellona
Bellona
Wikixiu
Bellona
Level 18
God Stats
0W - 2L
1,265 SR
Queue Stats
26W - 25L
1,483 Elo+
Solo
Sol
Sol
le_profesore
Sol
Level 17
God Stats
18W - 13L
1,552 SR
Queue Stats
30W - 34L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Droooul
Bellona
15
5 / 1 / 7
8,417
468
6,579
11,904
7,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Emeneer
Yemoja
14
1 / 0 / 19
9,682
538
4,525
11,453
9,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Filshy
Cernunnos
16
11 / 0 / 8
10,624
590
14,452
9,587
4,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 4
9,416
523
6,679
11,784
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 2 / 2
9,850
547
9,907
8,411
3,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 0
6,209
345
3,529
10,051
4,143
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MrMustacio
Yemoja
9
0 / 7 / 1
6,535
363
3,933
12,295
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 1
6,566
365
2,107
10,483
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Wikixiu
Bellona
15
0 / 4 / 1
7,888
438
4,288
10,540
7,936
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 3 / 1
8,923
496
18,463
13,843
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
29
Kills
5
5
Deaths
30
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Droooul
Bellona
5
1
7
8.5
W
Yemoja
Emeneer
Yemoja
1
0
19
10.5
W
Cernunnos
Filshy
Cernunnos
11
0
8
15
L
1
10
0
0.1
L
Yemoja
MrMustacio
Yemoja
0
7
1
0.07
L
1
6
1
0.25
L
Bellona
Wikixiu
Bellona
0
4
1
0.13
W
6
2
4
4
W
6
2
2
3.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,142
Damage
32,320
53,139
Taken
57,212
28,922
Mitigated
28,666
23,107
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Droooul
Bellona
6,579
1,605
0
1,544
11,904
7,248
218
6,913
4,991
0
37,379
W
Yemoja
Emeneer
Yemoja
4,525
533
2,250
2,929
11,453
9,466
397
9,526
1,927
23,016
0
W
Cernunnos
Filshy
Cernunnos
14,452
8,262
0
6,717
9,587
4,021
2,700
5,015
4,572
0
73,510
L
3,529
573
156
665
10,051
4,143
279
2,254
7,797
22,061
0
L
Yemoja
MrMustacio
Yemoja
3,933
747
1,578
1,070
12,295
9,449
310
3,053
9,242
15,886
0
L
2,107
34
1,368
1,439
10,483
2,740
0
2,464
8,019
20,467
0
L
Bellona
Wikixiu
Bellona
4,288
1,541
0
718
10,540
7,936
922
4,988
5,552
0
39,928
W
6,679
1,003
0
5,631
11,784
4,561
0
3,569
8,215
0
64,292
W
9,907
2,298
770
3,266
8,411
3,626
3,525
3,009
5,402
65,703
0
L
18,463
4,763
0
6,180
13,843
4,398
1,987
1,673
12,170
58,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
36,121
444
Minions Killed
259
0
Camps Cleared
0
1,611,498
Distance Traveled
1,445,248
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,417
468
70
4
0
349,113
4
W
Yemoja
9,682
538
29
2
0
313,204
3
W
Cernunnos
10,624
590
123
7
0
311,618
9
L
Ra
6,209
345
43
2
0
283,246
3
L
Yemoja
6,535
363
17
1
0
306,256
0
L
Hel
6,566
365
36
2
0
253,192
1
L
Bellona
7,888
438
73
4
0
291,696
0
W
Fenrir
9,416
523
105
6
0
358,833
4
W
Ra
9,850
547
117
7
0
278,730
2
L
Sol
8,923
496
90
5
0
310,858
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role