Player Matchup

Terra
Terra
Oehrchen
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
RonahGatling
Thor
Level 10
God Stats
1W - 3L
1,254 SR
Queue Stats
3W - 4L
1,371 Elo+
Party 1
Arachne
Arachne
comehaveabagel
Arachne
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,420 Elo+
Party 1
Scylla
Scylla
imJunpeii
Scylla
Level 8
God Stats
1W - 4L
1,340 SR
Queue Stats
4W - 12L
1,256 Elo+
Solo
Izanami
Izanami
曼珠沙桦
Izanami
Level 26
God Stats
4W - 7L
1,416 SR
Queue Stats
81W - 83L
1,401 Elo+
Solo
Team Averages
Level 13
1,402 SR
1,390 Elo+

VS

Team Averages
Level 15
1,589 SR
1,340 Elo+
Nemesis
Nemesis
Firegamer4444
Nemesis
Level 9
God Stats
9W - 10L
1,434 SR
Queue Stats
25W - 26L
1,258 Elo+
Party 2
Arachne
Arachne
VER4
Arachne
Level 27
God Stats
3W - 1L
1,821 SR
Queue Stats
48W - 47L
1,427 Elo+
Party 2
Xing Tian
Xing Tian
iTzAlex
Xing Tian
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 68L
1,388 Elo+
Solo
Anubis
Anubis
lostik29
Anubis
Level 8
God Stats
2W - 4L
1,346 SR
Queue Stats
11W - 16L
1,191 Elo+
Party 2
Bellona
Bellona
raulelgigante
Bellona
Level 6
God Stats
8W - 2L
1,843 SR
Queue Stats
11W - 10L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Oehrchen
Terra
14
1 / 9 / 2
9,080
454
1,945
16,453
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 8 / 4
9,085
454
8,619
16,728
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 8 / 1
8,741
437
8,784
18,675
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
imJunpeii
Scylla
13
5 / 3 / 1
8,348
417
10,052
9,344
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
曼珠沙桦
Izanami
14
1 / 8 / 2
8,876
444
10,141
16,986
4,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 2 / 4
7,870
394
2,982
7,284
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
VER4
Arachne
19
20 / 4 / 9
12,556
628
28,528
20,902
11,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
iTzAlex
Xing Tian
16
5 / 2 / 15
10,422
521
9,852
19,663
24,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
lostik29
Anubis
17
5 / 3 / 12
10,715
536
13,312
13,306
6,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
13
4 / 4 / 4
9,376
469
8,726
8,777
5,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
15
Kills
35
36
Deaths
15
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
2
4
1.5
L
Terra
Oehrchen
Terra
1
9
2
0.22
L
4
8
4
0.75
W
Arachne
VER4
Arachne
20
4
9
6.13
L
4
8
1
0.56
W
Xing Tian
iTzAlex
Xing Tian
5
2
15
6.25
L
Scylla
imJunpeii
Scylla
5
3
1
1.83
W
Anubis
lostik29
Anubis
5
3
12
3.67
W
Bellona
4
4
4
1.5
L
Izanami
曼珠沙桦
Izanami
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,541
Damage
63,400
78,186
Taken
69,932
33,853
Mitigated
50,249
13,821
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
2,982
892
0
2,566
7,284
2,766
0
1,352
5,752
0
27,775
L
Terra
Oehrchen
Terra
1,945
773
261
1,625
16,453
12,759
486
3,433
13,020
18,745
0
L
8,619
2,556
0
2,104
16,728
7,458
606
5,942
10,786
0
39,570
W
Arachne
VER4
Arachne
28,528
24,173
0
4,684
20,902
11,192
2,473
2,492
18,300
0
87,496
L
8,784
5,412
0
5,009
18,675
6,330
342
7,785
10,890
0
36,617
W
Xing Tian
iTzAlex
Xing Tian
9,852
1,536
0
1,862
19,663
24,245
1,080
3,127
16,358
43,009
0
L
Scylla
imJunpeii
Scylla
10,052
507
34
1,930
9,344
2,391
66
2,697
6,647
32,552
0
W
Anubis
lostik29
Anubis
13,312
82
0
5,524
13,306
6,626
3,736
3,393
9,619
61,051
0
W
Bellona
8,726
3,310
0
165
8,777
5,420
683
811
7,906
0
36,831
L
Izanami
曼珠沙桦
Izanami
10,141
7,153
0
2,858
16,986
4,915
803
3,307
13,679
0
64,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,130
Gold Earned
50,939
322
Minions Killed
405
0
Camps Cleared
0
1,645,129
Distance Traveled
1,696,218
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,870
394
59
3
0
271,262
2
L
Terra
9,080
454
30
2
0
333,802
0
L
Thor
9,085
454
65
3
0
348,789
0
W
Arachne
12,556
628
109
5
0
421,548
0
L
Arachne
8,741
437
53
3
0
346,877
3
W
Xing Tian
10,422
521
39
2
0
387,181
4
L
Scylla
8,348
417
51
3
0
310,175
2
W
Anubis
10,715
536
102
5
0
340,721
0
W
Bellona
9,376
469
96
5
0
275,506
1
L
Izanami
8,876
444
123
6
0
305,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role