Player Matchup

Sol
Sol
Anyulias
Sol
Level 28
God Stats
68W - 64L
1,558 SR
Queue Stats
265W - 318L
1,463 Elo+
Party 1
Da Ji
Da Ji
Crisanta
Da Ji
Level 25
God Stats
25W - 23L
1,539 SR
Queue Stats
186W - 248L
1,433 Elo+
Party 1
Chernobog
Chernobog
Darndrakn
Chernobog
Level 5
God Stats
3W - 2L
1,527 SR
Queue Stats
22W - 20L
1,439 Elo+
Party 2
Anubis
Anubis
ZureVII
Anubis
Level 17
God Stats
1W - 0L
1,734 SR
Queue Stats
6W - 6L
1,522 Elo+
Solo
Khepri
Khepri
lonelywolf257
Khepri
Level 85
God Stats
3W - 0L
1,605 SR
Queue Stats
13W - 10L
1,499 Elo+
Party 2
Team Averages
Level 32
1,593 SR
1,471 Elo+

VS

Team Averages
Level 12
1,504 SR
1,458 Elo+
Artemis
Artemis
Immarockstar
Artemis
Level 8
God Stats
11W - 13L
1,491 SR
Queue Stats
13W - 17L
1,406 Elo+
Party 4
Fenrir
Fenrir
UfiGufi
Fenrir
Level 22
God Stats
34W - 30L
1,512 SR
Queue Stats
56W - 70L
1,415 Elo+
Party 3
Hachiman
Hachiman
damianpaleciak
Hachiman
Level 26
God Stats
51W - 47L
1,519 SR
Queue Stats
108W - 114L
1,471 Elo+
Party 3
Ah Puch
Ah Puch
ise2807
Ah Puch
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Arachne
Arachne
jellyeli10
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 29
14,405
1,200
19,965
15,564
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Crisanta
Da Ji
20
8 / 4 / 23
12,953
1,079
13,230
14,313
7,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Darndrakn
Chernobog
20
23 / 4 / 23
17,274
1,440
41,405
16,207
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
ZureVII
Anubis
20
11 / 9 / 26
14,436
1,203
16,331
16,877
11,729
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 4 / 38
13,287
1,107
7,765
25,013
41,035
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Immarockstar
Artemis
20
6 / 12 / 12
13,516
1,126
19,149
22,034
8,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
UfiGufi
Fenrir
18
3 / 12 / 11
12,126
1,011
9,649
24,230
14,300
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
20
9 / 10 / 13
14,987
1,249
21,768
19,177
7,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
ise2807
Ah Puch
20
5 / 7 / 18
14,302
1,192
31,496
20,488
7,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
jellyeli10
Arachne
18
1 / 14 / 8
10,834
903
2,514
21,423
9,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
86
55
Kills
24
24
Deaths
55
139
Assists
62
Player
Kills
Deaths
Assists
KDA
W
10
3
29
8.17
W
Da Ji
Crisanta
Da Ji
8
4
23
4.88
W
Chernobog
Darndrakn
Chernobog
23
4
23
8.63
L
Artemis
Immarockstar
Artemis
6
12
12
1
L
Fenrir
UfiGufi
Fenrir
3
12
11
0.71
W
Anubis
ZureVII
Anubis
11
9
26
2.67
L
Hachiman
9
10
13
1.55
L
Ah Puch
ise2807
Ah Puch
5
7
18
2
L
Arachne
jellyeli10
Arachne
1
14
8
0.36
W
3
4
38
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,696
Damage
84,576
87,974
Taken
107,352
78,048
Mitigated
46,854
7,812
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,965
6,545
0
3,550
15,564
7,189
0
4,753
10,811
54,356
0
W
Da Ji
Crisanta
Da Ji
13,230
2,740
0
568
14,313
7,398
0
5,131
9,182
0
20,127
W
Chernobog
Darndrakn
Chernobog
41,405
19,580
0
1,740
16,207
10,697
0
6,636
9,571
0
63,942
L
Artemis
Immarockstar
Artemis
19,149
10,969
0
1,153
22,034
8,137
0
9,860
11,965
0
53,745
L
Fenrir
UfiGufi
Fenrir
9,649
2,217
0
0
24,230
14,300
0
9,198
14,702
0
16,204
W
Anubis
ZureVII
Anubis
16,331
1,467
0
0
16,877
11,729
0
5,323
11,554
40,771
0
L
Hachiman
21,768
11,371
0
1,685
19,177
7,127
0
8,158
10,839
0
55,709
L
Ah Puch
ise2807
Ah Puch
31,496
4,220
0
1,225
20,488
7,877
0
8,537
11,711
63,661
0
L
Arachne
jellyeli10
Arachne
2,514
2,008
0
231
21,423
9,413
0
8,308
12,935
0
6,901
W
7,765
1,318
998
956
25,013
41,035
0
9,653
15,360
17,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,355
Gold Earned
65,765
284
Minions Killed
221
8
Camps Cleared
0
954,363
Distance Traveled
1,051,671
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,405
1,200
107
9
0
222,744
2
W
Da Ji
12,953
1,079
16
1
0
215,869
0
W
Chernobog
17,274
1,440
89
7
2
174,263
0
L
Artemis
13,516
1,126
71
6
0
193,475
1
L
Fenrir
12,126
1,011
8
1
0
230,780
0
W
Anubis
14,436
1,203
55
5
6
145,764
0
L
Hachiman
14,987
1,249
61
5
0
199,298
0
L
Ah Puch
14,302
1,192
76
6
0
230,198
0
L
Arachne
10,834
903
5
0
0
197,920
0
W
Khepri
13,287
1,107
17
1
0
195,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role