Player Matchup

Thoth
Thoth
BIGDADAWILL
Thoth
Level 18
God Stats
16W - 16L
1,593 SR
Queue Stats
667W - 659L
1,529 Elo+
Solo
King Arthur
King Arthur
GanimJorke
King Arthur
Level 14
God Stats
12W - 11L
1,531 SR
Queue Stats
40W - 35L
1,496 Elo+
Solo
Hachiman
Hachiman
Newttonnn
Hachiman
Level 28
God Stats
1W - 0L
1,667 SR
Queue Stats
15W - 10L
1,474 Elo+
Solo
Amaterasu
Amaterasu
Ravenhops
Amaterasu
Level 14
God Stats
6W - 2L
1,615 SR
Queue Stats
17W - 14L
1,456 Elo+
Solo
Yemoja
Yemoja
SpelinErorz1
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,503 Elo+
Solo
Team Averages
Level 17
1,581 SR
1,491 Elo+

VS

Team Averages
Level 10
1,385 SR
1,474 Elo+
Tyr
Tyr
DeathSwurd
Tyr
Level 8
God Stats
0W - 1L
1,164 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Diegok30
Fenrir
Level 20
God Stats
2W - 4L
1,419 SR
Queue Stats
10W - 14L
1,443 Elo+
Solo
Terra
Terra
FavorableRetreat
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,460 Elo+
Solo
Izanami
Izanami
N30MAC
Izanami
Level 9
God Stats
0W - 1L
1,342 SR
Queue Stats
20W - 22L
1,480 Elo+
Solo
Discordia
Discordia
bongish7
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 5
6,894
689
3,976
1,914
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GanimJorke
King Arthur
10
7 / 1 / 3
6,319
632
6,334
6,945
3,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Newttonnn
Hachiman
11
4 / 1 / 0
6,511
651
2,804
5,518
1,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Ravenhops
Amaterasu
8
2 / 1 / 5
5,313
531
2,123
5,710
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
7
1 / 2 / 8
5,156
516
1,251
3,235
1,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 1
4,084
408
2,319
6,048
1,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Diegok30
Fenrir
7
1 / 1 / 1
4,867
487
1,525
3,643
1,163
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 3 / 1
5,248
525
2,747
7,080
4,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
N30MAC
Izanami
7
0 / 4 / 0
4,394
439
1,939
4,435
931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
bongish7
Discordia
8
3 / 6 / 1
4,847
485
1,722
5,362
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
6
6
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
0
6
1
0.08
L
Fenrir
Diegok30
Fenrir
1
1
1
1.5
L
2
3
1
0.83
W
King Arthur
GanimJorke
King Arthur
7
1
3
8.5
L
Izanami
N30MAC
Izanami
0
4
0
0
W
Hachiman
Newttonnn
Hachiman
4
1
0
4
W
Amaterasu
Ravenhops
Amaterasu
2
1
5
4.5
W
Yemoja
1
2
8
2.5
L
Discordia
bongish7
Discordia
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,488
Damage
10,252
23,322
Taken
26,568
8,202
Mitigated
9,288
7,145
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,976
160
0
250
1,914
473
0
140
1,768
29,504
0
L
2,319
885
0
980
6,048
1,763
0
740
5,264
0
13,007
L
Fenrir
Diegok30
Fenrir
1,525
271
0
1,346
3,643
1,163
0
770
2,780
0
14,823
L
2,747
909
286
1,396
7,080
4,056
0
755
6,325
12,479
0
W
King Arthur
GanimJorke
King Arthur
6,334
845
0
1,703
6,945
3,095
116
1,384
5,555
0
31,387
L
Izanami
N30MAC
Izanami
1,939
1,410
0
259
4,435
931
0
403
3,992
0
21,163
W
Hachiman
Newttonnn
Hachiman
2,804
1,747
0
2,889
5,518
1,459
2,376
631
4,829
0
33,036
W
Amaterasu
Ravenhops
Amaterasu
2,123
923
0
1,101
5,710
1,879
0
446
5,248
0
24,923
W
Yemoja
1,251
633
689
513
3,235
1,296
0
1,736
1,453
5,804
0
L
Discordia
bongish7
Discordia
1,722
305
0
70
5,362
1,375
0
2,162
2,980
11,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
23,440
277
Minions Killed
147
0
Camps Cleared
0
838,205
Distance Traveled
841,760
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,894
689
69
7
0
183,466
0
L
Tyr
4,084
408
25
3
0
190,642
2
L
Fenrir
4,867
487
32
3
0
192,584
0
L
Terra
5,248
525
27
3
0
188,411
2
W
King Arthur
6,319
632
71
7
0
192,178
0
L
Izanami
4,394
439
39
4
0
121,128
0
W
Hachiman
6,511
651
71
7
0
167,341
2
W
Amaterasu
5,313
531
56
6
0
144,287
0
W
Yemoja
5,156
516
10
1
0
150,933
1
L
Discordia
4,847
485
24
2
0
148,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role