Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
SidaV
Hel
Level 92
God Stats
3W - 2L
1,152 SR
Queue Stats
79W - 80L
1,444 Elo+
Solo
Odin
Odin
TheDenyingAsian
Odin
Level 117
God Stats
2W - 2L
1,370 SR
Queue Stats
270W - 296L
1,431 Elo+
Solo
Hera
Hera
lucho_loco
Hera
Level 119
God Stats
11W - 9L
1,691 SR
Queue Stats
484W - 461L
1,410 Elo+
Party 2
Team Averages
Level 113
1,443 SR
1,457 Elo+

VS

Team Averages
Level 98
1,493 SR
1,462 Elo+
Ne Zha
Ne Zha
DamnYouValve
Ne Zha
Level 60
God Stats
1W - 3L
1,713 SR
Queue Stats
29W - 32L
1,463 Elo+
Party 1
Thoth
Thoth
HTOPete
Thoth
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 45L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
Nefertari3674
Nu Wa
Level 160
God Stats
13W - 9L
1,487 SR
Queue Stats
1,705W - 1,860L
1,420 Elo+
Solo
Heimdallr
Heimdallr
NewHTO
Heimdallr
Level 85
God Stats
2W - 4L
1,363 SR
Queue Stats
80W - 72L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
Sizzell
Baron Samedi
Level 59
God Stats
0W - 2L
1,403 SR
Queue Stats
20W - 11L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
9 / 4 / 18
12,114
865
23,409
17,539
7,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
 
Serqet
17
3 / 4 / 19
10,268
733
12,736
17,008
7,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
SidaV
Hel
18
6 / 1 / 15
10,964
783
5,512
13,920
5,775
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 4 / 17
11,510
822
5,382
15,196
10,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

19
8 / 2 / 18
11,715
837
17,753
16,262
6,751
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 6 / 8
10,435
745
15,919
21,166
16,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
HTOPete
Thoth
18
6 / 5 / 5
10,691
764
11,785
12,105
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 4
8,247
589
5,518
5,915
2,267
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
NewHTO
Heimdallr
18
6 / 10 / 5
11,367
812
16,487
17,718
8,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Sizzell
Baron Samedi
16
0 / 7 / 11
9,575
684
14,292
14,774
10,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
48
32
Kills
15
15
Deaths
32
87
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
4
18
4.5
W
Serqet
 
Serqet
3
4
19
3.13
L
Ne Zha
3
6
8
1.17
L
Thoth
HTOPete
Thoth
6
5
5
1.7
L
0
4
4
0.5
L
Heimdallr
NewHTO
Heimdallr
6
10
5
0.85
W
Hel
SidaV
Hel
6
1
15
13.5
L
Baron Samedi
Sizzell
Baron Samedi
0
7
11
0.79
W
6
4
17
3.63
W
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,792
Damage
64,001
79,925
Taken
71,678
37,518
Mitigated
41,825
50,588
Healing
22,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
23,409
187
9
2,992
17,539
7,339
1,232
8,104
9,045
48,261
0
W
Serqet
 
Serqet
12,736
2,994
4,000
2,418
17,008
7,403
767
5,780
11,059
0
13,844
L
Ne Zha
15,919
2,941
1,485
5,662
21,166
16,339
236
14,120
7,046
0
29,985
L
Thoth
HTOPete
Thoth
11,785
562
2,109
2,942
12,105
4,750
408
8,014
3,679
26,332
0
L
5,518
834
513
1,016
5,915
2,267
1,233
4,187
1,728
12,354
0
L
Heimdallr
NewHTO
Heimdallr
16,487
5,469
683
1,638
17,718
8,283
2,711
11,071
5,597
0
35,820
W
Hel
SidaV
Hel
5,512
418
20,982
9,446
13,920
5,775
585
4,379
9,322
15,899
0
L
Baron Samedi
Sizzell
Baron Samedi
14,292
1,195
2,751
3,313
14,774
10,186
306
9,282
5,194
24,982
0
W
5,382
1,228
1,287
853
15,196
10,250
871
6,322
8,630
0
15,297
W
17,753
4,286
4,363
4,238
16,262
6,751
1,559
5,726
10,274
44,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,571
Gold Earned
50,315
143
Minions Killed
133
0
Camps Cleared
0
1,379,995
Distance Traveled
1,097,170
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,114
865
48
3
0
221,460
0
W
Serqet
10,268
733
9
1
0
278,192
4
L
Ne Zha
10,435
745
20
1
0
269,664
2
L
Thoth
10,691
764
35
3
0
242,241
1
L
Nu Wa
8,247
589
15
1
0
142,771
0
L
Heimdallr
11,367
812
51
4
0
208,859
1
W
Hel
10,964
783
16
1
0
289,924
2
L
Baron Samedi
9,575
684
12
1
0
233,635
1
W
Odin
11,510
822
15
1
0
311,344
0
W
Hera
11,715
837
55
4
0
279,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role