Player Matchup

Athena
Athena
SerragoJoaco
Athena
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
iTz_Fale
Kukulkan
Level 119
God Stats
1W - 0L
1,399 SR
Queue Stats
57W - 51L
1,488 Elo+
Party 1
Ullr
Ullr
pr19l3s
Ullr
Level 27
God Stats
1W - 4L
1,063 SR
Queue Stats
6W - 27L
1,179 Elo+
Solo
Team Averages
Level 80
1,321 SR
1,366 Elo+

VS

Team Averages
Level 40
1,621 SR
1,462 Elo+
Raijin
Raijin
BabyManDown
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 76L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
KMK Chaos7235
Danzaburou
Level 77
God Stats
37W - 15L
1,753 SR
Queue Stats
487W - 458L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KappWhiffs
Cu Chulainn
Level 29
God Stats
3W - 3L
1,611 SR
Queue Stats
95W - 148L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
8 / 2 / 8
13,707
806
9,307
18,891
23,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
iTz_Fale
Kukulkan
17
10 / 6 / 6
13,300
782
17,015
11,037
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
pr19l3s
Ullr
13
0 / 9 / 11
10,599
623
2,790
14,803
6,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
6 / 8 / 5
12,291
723
12,598
14,008
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KMK Chaos7235
Danzaburou
16
10 / 8 / 4
13,478
793
17,049
17,058
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
KappWhiffs
Cu Chulainn
12
1 / 2 / 8
10,106
594
6,487
9,997
4,798
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
18
Kills
17
17
Deaths
18
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
6
8
5
1.06
L
Danzaburou
KMK Chaos7235
Danzaburou
10
8
4
1.5
L
Cu Chulainn
KappWhiffs
Cu Chulainn
1
2
8
2.5
W
Athena
8
2
8
6
W
Kukulkan
iTz_Fale
Kukulkan
10
6
6
2.17
W
Ullr
pr19l3s
Ullr
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,112
Damage
36,134
44,731
Taken
41,063
33,899
Mitigated
17,326
1,835
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
12,598
1,283
0
2,252
14,008
5,505
32
9,398
4,254
51,738
0
L
Danzaburou
KMK Chaos7235
Danzaburou
17,049
8,868
447
5,273
17,058
7,023
1,554
11,502
5,138
0
48,644
L
Cu Chulainn
KappWhiffs
Cu Chulainn
6,487
1,152
0
1,345
9,997
4,798
662
4,386
5,349
0
17,567
W
Athena
9,307
1,237
0
1,529
18,891
23,649
125
4,803
13,708
30,561
0
W
Kukulkan
iTz_Fale
Kukulkan
17,015
1,181
0
250
11,037
4,204
1,801
4,555
6,281
76,750
0
W
Ullr
pr19l3s
Ullr
2,790
1,641
0
56
14,803
6,046
1,088
2,483
12,144
0
14,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,606
Gold Earned
35,875
178
Minions Killed
170
0
Camps Cleared
0
808,638
Distance Traveled
741,499
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,291
723
79
5
0
248,102
0
L
Danzaburou
13,478
793
69
4
0
257,180
0
L
Cu Chulainn
10,106
594
22
1
0
236,217
1
W
Athena
13,707
806
28
2
0
296,664
2
W
Kukulkan
13,300
782
126
7
0
288,430
1
W
Ullr
10,599
623
24
1
0
223,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role