Player Matchup

Yemoja
Yemoja
EnVogue
Yemoja
Level 5
God Stats
2W - 6L
1,317 SR
Queue Stats
5W - 15L
1,192 Elo+
Party 1
Neith
Neith
Juli124
Neith
Level 28
God Stats
179W - 171L
1,521 SR
Queue Stats
199W - 199L
1,409 Elo+
Solo
Zeus
Zeus
Toaran
Zeus
Level 28
God Stats
48W - 49L
1,354 SR
Queue Stats
62W - 54L
1,319 Elo+
Solo
Scylla
Scylla
filenakar
Scylla
Level 15
God Stats
1W - 9L
1,235 SR
Queue Stats
15W - 42L
1,206 Elo+
Party 1
Arachne
Arachne
goldballsdk
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,519 Elo+
Solo
Team Averages
Level 19
1,385 SR
1,329 Elo+

VS

Team Averages
Level 21
1,466 SR
1,360 Elo+
Zeus
Zeus
Anaul90
Zeus
Level 26
God Stats
71W - 56L
1,596 SR
Queue Stats
113W - 91L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
LeVraiGaby
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,446 Elo+
Solo
Horus
Horus
MONASPA13
Horus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 22L
1,329 Elo+
Solo
Ah Puch
Ah Puch
Morghaz
Ah Puch
Level 29
God Stats
1W - 1L
1,236 SR
Queue Stats
11W - 12L
1,345 Elo+
Solo
Neith
Neith
sprezzz
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EnVogue
Yemoja
20
2 / 5 / 12
14,584
972
9,681
26,612
31,171
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Juli124
Neith
20
5 / 5 / 11
14,769
985
21,715
26,348
11,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Toaran
Zeus
20
2 / 2 / 14
13,574
905
23,251
13,973
9,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
filenakar
Scylla
19
1 / 14 / 7
12,603
840
4,181
26,358
9,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
goldballsdk
Arachne
20
14 / 13 / 6
16,288
1,086
31,793
31,025
16,157
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anaul90
Zeus
20
22 / 1 / 12
18,612
1,241
45,252
18,176
7,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
LeVraiGaby
Gilgamesh
19
3 / 7 / 13
13,210
881
12,983
19,654
15,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
MONASPA13
Horus
20
2 / 5 / 22
14,084
939
6,961
22,546
27,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Morghaz
Ah Puch
20
10 / 8 / 13
16,266
1,084
34,637
24,601
10,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
sprezzz
Neith
20
2 / 3 / 22
14,120
941
18,044
11,734
5,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
121
24
Kills
39
39
Deaths
24
50
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Zeus
Anaul90
Zeus
22
1
12
28
L
Yemoja
EnVogue
Yemoja
2
5
12
1.6
L
Neith
Juli124
Neith
5
5
11
2.1
W
Gilgamesh
LeVraiGaby
Gilgamesh
3
7
13
1.36
W
Horus
MONASPA13
Horus
2
5
22
2.6
W
Ah Puch
Morghaz
Ah Puch
10
8
13
2.06
L
Zeus
Toaran
Zeus
2
2
14
4.5
L
Scylla
filenakar
Scylla
1
14
7
0.32
L
Arachne
goldballsdk
Arachne
14
13
6
1.31
W
Neith
sprezzz
Neith
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,621
Damage
117,877
124,316
Taken
96,711
78,365
Mitigated
65,925
11,028
Healing
20,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Anaul90
Zeus
45,252
5,665
288
5,093
18,176
7,260
0
7,712
10,464
81,983
0
L
Yemoja
EnVogue
Yemoja
9,681
1,473
2,247
1,400
26,612
31,171
0
18,509
7,728
38,866
0
L
Neith
Juli124
Neith
21,715
10,071
0
1,813
26,348
11,806
0
14,418
11,930
0
66,827
W
Gilgamesh
LeVraiGaby
Gilgamesh
12,983
3,908
0
235
19,654
15,296
0
7,973
11,681
356
20,509
W
Horus
MONASPA13
Horus
6,961
4,019
5,568
6,447
22,546
27,178
0
7,001
15,545
0
17,264
W
Ah Puch
Morghaz
Ah Puch
34,637
2,365
0
1,895
24,601
10,584
0
10,309
14,292
61,839
0
L
Zeus
Toaran
Zeus
23,251
3,214
0
459
13,973
9,591
0
11,748
2,225
44,938
0
L
Scylla
filenakar
Scylla
4,181
1,279
0
0
26,358
9,640
0
18,605
7,753
24,289
0
L
Arachne
goldballsdk
Arachne
31,793
20,161
0
5,109
31,025
16,157
0
16,965
14,060
0
36,968
W
Neith
sprezzz
Neith
18,044
10,552
0
980
11,734
5,607
0
4,118
7,616
0
64,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,818
Gold Earned
76,292
305
Minions Killed
322
6
Camps Cleared
10
1,220,781
Distance Traveled
1,187,694
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
18,612
1,241
88
6
4
255,673
0
L
Yemoja
14,584
972
57
4
2
224,825
2
L
Neith
14,769
985
98
7
0
219,339
1
W
Gilgamesh
13,210
881
27
2
0
196,825
2
W
Horus
14,084
939
27
2
1
250,360
0
W
Ah Puch
16,266
1,084
63
4
2
248,028
0
L
Zeus
13,574
905
61
4
0
263,230
1
L
Scylla
12,603
840
69
5
3
223,730
0
L
Arachne
16,288
1,086
20
1
1
289,657
0
W
Neith
14,120
941
117
8
3
236,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role