Player Matchup

Neith
Neith
Chipamogly
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
FacundoSosaxD
King Arthur
Level 98
God Stats
0W - 3L
1,233 SR
Queue Stats
55W - 59L
1,491 Elo+
Solo
Tiamat
Tiamat
Herozum
Tiamat
Level 105
God Stats
31W - 34L
1,530 SR
Queue Stats
93W - 116L
1,469 Elo+
Solo
Team Averages
Level 72
1,421 SR
1,487 Elo+

VS

Team Averages
Level 103
1,569 SR
1,327 Elo+
King Arthur
King Arthur
DiaboAteu
King Arthur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MarQozLC
Morgan Le Fay
Level 130
God Stats
7W - 4L
1,559 SR
Queue Stats
387W - 327L
1,528 Elo+
Solo
Merlin
Merlin
Yahewkill
Merlin
Level 21
God Stats
1W - 2L
1,648 SR
Queue Stats
4W - 6L
1,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 3 / 4
8,548
658
7,305
10,235
3,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FacundoSosaxD
King Arthur
11
3 / 4 / 1
8,208
631
5,426
11,519
10,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Herozum
Tiamat
11
2 / 5 / 3
8,185
630
7,261
13,282
6,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiaboAteu
King Arthur
14
4 / 2 / 5
10,154
781
7,704
11,273
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
MarQozLC
Morgan Le Fay
15
6 / 2 / 4
10,040
772
15,479
9,192
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Yahewkill
Merlin
12
2 / 3 / 7
9,041
695
8,671
5,903
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
12
12
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
2
3
4
1.33
W
King Arthur
DiaboAteu
King Arthur
4
2
5
3.25
L
King Arthur
FacundoSosaxD
King Arthur
3
4
1
0.88
L
Tiamat
Herozum
Tiamat
2
5
3
0.7
W
Morgan Le Fay
MarQozLC
Morgan Le Fay
6
2
4
4
W
Merlin
Yahewkill
Merlin
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,992
Damage
31,854
35,036
Taken
26,368
20,680
Mitigated
14,477
4,685
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,305
2,530
0
1,562
10,235
3,422
222
7,071
2,844
0
37,424
W
King Arthur
DiaboAteu
King Arthur
7,704
1,356
0
1,708
11,273
8,646
202
3,137
8,136
0
23,735
L
King Arthur
FacundoSosaxD
King Arthur
5,426
286
0
0
11,519
10,318
0
7,501
3,802
0
16,058
L
Tiamat
Herozum
Tiamat
7,261
918
74
3,049
13,282
6,940
77
8,793
4,240
25,301
0
W
Morgan Le Fay
MarQozLC
Morgan Le Fay
15,479
1,398
144
2,831
9,192
3,814
541
2,077
7,115
51,068
0
W
Merlin
Yahewkill
Merlin
8,671
639
0
810
5,903
2,017
232
2,047
3,856
35,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
29,235
137
Minions Killed
196
0
Camps Cleared
0
686,433
Distance Traveled
760,881
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,548
658
72
6
0
230,572
2
W
King Arthur
10,154
781
36
3
0
277,980
0
L
King Arthur
8,208
631
20
2
0
240,048
1
L
Tiamat
8,185
630
45
3
0
215,813
2
W
Morgan Le Fay
10,040
772
87
7
0
261,939
1
W
Merlin
9,041
695
73
6
0
220,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role