Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
 
Artio
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum II
NanaRena
Scylla
Platinum II
Level 156
God Stats
3W - 4L
1,534 SR
Queue Stats
193W - 198L
1,807 MMR
Solo
Izanami
Izanami
Platinum II
Polyro
Izanami
Platinum II
Level 127
God Stats
3W - 2L
1,833 SR
Queue Stats
63W - 58L
1,893 MMR
Solo
Achilles
Achilles
Gold I
sergiioocg11
Achilles
Gold I
Level 67
God Stats
1W - 1L
1,714 SR
Queue Stats
26W - 19L
1,894 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,616 SR
1,719 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,578 SR
1,729 MMR
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
SaigoNoMugetsu27
King Arthur
Platinum III
Level 63
God Stats
36W - 31L
1,665 SR
Queue Stats
166W - 152L
1,823 MMR
Solo
Raijin
Raijin
Platinum III
Scufrie
Raijin
Platinum III
Level 148
God Stats
11W - 5L
1,653 SR
Queue Stats
123W - 101L
1,912 MMR
Solo
Nike
Nike
Platinum II
Shottyn2Glocks
Nike
Platinum II
Level 118
God Stats
139W - 106L
1,573 SR
Queue Stats
421W - 405L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 3 / 2
6,484
463
2,633
8,131
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
9
0 / 4 / 2
6,436
460
3,409
11,135
5,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
NanaRena
Scylla
14
2 / 2 / 0
7,838
560
4,661
5,954
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Polyro
Izanami
14
1 / 2 / 0
7,809
558
6,507
7,287
2,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
sergiioocg11
Achilles
13
1 / 2 / 0
7,346
525
12,229
14,046
8,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
TsukuyomiGilgameshSetAthenaTiamat

VS

Bans
ApolloPersephoneLokiThe MorriganNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 0 / 5
7,810
558
6,118
8,953
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
13
2 / 0 / 2
7,612
544
4,420
8,207
2,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SaigoNoMugetsu27
King Arthur
15
1 / 1 / 1
8,324
595
7,677
13,652
6,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
Scufrie
Raijin
15
4 / 2 / 3
8,615
615
9,307
7,126
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
3 / 1 / 1
6,256
447
3,336
7,652
2,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
13
13
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
2
0.33
L
Artio
 
Artio
0
4
2
0.25
W
Chang'e
 
Chang'e
3
0
5
5.5
W
Chiron
 
Chiron
2
0
2
3
L
Scylla
NanaRena
Scylla
2
2
0
1
L
Izanami
Polyro
Izanami
1
2
0
0.5
W
King Arthur
SaigoNoMugetsu27
King Arthur
1
1
1
1.5
W
Raijin
Scufrie
Raijin
4
2
3
2.75
W
3
1
1
3.5
L
Achilles
sergiioocg11
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,439
Damage
30,858
46,553
Taken
45,590
20,660
Mitigated
17,871
11,290
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,633
615
0
281
8,131
2,660
0
1,864
6,267
0
44,844
L
Artio
 
Artio
3,409
579
335
2,180
11,135
5,351
0
6,610
4,525
11,178
0
W
Chang'e
 
Chang'e
6,118
241
1,343
3,795
8,953
3,037
329
1,698
7,235
55,255
0
W
Chiron
 
Chiron
4,420
2,052
178
4,225
8,207
2,430
630
242
7,965
0
53,137
L
Scylla
NanaRena
Scylla
4,661
775
0
1,544
5,954
1,953
0
4,193
1,761
56,785
0
L
Izanami
Polyro
Izanami
6,507
3,594
0
1,478
7,287
2,118
60
676
6,611
0
65,833
W
King Arthur
SaigoNoMugetsu27
King Arthur
7,677
835
0
5,182
13,652
6,971
0
0
13,652
0
58,009
W
Raijin
Scufrie
Raijin
9,307
791
0
2,882
7,126
3,096
124
3,278
3,662
72,987
0
W
3,336
359
0
1,193
7,652
2,337
0
2,461
5,006
0
15,049
L
Achilles
sergiioocg11
Achilles
12,229
2,230
0
5,472
14,046
8,578
0
2,082
11,964
0
51,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
38,617
482
Minions Killed
521
0
Camps Cleared
0
1,403,069
Distance Traveled
1,445,573
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,484
463
94
7
0
329,031
2
L
Artio
6,436
460
18
1
0
297,998
8
W
Chang'e
7,810
558
118
8
0
305,020
3
W
Chiron
7,612
544
106
8
0
294,291
6
L
Scylla
7,838
560
125
9
0
261,229
7
L
Izanami
7,809
558
136
10
0
243,286
3
W
King Arthur
8,324
595
124
9
0
286,347
2
W
Raijin
8,615
615
146
10
0
264,115
5
W
Nike
6,256
447
27
2
0
295,800
6
L
Achilles
7,346
525
109
8
0
271,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role