Player Matchup

Arachne
Arachne
DomTheKiller99
Arachne
Level 118
God Stats
8W - 4L
1,375 SR
Queue Stats
178W - 194L
1,398 Elo+
Solo
Cthulhu
Cthulhu
ELISREVENGE
Cthulhu
Level 96
God Stats
3W - 7L
1,520 SR
Queue Stats
103W - 112L
1,376 Elo+
Solo
Apollo
Apollo
Gohan117
Apollo
Level 103
God Stats
6W - 1L
1,666 SR
Queue Stats
135W - 101L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MattBed
Morgan Le Fay
Level 107
God Stats
14W - 13L
1,163 SR
Queue Stats
265W - 250L
1,475 Elo+
Solo
Chaac
Chaac
Refresh--Mp4
Chaac
Level 59
God Stats
2W - 2L
1,466 SR
Queue Stats
27W - 29L
1,474 Elo+
Solo
Team Averages
Level 97
1,438 SR
1,445 Elo+

VS

Team Averages
Level 107
1,507 SR
1,458 Elo+
Sol
Sol
AdorablyBad
Sol
Level 103
God Stats
42W - 29L
1,699 SR
Queue Stats
274W - 259L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
HMBAG
Kumbhakarna
Level 67
God Stats
22W - 19L
1,362 SR
Queue Stats
645W - 808L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
LIL_SPEED-BOAT
Gilgamesh
Level 102
God Stats
5W - 7L
1,520 SR
Queue Stats
305W - 361L
1,443 Elo+
Solo
Ne Zha
Ne Zha
RickJames313
Ne Zha
Level 160
God Stats
2W - 5L
1,455 SR
Queue Stats
513W - 552L
1,470 Elo+
Solo
Artemis
Artemis
kerubispapu
Artemis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 257L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,124
509
4,096
9,009
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
ELISREVENGE
Cthulhu
12
5 / 2 / 10
7,901
564
8,628
9,913
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
Gohan117
Apollo
15
11 / 2 / 9
9,345
668
13,176
11,941
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
MattBed
Morgan Le Fay
15
4 / 3 / 1
8,483
606
7,846
7,966
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 0
8,083
577
10,708
13,349
10,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 3
8,432
602
11,931
13,401
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
HMBAG
Kumbhakarna
9
0 / 8 / 1
5,964
426
2,544
13,289
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
LIL_SPEED-BOAT
Gilgamesh
13
2 / 4 / 0
7,547
539
4,942
12,858
7,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
12
4 / 5 / 2
7,671
548
6,132
12,217
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
kerubispapu
Artemis
11
1 / 7 / 2
6,435
460
5,855
11,126
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
27
Kills
13
13
Deaths
27
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
3
4
2
1
W
Cthulhu
ELISREVENGE
Cthulhu
5
2
10
5
W
Apollo
Gohan117
Apollo
11
2
9
7.75
L
Kumbhakarna
HMBAG
Kumbhakarna
0
8
1
0.06
L
Gilgamesh
LIL_SPEED-BOAT
Gilgamesh
2
4
0
0.5
W
Morgan Le Fay
MattBed
Morgan Le Fay
4
3
1
1.5
W
4
2
0
2
L
Ne Zha
4
5
2
1
L
Artemis
kerubispapu
Artemis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,454
Damage
31,404
52,178
Taken
62,891
28,813
Mitigated
25,110
19,250
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,931
5,031
0
7,192
13,401
4,389
297
3,447
9,804
55,894
0
W
4,096
2,839
0
3,094
9,009
3,544
0
3,003
6,006
0
29,616
W
Cthulhu
ELISREVENGE
Cthulhu
8,628
857
60
1,503
9,913
7,128
226
2,861
7,052
23,967
0
W
Apollo
Gohan117
Apollo
13,176
7,717
418
6,148
11,941
4,362
686
4,039
7,902
0
59,486
L
Kumbhakarna
HMBAG
Kumbhakarna
2,544
999
0
433
13,289
5,153
214
3,439
9,520
19,972
0
L
Gilgamesh
LIL_SPEED-BOAT
Gilgamesh
4,942
1,493
0
3,861
12,858
7,114
0
0
12,858
0
37,541
W
Morgan Le Fay
MattBed
Morgan Le Fay
7,846
900
0
1,611
7,966
3,167
299
3,419
4,547
63,584
0
W
10,708
2,315
0
6,416
13,349
10,612
759
1,153
12,196
0
47,721
L
Ne Zha
6,132
2,485
0
3,907
12,217
4,879
0
4,357
7,740
0
35,021
L
Artemis
kerubispapu
Artemis
5,855
2,077
612
2,581
11,126
3,575
908
4,331
6,495
0
34,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,936
Gold Earned
36,049
385
Minions Killed
360
0
Camps Cleared
0
1,348,039
Distance Traveled
1,276,982
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,432
602
107
8
0
241,679
3
W
Arachne
7,124
509
60
4
0
253,263
2
W
Cthulhu
7,901
564
31
2
0
287,607
2
W
Apollo
9,345
668
90
6
0
262,181
3
L
Kumbhakarna
5,964
426
37
3
0
260,765
4
L
Gilgamesh
7,547
539
84
6
0
286,074
3
W
Morgan Le Fay
8,483
606
122
9
0
284,217
3
W
Chaac
8,083
577
82
6
0
260,771
2
L
Ne Zha
7,671
548
68
5
0
275,958
0
L
Artemis
6,435
460
64
5
0
212,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role