Player Matchup

Morgan Le Fay
Morgan Le Fay
LOJICS
Morgan Le Fay
Level 26
God Stats
19W - 24L
1,461 SR
Queue Stats
196W - 185L
1,345 Elo+
Solo
Nemesis
Nemesis
Ninja0986464
Nemesis
Level 3
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 2L
1,551 Elo+
Solo
Ganesha
Ganesha
OrlanFake
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,172 Elo+
Solo
Merlin
Merlin
Santiago168064
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
iMightyMoonhead
Thanatos
Level 20
God Stats
3W - 4L
1,543 SR
Queue Stats
68W - 76L
1,288 Elo+
Solo
Team Averages
Level 12
1,538 SR
1,371 Elo+

VS

Team Averages
Level 11
1,646 SR
1,464 Elo+
Cthulhu
Cthulhu
Cen Kaneki
Cthulhu
Level 9
God Stats
1W - 1L
1,922 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Chris6734
Apollo
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hades2345864
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,445 SR
Queue Stats
46W - 61L
1,300 Elo+
Solo
Fenrir
Fenrir
Hinasoka
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Revaxy
Chang'e
Level 5
God Stats
2W - 1L
1,862 SR
Queue Stats
8W - 7L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LOJICS
Morgan Le Fay
15
7 / 8 / 2
10,074
480
20,548
18,008
6,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Ninja0986464
Nemesis
12
3 / 21 / 5
9,169
437
7,731
23,329
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
OrlanFake
Ganesha
7
0 / 10 / 2
6,636
316
1,776
9,879
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 5 / 1
5,669
270
862
2,492
511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
2 / 11 / 3
8,411
401
6,886
20,418
7,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cen Kaneki
Cthulhu
16
3 / 3 / 10
10,650
507
6,142
16,594
15,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
Chris6734
Apollo
18
15 / 2 / 11
12,759
608
18,307
20,241
7,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Hades2345864
Morgan Le Fay
16
17 / 5 / 13
12,213
582
18,893
15,411
5,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Hinasoka
Fenrir
20
13 / 1 / 12
13,192
628
12,431
15,154
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Revaxy
Chang'e
13
4 / 4 / 10
9,599
457
3,685
10,779
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
12
Kills
52
55
Deaths
15
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cen Kaneki
Cthulhu
3
3
10
2.67
W
Apollo
Chris6734
Apollo
15
2
11
10.25
W
Morgan Le Fay
Hades2345864
Morgan Le Fay
17
5
13
4.7
W
Fenrir
Hinasoka
Fenrir
13
1
12
19
L
Morgan Le Fay
LOJICS
Morgan Le Fay
7
8
2
1
L
Nemesis
Ninja0986464
Nemesis
3
21
5
0.26
L
Ganesha
OrlanFake
Ganesha
0
10
2
0.1
W
Chang'e
Revaxy
Chang'e
4
4
10
2.25
L
0
5
1
0.1
L
Thanatos
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,803
Damage
59,458
74,126
Taken
78,179
25,965
Mitigated
40,069
11,568
Healing
28,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cen Kaneki
Cthulhu
6,142
1,042
263
2,963
16,594
15,869
1,242
4,848
11,461
52,117
0
W
Apollo
Chris6734
Apollo
18,307
11,218
0
9,486
20,241
7,898
2,708
6,637
13,240
0
81,370
W
Morgan Le Fay
Hades2345864
Morgan Le Fay
18,893
3,040
0
2,355
15,411
5,467
2,301
4,020
11,029
53,812
0
W
Fenrir
Hinasoka
Fenrir
12,431
2,150
0
5,844
15,154
7,158
5,014
3,467
11,471
0
81,905
L
Morgan Le Fay
LOJICS
Morgan Le Fay
20,548
1,524
0
3,698
18,008
6,561
58
6,192
11,700
55,169
0
L
Nemesis
Ninja0986464
Nemesis
7,731
4,280
0
780
23,329
6,593
96
11,957
10,986
0
20,506
L
Ganesha
OrlanFake
Ganesha
1,776
335
0
318
9,879
5,144
251
3,328
6,463
8,258
0
W
Chang'e
Revaxy
Chang'e
3,685
801
3,125
4,111
10,779
3,677
1,281
2,744
7,792
23,320
0
L
862
366
0
46
2,492
511
0
702
1,760
2,459
0
L
Thanatos
6,886
2,687
0
6,726
20,418
7,156
545
5,613
14,497
0
42,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,959
Gold Earned
58,413
173
Minions Killed
452
0
Camps Cleared
0
1,233,127
Distance Traveled
1,914,027
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,650
507
100
5
0
424,931
2
W
Apollo
12,759
608
100
5
0
404,480
0
W
Morgan Le Fay
12,213
582
64
3
0
359,351
4
W
Fenrir
13,192
628
153
7
0
432,317
0
L
Morgan Le Fay
10,074
480
76
4
0
334,332
2
L
Nemesis
9,169
437
29
1
0
320,025
2
L
Ganesha
6,636
316
5
0
0
166,454
0
W
Chang'e
9,599
457
35
2
0
292,948
1
L
Merlin
5,669
270
0
0
0
89,117
0
L
Thanatos
8,411
401
63
3
0
323,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role