Player Matchup

King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Raijin
Raijin
Silver III
Easyyyyyyy7
Raijin
Silver III
Level 31
God Stats
1W - 3L
1,433 SR
Queue Stats
25W - 51L
1,447 MMR
Party 1
Nemesis
Nemesis
Bronze III
FeXoCuZiNhO13_
Nemesis
Bronze III
Level 31
God Stats
0W - 3L
1,621 SR
Queue Stats
17W - 35L
1,492 MMR
Party 1
Izanami
Izanami
Gold II
Hajjarovic
Izanami
Gold II
Level 120
God Stats
16W - 13L
1,585 SR
Queue Stats
277W - 268L
1,577 MMR
Party 3
Ares
Ares
Gold IV
someonetokmyname
Ares
Gold IV
Level 77
God Stats
15W - 10L
1,705 SR
Queue Stats
551W - 572L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 68
1,569 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,568 SR
1,437 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
Baboon--Maniac
Tsukuyomi
Platinum IV
Level 157
God Stats
8W - 5L
1,597 SR
Queue Stats
357W - 338L
1,645 MMR
Party 2
Hercules
Hercules
Gold III
Baboon--Saviour
Hercules
Gold III
Level 143
God Stats
6W - 5L
1,438 SR
Queue Stats
287W - 283L
1,317 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
GGG_MaSS15
Zhong Kui
Gold III
Level 135
God Stats
6W - 15L
1,447 SR
Queue Stats
660W - 683L
1,511 MMR
Solo
Neith
Neith
Gold IV
Meyukii
Neith
Gold IV
Level 69
God Stats
16W - 21L
1,541 SR
Queue Stats
72W - 98L
1,509 MMR
Solo
Loki
Loki
Silver I
oliver2000995
Loki
Silver I
Level 107
God Stats
3W - 2L
1,815 SR
Queue Stats
79W - 88L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 5 / 0
6,811
524
6,481
9,839
5,519
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
9
1 / 7 / 2
5,834
449
5,379
7,986
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 1
6,820
525
4,921
7,015
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Hajjarovic
Izanami
13
3 / 4 / 0
7,849
604
5,460
8,046
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 1
6,564
505
2,842
11,561
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TiamatAthenaDanzaburouGilgameshScylla

VS

Bans
Cu ChulainnJanusYmirPersephoneTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Baboon--Maniac
Tsukuyomi
12
2 / 2 / 3
7,428
571
5,335
7,559
3,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
12
5 / 0 / 8
7,826
602
3,862
8,203
4,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
GGG_MaSS15
Zhong Kui
11
3 / 4 / 3
7,008
539
6,058
10,068
6,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Meyukii
Neith
12
0 / 1 / 5
6,884
530
3,691
7,924
2,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
10 / 2 / 3
8,741
672
6,476
7,755
2,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
20
20
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
0
0.4
W
Tsukuyomi
Baboon--Maniac
Tsukuyomi
2
2
3
1.75
W
Hercules
5
0
8
9
L
Raijin
1
7
2
0.29
L
2
0
1
2.5
W
Zhong Kui
GGG_MaSS15
Zhong Kui
3
4
3
1.13
L
Izanami
Hajjarovic
Izanami
3
4
0
0.75
W
Neith
Meyukii
Neith
0
1
5
2.5
W
10
2
3
5.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,083
Damage
25,422
44,447
Taken
41,509
20,814
Mitigated
18,886
9,518
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,481
706
0
2,015
9,839
5,519
0
905
8,934
0
37,463
W
Tsukuyomi
Baboon--Maniac
Tsukuyomi
5,335
1,067
0
1,946
7,559
3,719
99
502
6,987
0
41,884
W
Hercules
3,862
731
0
2,969
8,203
4,110
0
2,309
5,672
0
20,170
L
Raijin
5,379
489
0
1,220
7,986
2,365
0
2,708
5,278
19,912
0
L
4,921
3,036
152
938
7,015
2,843
0
552
6,463
0
39,359
W
Zhong Kui
GGG_MaSS15
Zhong Kui
6,058
995
0
2,389
10,068
6,852
999
3,614
6,096
38,524
0
L
Izanami
Hajjarovic
Izanami
5,460
3,174
0
1,911
8,046
3,826
760
598
7,448
0
54,044
W
Neith
Meyukii
Neith
3,691
1,385
0
3,874
7,924
2,063
1,264
745
7,179
0
39,685
W
6,476
2,272
0
3,170
7,755
2,142
0
335
7,354
0
48,797
L
2,842
127
0
3,282
11,561
6,261
0
1,295
10,266
28,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
37,887
344
Minions Killed
390
0
Camps Cleared
0
1,136,288
Distance Traveled
1,258,032
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,811
524
73
6
0
230,567
3
W
Tsukuyomi
7,428
571
105
8
0
248,898
1
W
Hercules
7,826
602
35
3
0
293,885
1
L
Raijin
5,834
449
42
3
0
195,111
2
L
Nemesis
6,820
525
79
6
0
259,143
0
W
Zhong Kui
7,008
539
73
6
0
203,784
4
L
Izanami
7,849
604
107
8
0
231,487
3
W
Neith
6,884
530
90
7
0
232,121
3
W
Loki
8,741
672
87
7
0
279,344
1
L
Ares
6,564
505
43
3
0
219,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role