Player Matchup

Morgan Le Fay
Morgan Le Fay
Banterous one
Morgan Le Fay
Level 129
God Stats
26W - 35L
1,651 SR
Queue Stats
515W - 578L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
OR4NGE PL4YER
Sylvanus
Level 132
God Stats
22W - 26L
1,398 SR
Queue Stats
345W - 422L
1,448 Elo+
Party 1
Apollo
Apollo
Point 4 on lay
Apollo
Level 146
God Stats
11W - 9L
1,444 SR
Queue Stats
727W - 825L
1,430 Elo+
Party 1
Awilix
Awilix
Souis Laha
Awilix
Level 156
God Stats
9W - 9L
1,428 SR
Queue Stats
670W - 754L
1,412 Elo+
Party 1
King Arthur
King Arthur
poss121212
King Arthur
Level 26
God Stats
14W - 10L
1,563 SR
Queue Stats
27W - 14L
1,621 Elo+
Party 1
Team Averages
Level 118
1,497 SR
1,486 Elo+

VS

Team Averages
Level 57
1,510 SR
1,430 Elo+
Nemesis
Nemesis
AskedFawn563
Nemesis
Level 41
God Stats
4W - 9L
1,340 SR
Queue Stats
133W - 157L
1,371 Elo+
Party 2
Sol
Sol
GremlinzZzZ
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 2
Skadi
Skadi
H3cx3L
Skadi
Level 40
God Stats
25W - 23L
1,597 SR
Queue Stats
342W - 395L
1,448 Elo+
Solo
Ymir
Ymir
Irksomebear
Ymir
Level 48
God Stats
10W - 14L
1,483 SR
Queue Stats
159W - 165L
1,461 Elo+
Solo
Chang'e
Chang'e
Xx-_-DARKNESS
Chang'e
Level 48
God Stats
49W - 39L
1,632 SR
Queue Stats
161W - 138L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Banterous one
Morgan Le Fay
20
8 / 2 / 8
14,218
646
14,384
11,169
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
OR4NGE PL4YER
Sylvanus
17
3 / 2 / 9
11,850
539
7,520
13,610
13,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 2 / 7
12,164
553
14,179
17,179
7,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Souis Laha
Awilix
20
9 / 3 / 11
13,099
595
15,492
15,364
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
poss121212
King Arthur
19
5 / 1 / 5
12,068
549
17,762
19,733
12,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AskedFawn563
Nemesis
15
1 / 8 / 5
9,102
414
3,981
16,802
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 6 / 3
10,078
458
12,435
16,353
4,215
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
H3cx3L
Skadi
15
3 / 7 / 4
9,654
439
8,348
15,813
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 4 / 3
11,503
523
12,453
31,504
15,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
15
2 / 5 / 8
9,683
440
9,625
12,537
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
30
Kills
10
10
Deaths
30
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AskedFawn563
Nemesis
1
8
5
0.44
W
Morgan Le Fay
Banterous one
Morgan Le Fay
8
2
8
6
L
4
6
3
0.92
L
Skadi
H3cx3L
Skadi
3
7
4
0.71
L
0
4
3
0.38
W
Sylvanus
OR4NGE PL4YER
Sylvanus
3
2
9
3.75
W
5
2
7
4.25
W
Awilix
Souis Laha
Awilix
9
3
11
4.83
L
Chang'e
2
5
8
1.2
W
King Arthur
poss121212
King Arthur
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,337
Damage
46,842
77,055
Taken
93,009
46,096
Mitigated
33,597
29,516
Healing
32,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AskedFawn563
Nemesis
3,981
1,304
0
4,472
16,802
5,194
293
3,899
12,903
0
54,330
W
Morgan Le Fay
Banterous one
Morgan Le Fay
14,384
1,221
0
3,239
11,169
5,137
1,660
4,633
6,536
111,595
0
L
12,435
2,473
0
4,690
16,353
4,215
3,335
5,503
10,850
64,208
0
L
Skadi
H3cx3L
Skadi
8,348
3,501
0
3,184
15,813
4,656
1,820
5,950
9,863
0
60,368
L
12,453
3,272
0
11,918
31,504
15,662
116
3,861
27,643
55,073
0
W
Sylvanus
OR4NGE PL4YER
Sylvanus
7,520
1,678
4,266
4,495
13,610
13,655
524
5,756
7,854
23,691
0
W
14,179
6,462
0
4,150
17,179
7,342
5,397
9,437
7,742
0
105,648
W
Awilix
Souis Laha
Awilix
15,492
5,089
0
4,916
15,364
7,252
569
4,795
10,569
0
91,535
L
Chang'e
9,625
656
3,678
4,817
12,537
3,870
152
2,691
9,846
49,304
0
W
King Arthur
poss121212
King Arthur
17,762
3,394
0
8,450
19,733
12,710
170
9,892
9,841
0
85,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,399
Gold Earned
50,020
640
Minions Killed
551
0
Camps Cleared
0
2,236,630
Distance Traveled
1,797,294
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,102
414
107
5
0
361,159
2
W
Morgan Le Fay
14,218
646
194
9
0
438,647
3
L
Sol
10,078
458
130
6
0
357,068
3
L
Skadi
9,654
439
94
4
0
345,408
3
L
Ymir
11,503
523
121
6
0
336,244
1
W
Sylvanus
11,850
539
23
1
0
453,868
8
W
Apollo
12,164
553
158
7
0
437,529
5
W
Awilix
13,099
595
128
6
0
506,650
2
L
Chang'e
9,683
440
99
5
0
397,415
2
W
King Arthur
12,068
549
137
6
0
399,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role