Player Matchup

Hera
Hera
 
Hera
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ArminArnia
Morgan Le Fay
Level 18
God Stats
34W - 28L
1,400 SR
Queue Stats
71W - 77L
1,387 Elo+
Solo
Hun Batz
Hun Batz
Bencammander
Hun Batz
Level 14
God Stats
1W - 0L
1,659 SR
Queue Stats
6W - 5L
1,677 Elo+
Solo
Jing Wei
Jing Wei
SanduStefan
Jing Wei
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Solo
Ymir
Ymir
wo0dsi3_zzz
Ymir
Level 29
God Stats
2W - 2L
1,336 SR
Queue Stats
133W - 163L
1,427 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,459 Elo+

VS

Team Averages
Level 23
1,452 SR
1,379 Elo+
Izanami
Izanami
Anakel13
Izanami
Level 18
God Stats
41W - 52L
1,427 SR
Queue Stats
66W - 84L
1,352 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DABOIBERRELLS
Morgan Le Fay
Level 29
God Stats
1W - 5L
1,332 SR
Queue Stats
182W - 198L
1,526 Elo+
Solo
Jormungandr
Jormungandr
Guamboy_967
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,428 Elo+
Solo
Jing Wei
Jing Wei
Santiago9480
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,183 Elo+
Solo
Baron Samedi
Baron Samedi
isai12
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 66L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
4 / 2 / 17
12,415
1,129
16,650
8,421
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
ArminArnia
Morgan Le Fay
18
13 / 2 / 14
11,979
1,089
15,126
9,236
3,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Bencammander
Hun Batz
20
17 / 2 / 15
14,612
1,328
29,726
11,705
5,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
SanduStefan
Jing Wei
19
12 / 1 / 17
12,981
1,180
22,716
13,169
4,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 1 / 26
12,089
1,099
5,052
11,526
7,615
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anakel13
Izanami
16
3 / 10 / 1
11,254
1,023
7,122
18,003
6,564
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
DABOIBERRELLS
Morgan Le Fay
17
4 / 9 / 2
12,197
1,109
15,182
17,391
7,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Guamboy_967
Jormungandr
18
1 / 4 / 5
11,659
1,060
14,010
22,976
14,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Santiago9480
Jing Wei
15
0 / 15 / 2
9,625
875
5,486
20,283
6,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
isai12
Baron Samedi
16
0 / 11 / 1
9,571
870
4,546
18,146
8,047
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
19
49
Kills
8
8
Deaths
49
89
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
17
6.25
L
Izanami
Anakel13
Izanami
3
10
1
0.35
W
Morgan Le Fay
ArminArnia
Morgan Le Fay
13
2
14
10
W
Hun Batz
Bencammander
Hun Batz
17
2
15
12.25
L
Morgan Le Fay
DABOIBERRELLS
Morgan Le Fay
4
9
2
0.56
L
Jormungandr
Guamboy_967
Jormungandr
1
4
5
0.88
W
Jing Wei
SanduStefan
Jing Wei
12
1
17
20.5
L
Jing Wei
Santiago9480
Jing Wei
0
15
2
0.07
L
Baron Samedi
isai12
Baron Samedi
0
11
1
0.05
W
3
1
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,270
Damage
46,346
54,057
Taken
96,799
24,605
Mitigated
43,980
4,337
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,650
6,961
130
2,233
8,421
3,325
0
5,041
3,380
42,999
0
L
Izanami
Anakel13
Izanami
7,122
4,608
0
0
18,003
6,564
0
4,485
13,518
0
38,942
W
Morgan Le Fay
ArminArnia
Morgan Le Fay
15,126
2,473
0
922
9,236
3,875
0
5,784
3,452
28,635
0
W
Hun Batz
Bencammander
Hun Batz
29,726
14,130
0
0
11,705
5,150
0
4,875
6,830
0
53,470
L
Morgan Le Fay
DABOIBERRELLS
Morgan Le Fay
15,182
2,167
0
1,079
17,391
7,632
0
2,502
14,889
34,366
0
L
Jormungandr
Guamboy_967
Jormungandr
14,010
2,616
0
2,171
22,976
14,879
0
13,270
9,706
47,811
0
W
Jing Wei
SanduStefan
Jing Wei
22,716
20,664
0
1,052
13,169
4,640
0
10,431
2,738
0
31,221
L
Jing Wei
Santiago9480
Jing Wei
5,486
4,578
0
0
20,283
6,858
0
10,449
9,834
0
15,290
L
Baron Samedi
isai12
Baron Samedi
4,546
516
129
652
18,146
8,047
0
6,122
12,024
10,284
0
W
5,052
1,653
0
0
11,526
7,615
0
7,607
3,919
17,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,076
Gold Earned
54,306
202
Minions Killed
190
14
Camps Cleared
2
1,101,097
Distance Traveled
876,505
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,415
1,129
66
6
0
158,764
0
L
Izanami
11,254
1,023
63
6
1
149,920
0
W
Morgan Le Fay
11,979
1,089
35
3
0
212,881
1
W
Hun Batz
14,612
1,328
51
5
13
242,510
0
L
Morgan Le Fay
12,197
1,109
39
4
0
149,436
0
L
Jormungandr
11,659
1,060
69
6
0
213,958
3
W
Jing Wei
12,981
1,180
21
2
0
265,385
0
L
Jing Wei
9,625
875
16
1
0
249,760
0
L
Baron Samedi
9,571
870
3
0
1
113,431
1
W
Ymir
12,089
1,099
29
3
1
221,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role