Player Matchup

Cthulhu
Cthulhu
AwokenWalker404
Cthulhu
Level 4
God Stats
0W - 2L
1,671 SR
Queue Stats
0W - 3L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
TazzDaGodlyDevil
Tsukuyomi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,496 Elo+
Party 1
Anubis
Anubis
XxFINE55EGODxX
Anubis
Level 143
God Stats
1W - 2L
1,623 SR
Queue Stats
10W - 16L
1,417 Elo+
Party 1
Team Averages
Level 87
1,598 SR
1,409 Elo+

VS

Team Averages
Level 14
1,593 SR
1,493 Elo+
Nemesis
Nemesis
DreadCloth55945
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Solo
Achilles
Achilles
NickStrange009
Achilles
Level 22
God Stats
29W - 32L
1,422 SR
Queue Stats
156W - 121L
1,486 Elo+
Solo
Cabrakan
Cabrakan
grant_green1
Cabrakan
Level 16
God Stats
2W - 0L
1,856 SR
Queue Stats
20W - 4L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
10,151
390
0
0
0
Tsukuyomi
20
8 / 9 / 9
17,309
666
20,313
22,370
17,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 8 / 7
18,016
693
30,692
27,759
18,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
11,753
452
403
5,404
1,337
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
20
9 / 7 / 8
19,470
749
16,791
29,216
23,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
grant_green1
Cabrakan
20
8 / 8 / 7
18,649
717
26,046
34,496
60,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
20
Kills
17
17
Deaths
20
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
0
5
1
0.1
W
Achilles
9
7
8
1.86
L
Tsukuyomi
8
9
9
1.39
L
12
8
7
1.94
W
Cabrakan
grant_green1
Cabrakan
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,005
Damage
43,240
50,129
Taken
69,116
35,813
Mitigated
85,496
16,001
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
403
124
0
64
5,404
1,337
0
2,594
2,810
0
3,774
W
Achilles
16,791
6,071
0
3,563
29,216
23,351
1,353
11,276
17,940
0
90,890
L
Tsukuyomi
20,313
5,514
435
3,177
22,370
17,705
117
11,066
11,304
0
43,333
L
30,692
1,247
0
12,389
27,759
18,108
1,486
14,980
12,779
124,924
0
W
Cabrakan
grant_green1
Cabrakan
26,046
3,695
0
1,982
34,496
60,808
1,089
16,822
17,674
98,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,476
Gold Earned
49,872
216
Minions Killed
252
0
Camps Cleared
0
714,919
Distance Traveled
893,257
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,151
390
0
0
0
0
0
W
Nemesis
11,753
452
15
1
0
95,424
0
W
Achilles
19,470
749
114
4
0
427,847
0
L
Tsukuyomi
17,309
666
50
2
0
414,024
1
L
Anubis
18,016
693
166
6
0
300,895
1
W
Cabrakan
18,649
717
123
5
0
369,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role