Player Matchup

Bacchus
Bacchus
G1ant_SockMonkey
Bacchus
Level 109
God Stats
6W - 4L
1,477 SR
Queue Stats
222W - 138L
1,749 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TenderBear
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheOGthief115
Heimdallr
Level 29
God Stats
26W - 11L
1,868 SR
Queue Stats
259W - 171L
1,709 Elo+
Party 2
Team Averages
Level 48
1,615 SR
1,652 Elo+

VS

Team Averages
Level 66
1,705 SR
1,649 Elo+
Gilgamesh
Gilgamesh
Not Jehci
Gilgamesh
Level 25
God Stats
24W - 4L
1,903 SR
Queue Stats
276W - 67L
1,774 Elo+
Party 1
Ah Puch
Ah Puch
YouTubeGalatex
Ah Puch
Level 29
God Stats
3W - 3L
1,505 SR
Queue Stats
139W - 143L
1,416 Elo+
Solo
Ne Zha
Ne Zha
smitesuckslol69
Ne Zha
Level 143
God Stats
2W - 1L
1,707 SR
Queue Stats
523W - 159L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,681
768
5,061
9,705
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
TenderBear
Morgan Le Fay
10
3 / 7 / 0
7,398
740
6,030
8,982
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
TheOGthief115
Heimdallr
10
0 / 7 / 3
6,373
637
4,144
10,327
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Not Jehci
Gilgamesh
13
10 / 3 / 8
9,265
927
7,949
14,273
8,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 1 / 13
8,162
816
9,362
6,984
2,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
5 / 1 / 13
8,281
828
6,276
7,899
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
18
18
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Gilgamesh
Not Jehci
Gilgamesh
10
3
8
4.67
L
Morgan Le Fay
TenderBear
Morgan Le Fay
3
7
0
0.43
L
Heimdallr
TheOGthief115
Heimdallr
0
7
3
0.21
W
3
1
13
9.5
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,235
Damage
23,587
29,014
Taken
29,156
16,590
Mitigated
17,439
4,116
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,061
647
0
2,016
9,705
9,636
0
4,110
5,405
16,464
0
W
Gilgamesh
Not Jehci
Gilgamesh
7,949
1,753
0
3,458
14,273
8,237
142
4,470
9,577
0
25,219
L
Morgan Le Fay
TenderBear
Morgan Le Fay
6,030
386
0
1,321
8,982
3,249
0
1,982
6,850
25,406
0
L
Heimdallr
TheOGthief115
Heimdallr
4,144
1,994
401
378
10,327
3,705
0
3,270
6,847
0
17,287
W
9,362
722
0
1,863
6,984
2,231
927
3,298
3,496
31,815
0
W
6,276
1,707
0
1,488
7,899
6,971
667
2,766
4,992
0
18,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,452
Gold Earned
25,708
108
Minions Killed
107
0
Camps Cleared
0
506,321
Distance Traveled
579,615
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,681
768
29
3
0
196,322
4
W
Gilgamesh
9,265
927
28
3
0
194,315
2
L
Morgan Le Fay
7,398
740
43
4
0
142,229
0
L
Heimdallr
6,373
637
36
4
0
167,770
3
W
Ah Puch
8,162
816
66
7
0
184,668
0
W
Ne Zha
8,281
828
13
1
0
200,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role