Player Matchup

Hera
Hera
Blaaaaaaaaaaaaaa
Hera
Level 14
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 1L
1,102 Elo+
Solo
Gilgamesh
Gilgamesh
El Dingle7556
Gilgamesh
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 56L
1,500 Elo+
Solo
Loki
Loki
TyBen_Calm
Loki
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 7L
1,158 Elo+
Party 2
Izanami
Izanami
YT_iPressL2
Izanami
Level 17
God Stats
26W - 19L
1,565 SR
Queue Stats
41W - 38L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
falS3Ta1ent
Ao Kuang
Level 22
God Stats
2W - 6L
1,350 SR
Queue Stats
17W - 22L
1,472 Elo+
Party 2
Team Averages
Level 15
1,433 SR
1,337 Elo+

VS

Team Averages
Level 13
1,534 SR
1,418 Elo+
Sylvanus
Sylvanus
DuBackFisch_BT
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GamerGranny2021
Nu Wa
Level 7
God Stats
31W - 35L
1,789 SR
Queue Stats
31W - 40L
1,471 Elo+
Solo
Ullr
Ullr
NeaKrawczyk
Ullr
Level 27
God Stats
5W - 3L
1,511 SR
Queue Stats
91W - 63L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Shugoki2006
Jormungandr
Level 4
God Stats
0W - 2L
1,352 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 1
Bakasura
Bakasura
pokemon_148
Bakasura
Level 26
God Stats
2W - 3L
1,517 SR
Queue Stats
99W - 101L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 29
12,189
1,016
11,144
10,764
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
El Dingle7556
Gilgamesh
20
16 / 4 / 17
15,691
1,308
26,950
15,693
11,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 5 / 15
11,678
973
6,950
11,666
3,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
YT_iPressL2
Izanami
20
19 / 4 / 14
16,998
1,417
42,531
18,779
5,818
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ao Kuang
falS3Ta1ent
Ao Kuang
20
10 / 8 / 15
13,619
1,135
18,938
21,921
15,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
0 / 9 / 8
11,086
924
2,454
19,441
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
0 / 6 / 18
11,954
996
22,472
16,531
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 10 / 11
15,387
1,282
22,628
25,306
10,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Shugoki2006
Jormungandr
19
3 / 14 / 16
12,500
1,042
8,091
28,967
14,380
Bakasura
pokemon_148
Bakasura
20
13 / 9 / 7
14,866
1,239
14,535
22,707
9,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
88
48
Kills
28
28
Deaths
48
90
Assists
60
Player
Kills
Deaths
Assists
KDA
W
0
7
29
2.07
L
Sylvanus
0
9
8
0.44
W
Gilgamesh
El Dingle7556
Gilgamesh
16
4
17
6.13
L
0
6
18
1.5
L
12
10
11
1.75
L
Jormungandr
Shugoki2006
Jormungandr
3
14
16
0.79
W
3
5
15
2.1
W
Izanami
YT_iPressL2
Izanami
19
4
14
6.5
W
Ao Kuang
falS3Ta1ent
Ao Kuang
10
8
15
2.19
L
Bakasura
pokemon_148
Bakasura
13
9
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,513
Damage
70,180
78,823
Taken
112,952
39,689
Mitigated
62,286
18,881
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,144
3,873
920
1,012
10,764
2,771
0
4,001
5,908
24,770
0
L
Sylvanus
2,454
1,660
1,387
1,575
19,441
20,795
0
5,451
13,938
13,598
0
W
Gilgamesh
El Dingle7556
Gilgamesh
26,950
11,224
0
2,145
15,693
11,796
0
8,965
6,204
471
53,679
L
22,472
6,704
584
1,125
16,531
6,578
0
5,431
11,100
47,500
0
L
22,628
13,347
0
996
25,306
10,921
0
7,233
18,073
0
52,968
L
Jormungandr
Shugoki2006
Jormungandr
8,091
1,852
0
0
28,967
14,380
0
6,451
22,516
26,586
0
W
6,950
1,585
0
595
11,666
3,742
0
4,463
6,651
0
17,851
W
Izanami
YT_iPressL2
Izanami
42,531
37,161
0
6,198
18,779
5,818
0
7,638
9,954
0
104,949
W
Ao Kuang
falS3Ta1ent
Ao Kuang
18,938
6,890
0
8,011
21,921
15,562
0
6,502
14,476
31,125
0
L
Bakasura
pokemon_148
Bakasura
14,535
9,818
0
1,996
22,707
9,612
0
5,969
16,738
0
27,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,175
Gold Earned
65,793
265
Minions Killed
207
6
Camps Cleared
10
960,343
Distance Traveled
943,575
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,189
1,016
24
2
0
151,785
1
L
Sylvanus
11,086
924
28
2
0
127,423
1
W
Gilgamesh
15,691
1,308
38
3
3
214,027
0
L
Nu Wa
11,954
996
44
4
1
185,288
0
L
Ullr
15,387
1,282
69
6
0
221,787
0
L
Jormungandr
12,500
1,042
24
2
0
142,382
0
W
Loki
11,678
973
28
2
0
184,754
1
W
Izanami
16,998
1,417
158
13
2
211,088
0
W
Ao Kuang
13,619
1,135
17
1
1
198,689
0
L
Bakasura
14,866
1,239
42
4
9
266,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role