Player Matchup

Tyr
Tyr
Baldoonis
Tyr
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
140W - 156L
1,483 Elo+
Solo
Arachne
Arachne
Blueskinneddwarf
Arachne
Level 2
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 2L
1,187 Elo+
Party 2
Artemis
Artemis
EmbraceEmotions
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,514 Elo+
Solo
Kukulkan
Kukulkan
TPFrenzy
Kukulkan
Level 15
God Stats
1W - 3L
1,210 SR
Queue Stats
15W - 12L
1,457 Elo+
Party 2
Ymir
Ymir
sungami
Ymir
Level 17
God Stats
5W - 3L
1,669 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 2
Team Averages
Level 13
1,431 SR
1,442 Elo+

VS

Team Averages
Level 24
1,636 SR
1,521 Elo+
Merlin
Merlin
Kalytza
Merlin
Level 16
God Stats
10W - 13L
1,290 SR
Queue Stats
38W - 52L
1,325 Elo+
Solo
Tyr
Tyr
PervertedTurk
Tyr
Level 24
God Stats
3W - 1L
1,884 SR
Queue Stats
94W - 74L
1,591 Elo+
Party 1
Izanami
Izanami
SPARTANO102
Izanami
Level 27
God Stats
9W - 5L
1,686 SR
Queue Stats
120W - 109L
1,492 Elo+
Solo
Ymir
Ymir
ThePuritan
Ymir
Level 26
God Stats
36W - 25L
1,746 SR
Queue Stats
85W - 67L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
tkaanibat
Guan Yu
Level 29
God Stats
22W - 24L
1,575 SR
Queue Stats
222W - 200L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,010
501
2,327
8,831
2,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 1
5,775
578
3,258
8,268
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 3
5,195
520
1,269
4,051
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
TPFrenzy
Kukulkan
10
0 / 0 / 0
5,461
546
574
1,933
609
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
sungami
Ymir
8
4 / 3 / 1
5,889
589
3,197
7,103
2,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kalytza
Merlin
11
3 / 2 / 0
6,275
628
2,335
3,640
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 4
5,586
559
2,480
3,617
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
SPARTANO102
Izanami
8
0 / 3 / 4
4,853
485
3,609
4,797
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 1 / 1
5,804
580
1,643
5,258
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
tkaanibat
Guan Yu
12
4 / 0 / 1
6,792
679
7,917
7,107
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
11
11
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
2
1
1.25
L
0
2
3
0.75
W
Merlin
Kalytza
Merlin
3
2
0
1.5
W
1
0
4
3
W
Izanami
SPARTANO102
Izanami
0
3
4
0.67
L
Kukulkan
TPFrenzy
Kukulkan
0
0
0
0
W
3
1
1
3.5
L
Ymir
sungami
Ymir
4
3
1
1.5
W
Guan Yu
tkaanibat
Guan Yu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,625
Damage
17,984
30,186
Taken
24,419
8,755
Mitigated
11,984
13,149
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,327
416
0
3,453
8,831
2,719
0
0
8,381
0
22,200
L
3,258
2,226
0
5,245
8,268
2,106
0
598
7,532
0
20,633
L
1,269
693
0
1,263
4,051
908
535
751
3,300
0
17,945
W
Merlin
Kalytza
Merlin
2,335
67
0
649
3,640
1,238
0
893
2,747
30,500
0
W
2,480
561
0
414
3,617
1,175
409
512
3,105
0
30,573
W
Izanami
SPARTANO102
Izanami
3,609
2,459
0
1,570
4,797
1,160
543
1,338
3,459
0
24,899
L
Kukulkan
TPFrenzy
Kukulkan
574
0
0
1,488
1,933
609
0
1,297
548
28,638
0
W
1,643
183
0
1,042
5,258
2,511
248
1,028
4,230
20,761
0
L
Ymir
sungami
Ymir
3,197
756
0
1,700
7,103
2,413
70
1,144
5,877
15,743
0
W
Guan Yu
tkaanibat
Guan Yu
7,917
1,033
75
4,187
7,107
5,900
0
0
7,107
0
39,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,330
Gold Earned
29,310
218
Minions Killed
323
0
Camps Cleared
0
885,029
Distance Traveled
910,249
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,010
501
45
5
0
188,722
0
L
Arachne
5,775
578
48
5
0
168,606
0
L
Artemis
5,195
520
48
5
0
154,525
0
W
Merlin
6,275
628
82
8
0
178,798
1
W
Tyr
5,586
559
69
7
0
200,775
1
W
Izanami
4,853
485
48
5
0
141,968
0
L
Kukulkan
5,461
546
57
6
0
188,349
0
W
Ymir
5,804
580
37
4
0
187,782
2
L
Ymir
5,889
589
20
2
0
184,827
3
W
Guan Yu
6,792
679
87
9
0
200,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role