Player Matchup

Pele
Pele
Silver III
I_E_x_t_a_s_y_I
Pele
Silver III
Level 105
God Stats
109W - 94L
1,567 SR
Queue Stats
1,335W - 1,333L
901 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Joshman0
Sylvanus
Silver II
Level 106
God Stats
4W - 8L
1,422 SR
Queue Stats
228W - 232L
901 MMR
Solo
Ymir
Ymir
Silver IV
L-A-R-K-O-
Ymir
Silver IV
Level 136
God Stats
6W - 7L
1,340 SR
Queue Stats
271W - 292L
765 MMR
Party 1
Merlin
Merlin
Silver I
MelaninGI
Merlin
Silver I
Level 123
God Stats
14W - 16L
1,297 SR
Queue Stats
220W - 214L
1,241 MMR
Solo
Danzaburou
Danzaburou
Silver I
vipdasick66
Danzaburou
Silver I
Level 158
God Stats
34W - 18L
1,734 SR
Queue Stats
934W - 931L
1,131 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,472 SR
988 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,526 SR
989 MMR
Sun Wukong
Sun Wukong
Silver IV
AtomShaft1
Sun Wukong
Silver IV
Level 104
God Stats
6W - 3L
1,470 SR
Queue Stats
76W - 81L
831 MMR
Solo
Yemoja
Yemoja
Silver II
SuperStarRisette
Yemoja
Silver II
Level 76
God Stats
4W - 8L
1,448 SR
Queue Stats
45W - 66L
710 MMR
Solo
Kali
Kali
Bronze II
jtrodeberg
Kali
Bronze II
Level 44
God Stats
14W - 21L
1,445 SR
Queue Stats
22W - 42L
1,065 MMR
Party 2
Chiron
Chiron
Silver I
skrwdUP88
Chiron
Silver I
Level 145
God Stats
12W - 14L
1,834 SR
Queue Stats
327W - 338L
1,230 MMR
Solo
Sol
Sol
Bronze I
zeppptor
Sol
Bronze I
Level 60
God Stats
7W - 16L
1,434 SR
Queue Stats
19W - 40L
1,110 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,026
558
1,300
4,899
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Joshman0
Sylvanus
8
3 / 0 / 1
5,564
618
2,137
5,573
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 1
5,278
586
970
3,203
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
MelaninGI
Merlin
9
2 / 1 / 1
5,286
587
3,367
3,094
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
vipdasick66
Danzaburou
8
1 / 2 / 2
4,926
547
1,896
4,731
1,274
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AthenaSetGilgameshCu ChulainnTiamat

VS

Bans
JanusKing ArthurArachneBacchusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AtomShaft1
Sun Wukong
9
0 / 1 / 0
5,000
556
2,028
3,568
1,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 1 / 0
3,641
405
272
1,158
155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 2 / 0
4,336
482
1,821
5,363
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Chiron
skrwdUP88
Chiron
9
2 / 2 / 0
5,030
559
3,454
4,289
973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 1
4,906
545
3,385
4,051
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
3
3
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AtomShaft1
Sun Wukong
0
1
0
0
W
1
0
1
1.5
W
Sylvanus
Joshman0
Sylvanus
3
0
1
3.5
W
1
0
1
1.5
W
Merlin
MelaninGI
Merlin
2
1
1
2.5
L
0
1
0
0
L
1
2
0
0.5
L
Chiron
skrwdUP88
Chiron
2
2
0
1
W
Danzaburou
vipdasick66
Danzaburou
1
2
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,670
Damage
10,960
21,500
Taken
18,429
7,079
Mitigated
5,333
6,506
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AtomShaft1
Sun Wukong
2,028
354
0
655
3,568
1,573
120
1,065
2,471
0
23,106
W
1,300
188
0
547
4,899
1,434
0
514
4,274
0
27,055
W
Sylvanus
Joshman0
Sylvanus
2,137
687
460
2,175
5,573
2,319
170
1,024
4,517
17,581
0
W
970
49
0
913
3,203
1,327
0
0
3,178
23,643
0
W
Merlin
MelaninGI
Merlin
3,367
63
0
1,100
3,094
725
0
1,545
1,255
21,948
0
L
272
109
61
230
1,158
155
0
206
952
905
0
L
1,821
864
0
844
5,363
1,537
0
1,406
3,869
0
18,811
L
Chiron
skrwdUP88
Chiron
3,454
1,059
0
1,229
4,289
973
0
1,422
2,867
0
24,934
W
Danzaburou
vipdasick66
Danzaburou
1,896
854
0
1,311
4,731
1,274
492
192
4,539
0
22,614
L
3,385
230
0
1,228
4,051
1,095
301
1,935
1,796
26,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,080
Gold Earned
22,913
244
Minions Killed
207
0
Camps Cleared
0
811,889
Distance Traveled
624,333
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,000
556
53
6
0
133,814
1
W
Pele
5,026
558
53
6
0
187,199
1
W
Sylvanus
5,564
618
34
4
0
149,749
2
W
Ymir
5,278
586
60
7
0
175,392
1
W
Merlin
5,286
587
50
6
0
165,278
3
L
Yemoja
3,641
405
5
1
0
28,297
0
L
Kali
4,336
482
40
4
0
172,435
0
L
Chiron
5,030
559
50
6
0
140,684
3
W
Danzaburou
4,926
547
47
5
0
134,271
1
L
Sol
4,906
545
59
7
0
149,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role