Player Matchup

Hercules
Hercules
CyberseBoy
Hercules
Level 21
God Stats
14W - 12L
1,440 SR
Queue Stats
212W - 281L
1,306 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deedeezly
Morgan Le Fay
Level 83
God Stats
5W - 10L
1,212 SR
Queue Stats
205W - 217L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
ForsakenClams
Baron Samedi
Level 13
God Stats
51W - 43L
1,522 SR
Queue Stats
51W - 43L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Magnanymous
Tsukuyomi
Level 21
God Stats
12W - 15L
1,263 SR
Queue Stats
25W - 21L
1,450 Elo+
Party 1
Neith
Neith
babymarcus
Neith
Level 4
God Stats
3W - 8L
1,178 SR
Queue Stats
50W - 48L
1,302 Elo+
Party 2
Team Averages
Level 28
1,323 SR
1,395 Elo+

VS

Team Averages
Level 16
1,349 SR
1,375 Elo+
Merlin
Merlin
Hentai101
Merlin
Level 6
God Stats
3W - 5L
1,302 SR
Queue Stats
10W - 15L
1,354 Elo+
Solo
Izanami
Izanami
jarule987
Izanami
Level 16
God Stats
14W - 11L
1,475 SR
Queue Stats
41W - 40L
1,330 Elo+
Party 3
Medusa
Medusa
kik908
Medusa
Level 18
God Stats
9W - 9L
1,459 SR
Queue Stats
46W - 43L
1,364 Elo+
Party 3
Yemoja
Yemoja
narusasupaco12
Yemoja
Level 16
God Stats
22W - 28L
1,425 SR
Queue Stats
29W - 39L
1,375 Elo+
Solo
Neith
Neith
pakanote
Neith
Level 24
God Stats
8W - 7L
1,085 SR
Queue Stats
164W - 173L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CyberseBoy
Hercules
18
1 / 19 / 7
11,719
901
11,887
33,494
19,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Deedeezly
Morgan Le Fay
20
3 / 7 / 11
13,560
1,043
20,255
21,635
8,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
ForsakenClams
Baron Samedi
20
8 / 7 / 8
15,013
1,155
32,097
23,502
11,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Magnanymous
Tsukuyomi
19
6 / 9 / 5
13,210
1,016
10,713
20,382
7,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
19
3 / 0 / 8
12,410
955
16,384
13,064
5,215
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hentai101
Merlin
20
8 / 4 / 21
14,068
1,082
27,063
18,535
7,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
jarule987
Izanami
20
11 / 6 / 17
13,568
1,044
22,582
23,546
9,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
kik908
Medusa
20
8 / 7 / 22
13,919
1,071
19,080
20,795
8,575
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 1 / 25
13,076
1,006
7,509
16,630
22,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
pakanote
Neith
20
12 / 3 / 15
14,688
1,130
29,118
16,473
6,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
142
21
Kills
42
42
Deaths
21
39
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Hercules
CyberseBoy
Hercules
1
19
7
0.24
L
Morgan Le Fay
Deedeezly
Morgan Le Fay
3
7
11
1.21
L
Baron Samedi
ForsakenClams
Baron Samedi
8
7
8
1.71
W
Merlin
Hentai101
Merlin
8
4
21
4.63
L
Tsukuyomi
Magnanymous
Tsukuyomi
6
9
5
0.94
L
Neith
3
0
8
7
W
Izanami
jarule987
Izanami
11
6
17
3.25
W
Medusa
kik908
Medusa
8
7
22
2.71
W
3
1
25
15.5
W
Neith
pakanote
Neith
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,336
Damage
105,352
112,077
Taken
95,979
51,438
Mitigated
54,175
16,571
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CyberseBoy
Hercules
11,887
5,358
0
1,626
33,494
19,021
0
10,165
23,329
0
28,578
L
Morgan Le Fay
Deedeezly
Morgan Le Fay
20,255
2,818
0
2,508
21,635
8,680
0
5,745
15,890
46,428
0
L
Baron Samedi
ForsakenClams
Baron Samedi
32,097
3,785
3,132
5,947
23,502
11,022
0
9,370
14,132
55,402
0
W
Merlin
Hentai101
Merlin
27,063
1,945
0
717
18,535
7,112
0
11,339
6,925
62,544
0
L
Tsukuyomi
Magnanymous
Tsukuyomi
10,713
2,465
0
102
20,382
7,500
0
6,321
14,061
0
28,232
L
Neith
16,384
6,254
0
3,256
13,064
5,215
0
2,971
10,093
0
40,372
W
Izanami
jarule987
Izanami
22,582
17,851
0
1,587
23,546
9,045
0
14,266
9,024
0
34,743
W
Medusa
kik908
Medusa
19,080
12,435
0
1,387
20,795
8,575
0
9,922
10,658
0
35,881
W
7,509
1,169
3,177
253
16,630
22,567
0
7,130
9,386
23,415
0
W
Neith
pakanote
Neith
29,118
17,423
0
6,586
16,473
6,876
0
8,715
7,634
0
64,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,912
Gold Earned
69,319
220
Minions Killed
265
4
Camps Cleared
12
1,089,179
Distance Traveled
1,081,273
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,719
901
26
2
1
202,446
1
L
Morgan Le Fay
13,560
1,043
56
4
0
211,775
0
L
Baron Samedi
15,013
1,155
65
5
1
240,657
0
W
Merlin
14,068
1,082
86
7
0
199,796
0
L
Tsukuyomi
13,210
1,016
29
2
2
217,002
0
L
Neith
12,410
955
44
3
0
217,299
0
W
Izanami
13,568
1,044
26
2
2
233,169
0
W
Medusa
13,919
1,071
44
3
3
232,790
0
W
Yemoja
13,076
1,006
33
3
1
204,093
0
W
Neith
14,688
1,130
76
6
6
211,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role