Player Matchup

Hel
Hel
FaZeWiChI38
Hel
Level 6
God Stats
0W - 3L
1,151 SR
Queue Stats
0W - 9L
1,034 Elo+
Party 2
Nu Wa
Nu Wa
Marta23100
Nu Wa
Level 20
God Stats
12W - 27L
1,168 SR
Queue Stats
32W - 80L
1,140 Elo+
Party 2
Ah Puch
Ah Puch
TrAnCoS0
Ah Puch
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 82L
1,378 Elo+
Solo
Team Averages
Level 25
1,273 SR
1,184 Elo+

VS

Team Averages
Level 67
1,494 SR
1,401 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Maninos07
Hercules
Level 104
God Stats
1W - 7L
1,482 SR
Queue Stats
58W - 113L
1,204 Elo+
Party 1
Scylla
Scylla
Satheroth
Scylla
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 4
8,333
595
1,949
11,774
4,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
11
2 / 16 / 4
9,450
675
10,570
17,102
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
TrAnCoS0
Ah Puch
16
7 / 6 / 2
11,195
800
15,533
13,137
6,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
13 / 4 / 11
12,052
861
15,337
14,004
6,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Maninos07
Hercules
16
16 / 3 / 11
12,123
866
13,036
14,404
6,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Satheroth
Scylla
15
6 / 3 / 17
11,170
798
7,482
8,516
2,702
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
9
Kills
35
35
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
4
11
4.63
L
0
13
4
0.15
W
Hercules
Maninos07
Hercules
16
3
11
7.17
L
Nu Wa
2
16
4
0.25
W
Scylla
Satheroth
Scylla
6
3
17
4.83
L
Ah Puch
TrAnCoS0
Ah Puch
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
35,855
42,013
Taken
36,924
16,195
Mitigated
15,733
4,050
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,337
180
1,310
6,242
14,004
6,497
1,295
11,463
2,279
51,706
0
L
1,949
496
126
404
11,774
4,889
0
6,048
5,726
7,149
0
W
Hercules
Maninos07
Hercules
13,036
2,826
0
3,689
14,404
6,534
230
10,083
4,027
5,439
21,655
L
Nu Wa
10,570
1,811
0
855
17,102
4,369
42
9,339
7,763
20,117
0
W
Scylla
Satheroth
Scylla
7,482
439
0
1,150
8,516
2,702
890
5,862
2,566
33,046
0
L
Ah Puch
TrAnCoS0
Ah Puch
15,533
1,171
255
2,410
13,137
6,937
0
8,891
4,246
49,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
35,345
110
Minions Killed
198
0
Camps Cleared
0
580,518
Distance Traveled
705,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,052
861
89
6
0
232,193
0
L
Hel
8,333
595
8
1
0
174,638
0
W
Hercules
12,123
866
47
3
0
269,284
0
L
Nu Wa
9,450
675
23
2
0
176,798
0
W
Scylla
11,170
798
62
4
0
204,418
0
L
Ah Puch
11,195
800
79
6
0
229,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role