Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AeLiNne
Morgan Le Fay
Level 57
God Stats
6W - 12L
1,500 SR
Queue Stats
211W - 234L
1,487 Elo+
Solo
Rama
Rama
Kogga
Rama
Level 104
God Stats
2W - 4L
1,422 SR
Queue Stats
72W - 85L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
Traeks74rus
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Pele
Pele
jammydog02
Pele
Level 79
God Stats
4W - 4L
1,759 SR
Queue Stats
68W - 88L
1,423 Elo+
Solo
Team Averages
Level 91
1,536 SR
1,476 Elo+

VS

Team Averages
Level 105
1,541 SR
1,511 Elo+
Xbalanque
Xbalanque
AhmedSan1
Xbalanque
Level 156
God Stats
3W - 0L
1,752 SR
Queue Stats
534W - 524L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
Bynest
Gilgamesh
Level 71
God Stats
5W - 0L
1,838 SR
Queue Stats
216W - 204L
1,530 Elo+
Party 1
Terra
Terra
Ivanfeval
Terra
Level 140
God Stats
6W - 3L
1,519 SR
Queue Stats
122W - 139L
1,474 Elo+
Solo
Izanami
Izanami
Jwykes1123
Izanami
Level 84
God Stats
8W - 7L
1,298 SR
Queue Stats
219W - 205L
1,531 Elo+
Party 1
Chang'e
Chang'e
Krosum
Chang'e
Level 72
God Stats
14W - 6L
1,296 SR
Queue Stats
247W - 249L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 5 / 4
8,663
456
8,164
13,751
8,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
AeLiNne
Morgan Le Fay
14
1 / 4 / 1
8,478
446
8,198
8,790
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Kogga
Rama
16
5 / 5 / 1
9,862
519
11,609
11,936
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Traeks74rus
Erlang Shen
13
0 / 7 / 1
8,116
427
8,249
16,559
8,398
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 7 / 2
10,385
547
10,753
14,473
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AhmedSan1
Xbalanque
20
9 / 1 / 11
12,336
649
14,020
15,148
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Bynest
Gilgamesh
16
6 / 0 / 6
11,320
596
9,426
14,279
13,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
Ivanfeval
Terra
16
2 / 1 / 8
10,190
536
8,541
17,218
14,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Jwykes1123
Izanami
17
0 / 5 / 4
10,437
549
3,751
11,277
3,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Krosum
Chang'e
18
11 / 2 / 7
12,008
632
13,919
14,881
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
9
Kills
28
28
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
4
0.4
L
Morgan Le Fay
AeLiNne
Morgan Le Fay
1
4
1
0.38
W
Xbalanque
AhmedSan1
Xbalanque
9
1
11
14.5
W
Gilgamesh
Bynest
Gilgamesh
6
0
6
9
W
Terra
Ivanfeval
Terra
2
1
8
6
W
Izanami
Jwykes1123
Izanami
0
5
4
0.4
L
Rama
Kogga
Rama
5
5
1
1.1
W
Chang'e
Krosum
Chang'e
11
2
7
7.25
L
Erlang Shen
Traeks74rus
Erlang Shen
0
7
1
0.07
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,973
Damage
49,657
65,509
Taken
72,803
29,544
Mitigated
43,923
13,080
Healing
28,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,164
374
1,030
1,914
13,751
8,798
62
3,435
10,098
26,009
0
L
Morgan Le Fay
AeLiNne
Morgan Le Fay
8,198
598
0
1,448
8,790
3,086
0
2,815
5,840
51,939
0
W
Xbalanque
AhmedSan1
Xbalanque
14,020
8,827
0
3,455
15,148
6,195
1,316
3,076
12,018
0
89,419
W
Gilgamesh
Bynest
Gilgamesh
9,426
2,067
0
932
14,279
13,438
132
4,166
10,039
33
35,039
W
Terra
Ivanfeval
Terra
8,541
1,977
2,092
7,528
17,218
14,380
775
2,298
14,790
46,416
0
W
Izanami
Jwykes1123
Izanami
3,751
1,223
0
3,793
11,277
3,881
3,072
926
10,351
0
87,876
L
Rama
Kogga
Rama
11,609
8,067
0
577
11,936
4,185
794
2,313
9,549
0
67,925
W
Chang'e
Krosum
Chang'e
13,919
789
3,705
6,716
14,881
6,029
1,750
5,422
9,243
68,781
0
L
Erlang Shen
Traeks74rus
Erlang Shen
8,249
4,350
0
4,136
16,559
8,398
0
7,189
8,850
0
40,123
L
10,753
2,836
0
3,975
14,473
5,077
0
5,455
8,679
0
70,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
56,291
497
Minions Killed
593
0
Camps Cleared
0
1,629,269
Distance Traveled
1,770,569
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,663
456
32
2
0
339,432
6
L
Morgan Le Fay
8,478
446
105
6
0
363,813
10
W
Xbalanque
12,336
649
146
8
0
343,296
4
W
Gilgamesh
11,320
596
59
3
0
385,873
11
W
Terra
10,190
536
89
5
0
387,256
5
W
Izanami
10,437
549
167
9
0
300,708
6
L
Rama
9,862
519
141
7
0
264,928
1
W
Chang'e
12,008
632
132
7
0
353,436
2
L
Erlang Shen
8,116
427
85
4
0
297,096
4
L
Pele
10,385
547
134
7
0
364,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role