Player Matchup

Ares
Ares
Blankz02
Ares
Level 23
God Stats
0W - 1L
1,746 SR
Queue Stats
35W - 39L
1,445 Elo+
Solo
Fenrir
Fenrir
JuanCena1451
Fenrir
Level 23
God Stats
0W - 1L
1,732 SR
Queue Stats
82W - 92L
1,526 Elo+
Solo
Anhur
Anhur
Real-ko_ki-CR710
Anhur
Level 26
God Stats
3W - 1L
1,874 SR
Queue Stats
77W - 66L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YanYanYa
Morgan Le Fay
Level 16
God Stats
9W - 11L
1,634 SR
Queue Stats
65W - 54L
1,665 Elo+
Solo
Tyr
Tyr
及时行恶
Tyr
Level 20
God Stats
1W - 3L
1,471 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Team Averages
Level 22
1,691 SR
1,532 Elo+

VS

Team Averages
Level 22
1,452 SR
1,516 Elo+
Sol
Sol
DSW Dan
Sol
Level 20
God Stats
13W - 16L
1,462 SR
Queue Stats
42W - 42L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gabuierujmvl
Kumbhakarna
Level 28
God Stats
11W - 7L
1,596 SR
Queue Stats
76W - 110L
1,483 Elo+
Solo
Guan Yu
Guan Yu
MAFIABUZZD100
Guan Yu
Level 29
God Stats
2W - 5L
1,334 SR
Queue Stats
134W - 125L
1,614 Elo+
Solo
Anubis
Anubis
Rukasu200503
Anubis
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
84W - 65L
1,666 Elo+
Solo
Mercury
Mercury
klap01
Mercury
Level 7
God Stats
6W - 2L
1,368 SR
Queue Stats
32W - 26L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 5 / 3
5,971
427
5,191
9,763
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
2 / 4 / 4
7,404
529
5,118
12,302
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 8 / 2
6,333
452
5,828
11,616
3,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
YanYanYa
Morgan Le Fay
14
4 / 3 / 1
8,050
575
3,981
7,572
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 3
7,048
503
5,776
10,956
3,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
9 / 2 / 4
8,966
640
13,648
11,656
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Gabuierujmvl
Kumbhakarna
10
1 / 5 / 3
6,663
476
3,200
9,258
4,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
12
5 / 4 / 2
7,634
545
8,713
10,032
4,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
15
5 / 3 / 1
8,731
624
7,986
7,651
3,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
klap01
Mercury
13
4 / 1 / 2
8,003
572
2,526
6,606
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
13
Kills
24
24
Deaths
15
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
2
5
3
0.7
W
Sol
9
2
4
5.5
W
Kumbhakarna
Gabuierujmvl
Kumbhakarna
1
5
3
0.5
L
Fenrir
2
4
4
1
W
Guan Yu
5
4
2
1.5
L
3
8
2
0.5
W
Anubis
5
3
1
1.83
L
Morgan Le Fay
YanYanYa
Morgan Le Fay
4
3
1
1.5
W
Mercury
klap01
Mercury
4
1
2
5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,894
Damage
36,073
52,209
Taken
45,203
18,907
Mitigated
18,169
13,903
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,191
862
0
2,260
9,763
5,981
0
7,145
2,618
16,991
0
W
Sol
13,648
5,681
0
7,061
11,656
3,031
3,152
3,733
7,923
56,126
0
W
Kumbhakarna
Gabuierujmvl
Kumbhakarna
3,200
355
171
381
9,258
4,626
166
1,321
7,933
24,397
0
L
Fenrir
5,118
2,078
0
5,580
12,302
3,327
0
3,250
9,052
0
42,698
W
Guan Yu
8,713
866
238
3,558
10,032
4,180
255
474
9,494
0
29,602
L
5,828
2,922
0
2,235
11,616
3,995
0
8,418
3,198
0
27,488
W
Anubis
7,986
373
0
3,387
7,651
3,736
308
2,864
4,513
58,250
0
L
Morgan Le Fay
YanYanYa
Morgan Le Fay
3,981
363
0
1,490
7,572
2,069
0
3,446
4,126
41,033
0
W
Mercury
klap01
Mercury
2,526
1,669
0
3,042
6,606
2,596
0
414
6,168
0
39,208
L
5,776
675
0
2,338
10,956
3,535
663
2,575
8,381
0
32,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
39,997
308
Minions Killed
390
0
Camps Cleared
0
1,264,421
Distance Traveled
1,315,980
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,971
427
22
2
0
259,665
0
W
Sol
8,966
640
98
7
0
255,582
3
W
Kumbhakarna
6,663
476
43
3
0
256,837
1
L
Fenrir
7,404
529
83
6
0
294,948
2
W
Guan Yu
7,634
545
50
4
0
275,733
3
L
Anhur
6,333
452
43
3
0
213,239
4
W
Anubis
8,731
624
116
8
0
238,205
2
L
Morgan Le Fay
8,050
575
93
7
0
261,310
3
W
Mercury
8,003
572
83
6
0
289,623
0
L
Tyr
7,048
503
67
5
0
235,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role