Player Matchup

Artemis
Artemis
Dimk000
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
MelkiyMaloy
Sylvanus
Level 14
God Stats
5W - 3L
1,709 SR
Queue Stats
18W - 14L
1,436 Elo+
Party 2
Ah Puch
Ah Puch
ShadyNK
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 87L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
Toptun
Gilgamesh
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 128L
1,485 Elo+
Party 3
Ne Zha
Ne Zha
Ziro914
Ne Zha
Level 16
God Stats
1W - 2L
1,249 SR
Queue Stats
32W - 31L
1,395 Elo+
Party 2
Team Averages
Level 17
1,492 SR
1,449 Elo+

VS

Team Averages
Level 25
1,507 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
LeoThomas
Morgan Le Fay
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 18L
1,504 Elo+
Party 4
Nemesis
Nemesis
Miinao78900
Nemesis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 87L
1,321 Elo+
Party 1
Ares
Ares
SKILLUBER
Ares
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,496 Elo+
Solo
Izanami
Izanami
Xolokos78
Izanami
Level 27
God Stats
14W - 10L
1,439 SR
Queue Stats
93W - 92L
1,321 Elo+
Party 1
Nike
Nike
wellan566
Nike
Level 28
God Stats
7W - 3L
1,597 SR
Queue Stats
23W - 17L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dimk000
Artemis
13
3 / 9 / 4
9,231
420
13,583
14,477
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
MelkiyMaloy
Sylvanus
12
3 / 7 / 2
8,118
369
7,849
15,367
9,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
ShadyNK
Ah Puch
14
3 / 10 / 5
9,549
434
14,786
19,400
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Toptun
Gilgamesh
18
6 / 5 / 3
13,361
607
12,718
23,913
15,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
Ziro914
Ne Zha
17
3 / 6 / 5
10,907
496
9,452
18,561
9,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LeoThomas
Morgan Le Fay
20
7 / 7 / 1
12,867
585
14,823
17,407
7,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Miinao78900
Nemesis
14
2 / 4 / 7
10,098
459
7,299
16,674
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
16
3 / 3 / 12
12,062
548
4,524
20,096
19,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Xolokos78
Izanami
20
21 / 3 / 4
14,661
666
30,967
23,518
11,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
18
4 / 3 / 11
11,837
538
15,071
16,968
17,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
18
Kills
37
37
Deaths
20
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dimk000
Artemis
3
9
4
0.56
W
Morgan Le Fay
LeoThomas
Morgan Le Fay
7
7
1
1.07
L
Sylvanus
MelkiyMaloy
Sylvanus
3
7
2
0.57
W
Nemesis
Miinao78900
Nemesis
2
4
7
1.38
W
Ares
3
3
12
3
L
Ah Puch
ShadyNK
Ah Puch
3
10
5
0.55
L
Gilgamesh
Toptun
Gilgamesh
6
5
3
1.5
W
Izanami
Xolokos78
Izanami
21
3
4
7.67
L
Ne Zha
Ziro914
Ne Zha
3
6
5
0.92
W
Nike
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,388
Damage
72,684
91,718
Taken
94,663
44,826
Mitigated
61,458
21,065
Healing
32,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dimk000
Artemis
13,583
6,738
0
1,170
14,477
4,387
0
2,244
12,173
0
56,782
W
Morgan Le Fay
LeoThomas
Morgan Le Fay
14,823
879
546
4,972
17,407
7,390
1,037
4,935
12,472
98,828
0
L
Sylvanus
MelkiyMaloy
Sylvanus
7,849
2,294
1,524
4,420
15,367
9,029
0
1,857
13,480
13,976
0
W
Nemesis
Miinao78900
Nemesis
7,299
2,222
0
5,768
16,674
5,646
0
3,655
13,019
0
51,165
W
Ares
4,524
393
0
3,946
20,096
19,675
69
8,409
11,687
19,955
0
L
Ah Puch
ShadyNK
Ah Puch
14,786
2,024
256
3,931
19,400
6,330
0
7,651
11,477
46,850
0
L
Gilgamesh
Toptun
Gilgamesh
12,718
4,352
0
4,585
23,913
15,821
676
7,592
15,350
0
60,213
W
Izanami
Xolokos78
Izanami
30,967
20,690
0
13,610
23,518
11,410
1,942
6,908
16,610
0
157,156
L
Ne Zha
Ziro914
Ne Zha
9,452
3,813
0
5,179
18,561
9,259
0
2,405
16,006
0
74,048
W
Nike
15,071
2,403
0
3,446
16,968
17,337
1,082
2,829
14,139
10,125
52,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,166
Gold Earned
61,525
372
Minions Killed
575
0
Camps Cleared
0
1,990,998
Distance Traveled
1,924,893
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,231
420
81
4
0
360,265
4
W
Morgan Le Fay
12,867
585
148
7
0
411,959
3
L
Sylvanus
8,118
369
8
0
0
372,738
5
W
Nemesis
10,098
459
69
3
0
346,752
4
W
Ares
12,062
548
22
1
0
415,738
0
L
Ah Puch
9,549
434
68
3
0
360,285
4
L
Gilgamesh
13,361
607
93
4
0
432,671
1
W
Izanami
14,661
666
231
11
0
382,576
1
L
Ne Zha
10,907
496
122
6
0
465,039
5
W
Nike
11,837
538
105
5
0
367,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role