Player Matchup

Cerberus
Cerberus
KingCzzj
Cerberus
Level 16
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Cernunnos
Cernunnos
LLTKQ
Cernunnos
Level 29
God Stats
43W - 22L
1,676 SR
Queue Stats
243W - 179L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zWhorton
Morgan Le Fay
Level 66
God Stats
4W - 3L
1,763 SR
Queue Stats
301W - 247L
1,550 Elo+
Party 1
Team Averages
Level 37
1,568 SR
1,438 Elo+

VS

Team Averages
Level 102
1,504 SR
1,488 Elo+
Hou Yi
Hou Yi
BATMAN BATCH
Hou Yi
Level 155
God Stats
7W - 9L
1,415 SR
Queue Stats
529W - 583L
1,595 Elo+
Solo
Ganesha
Ganesha
OanLi
Ganesha
Level 27
God Stats
0W - 2L
1,492 SR
Queue Stats
138W - 144L
1,393 Elo+
Solo
Tiamat
Tiamat
Red596
Tiamat
Level 124
God Stats
1W - 3L
1,605 SR
Queue Stats
53W - 66L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingCzzj
Cerberus
14
0 / 3 / 12
10,480
655
4,762
13,167
11,440
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LLTKQ
Cernunnos
15
8 / 2 / 4
11,346
709
14,783
13,702
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
zWhorton
Morgan Le Fay
17
9 / 3 / 8
11,971
748
21,289
11,453
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 7 / 4
9,878
617
7,699
14,799
5,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
OanLi
Ganesha
13
0 / 4 / 8
9,333
583
6,739
19,001
13,497
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Red596
Tiamat
15
6 / 6 / 1
11,011
688
14,244
14,174
7,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
8
8
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
7
4
0.57
W
Cerberus
KingCzzj
Cerberus
0
3
12
2
W
Cernunnos
LLTKQ
Cernunnos
8
2
4
5
L
Ganesha
OanLi
Ganesha
0
4
8
1
L
Tiamat
Red596
Tiamat
6
6
1
1.08
W
Morgan Le Fay
zWhorton
Morgan Le Fay
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,834
Damage
28,682
38,322
Taken
47,974
19,934
Mitigated
25,875
9,798
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,699
2,818
0
1,783
14,799
5,071
897
9,633
5,166
0
24,518
W
Cerberus
KingCzzj
Cerberus
4,762
556
0
2,604
13,167
11,440
429
5,710
6,976
26,422
0
W
Cernunnos
LLTKQ
Cernunnos
14,783
7,766
255
3,653
13,702
4,728
1,138
6,924
6,412
0
43,306
L
Ganesha
OanLi
Ganesha
6,739
25
1,395
1,811
19,001
13,497
76
9,202
9,799
18,392
0
L
Tiamat
Red596
Tiamat
14,244
516
190
3,744
14,174
7,307
369
7,216
6,958
38,518
0
W
Morgan Le Fay
zWhorton
Morgan Le Fay
21,289
1,364
0
3,286
11,453
3,766
1,004
7,174
3,951
58,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
30,222
209
Minions Killed
126
0
Camps Cleared
0
795,987
Distance Traveled
788,903
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,878
617
53
3
0
203,529
0
W
Cerberus
10,480
655
70
4
0
248,398
0
W
Cernunnos
11,346
709
56
4
0
265,160
0
L
Ganesha
9,333
583
3
0
0
308,161
1
L
Tiamat
11,011
688
70
4
0
277,213
1
W
Morgan Le Fay
11,971
748
83
5
0
282,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role