Player Matchup

The Morrigan
The Morrigan
Slicc69
The Morrigan
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 11L
1,373 Elo+
Solo
Jormungandr
Jormungandr
adamkamrowski81-
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,240 Elo+
Solo
Sun Wukong
Sun Wukong
cayuxx
Sun Wukong
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
celeztedrinkstea
Artemis
Level 28
God Stats
96W - 92L
1,492 SR
Queue Stats
150W - 185L
1,345 Elo+
Solo
Ymir
Ymir
crismagicneu5
Ymir
Level 16
God Stats
1W - 3L
1,121 SR
Queue Stats
1W - 4L
1,004 Elo+
Solo
Team Averages
Level 18
1,423 SR
1,293 Elo+

VS

Team Averages
Level 19
1,463 SR
1,389 Elo+
Chang'e
Chang'e
Blindtsun
Chang'e
Level 29
God Stats
6W - 2L
1,457 SR
Queue Stats
60W - 61L
1,349 Elo+
Solo
Jormungandr
Jormungandr
Bonelessgem31
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
samsvensson
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
trevenslayton23
Izanami
Level 28
God Stats
30W - 27L
1,530 SR
Queue Stats
50W - 56L
1,287 Elo+
Solo
Zeus
Zeus
warax500
Zeus
Level 28
God Stats
12W - 19L
1,326 SR
Queue Stats
64W - 69L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Slicc69
The Morrigan
20
14 / 4 / 17
15,607
557
31,070
18,841
8,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
adamkamrowski81-
Jormungandr
6
0 / 7 / 1
7,571
270
470
6,065
2,139
Sun Wukong
cayuxx
Sun Wukong
19
8 / 10 / 12
12,141
434
15,423
27,653
26,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 11 / 7
13,199
471
20,941
24,362
9,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 10 / 12
13,524
483
9,518
28,964
29,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blindtsun
Chang'e
19
5 / 9 / 10
13,872
495
14,886
29,086
13,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Bonelessgem31
Jormungandr
6
1 / 7 / 0
9,031
323
266
13,832
10,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
samsvensson
Guan Yu
11
0 / 19 / 5
10,270
367
2,851
23,246
9,343
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
16 / 4 / 2
17,634
630
24,735
21,693
9,548
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
20
18 / 4 / 7
16,223
579
33,103
26,247
9,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
64
38
Kills
40
42
Deaths
43
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Blindtsun
Chang'e
5
9
10
1.11
W
Jormungandr
Bonelessgem31
Jormungandr
1
7
0
0.14
L
The Morrigan
Slicc69
The Morrigan
14
4
17
5.63
L
Jormungandr
adamkamrowski81-
Jormungandr
0
7
1
0.07
L
Sun Wukong
cayuxx
Sun Wukong
8
10
12
1.4
L
11
11
7
1.32
L
5
10
12
1.1
W
Guan Yu
samsvensson
Guan Yu
0
19
5
0.13
W
16
4
2
4.25
W
Zeus
18
4
7
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,422
Damage
75,841
105,885
Taken
114,104
76,392
Mitigated
52,362
10,887
Healing
34,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Blindtsun
Chang'e
14,886
5,037
1,945
11,739
29,086
13,377
2,344
11,281
17,805
57,486
4,373
W
Jormungandr
Bonelessgem31
Jormungandr
266
266
0
0
13,832
10,576
120
3,183
10,649
15,472
0
L
The Morrigan
Slicc69
The Morrigan
31,070
6,560
534
5,542
18,841
8,339
0
8,861
9,980
100,688
7,041
L
Jormungandr
adamkamrowski81-
Jormungandr
470
226
0
0
6,065
2,139
302
1,617
4,448
6,330
0
L
Sun Wukong
cayuxx
Sun Wukong
15,423
4,402
0
617
27,653
26,638
339
12,523
15,130
0
50,677
L
20,941
9,709
0
2,970
24,362
9,700
1,793
11,357
13,005
0
84,706
L
9,518
844
0
1,224
28,964
29,576
62
13,240
15,724
62,781
0
W
Guan Yu
samsvensson
Guan Yu
2,851
891
185
1,058
23,246
9,343
158
6,449
16,797
0
19,631
W
24,735
18,423
0
4,659
21,693
9,548
13,568
5,012
16,681
0
143,748
W
Zeus
33,103
3,629
2,126
13,099
26,247
9,518
1,576
13,410
12,837
92,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,042
Gold Earned
67,030
445
Minions Killed
469
0
Camps Cleared
0
1,951,084
Distance Traveled
1,805,974
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,872
495
83
3
0
329,183
3
W
Jormungandr
9,031
323
13
0
0
222,130
0
L
The Morrigan
15,607
557
155
6
0
418,462
1
L
Jormungandr
7,571
270
15
1
0
144,942
0
L
Sun Wukong
12,141
434
69
2
0
520,663
0
L
Artemis
13,199
471
127
5
0
439,360
5
L
Ymir
13,524
483
79
3
0
427,657
0
W
Guan Yu
10,270
367
23
1
0
382,889
7
W
Izanami
17,634
630
235
8
0
463,239
0
W
Zeus
16,223
579
115
4
0
408,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role