Player Matchup

Bellona
Bellona
DUB_2-15-19
Bellona
Level 7
God Stats
2W - 8L
1,295 SR
Queue Stats
4W - 12L
1,209 Elo+
Solo
Skadi
Skadi
GodlyBones
Skadi
Level 9
God Stats
4W - 4L
1,659 SR
Queue Stats
14W - 10L
1,378 Elo+
Solo
Neith
Neith
TQElredOMG
Neith
Level 3
God Stats
3W - 0L
1,716 SR
Queue Stats
3W - 0L
1,690 Elo+
Solo
Fenrir
Fenrir
Zed_Wolfdragon
Fenrir
Level 20
God Stats
22W - 19L
1,489 SR
Queue Stats
41W - 44L
1,372 Elo+
Solo
Cthulhu
Cthulhu
iBaronz_
Cthulhu
Level 28
God Stats
10W - 8L
1,720 SR
Queue Stats
209W - 188L
1,549 Elo+
Solo
Team Averages
Level 13
1,576 SR
1,440 Elo+

VS

Team Averages
Level 12
1,467 SR
1,483 Elo+
Raijin
Raijin
Fugitive90
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,563 Elo+
Solo
Set
Set
Maxy_250
Set
Level 27
God Stats
10W - 17L
1,028 SR
Queue Stats
198W - 237L
1,269 Elo+
Solo
Achilles
Achilles
pickle_riick2
Achilles
Level 8
God Stats
4W - 4L
1,807 SR
Queue Stats
18W - 20L
1,557 Elo+
Solo
Hachiman
Hachiman
tuff_bet
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
xoMossa
Janus
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
49W - 53L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DUB_2-15-19
Bellona
11
2 / 4 / 5
8,947
407
3,060
11,525
5,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
19
5 / 3 / 6
12,626
574
6,695
13,530
9,478
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
18
5 / 3 / 12
12,939
588
9,084
10,660
4,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 1
10,108
459
3,440
16,918
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
iBaronz_
Cthulhu
18
12 / 0 / 4
13,248
602
13,664
14,428
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fugitive90
Raijin
10
2 / 4 / 1
7,823
356
4,558
6,561
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 6 / 4
9,473
431
5,794
13,316
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
pickle_riick2
Achilles
16
5 / 6 / 2
10,494
477
11,539
16,549
15,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
tuff_bet
Hachiman
11
1 / 12 / 0
7,510
341
3,615
14,333
3,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
xoMossa
Janus
18
7 / 1 / 1
11,164
507
11,782
9,369
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
25
Kills
16
17
Deaths
29
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
DUB_2-15-19
Bellona
2
4
5
1.13
L
Raijin
Fugitive90
Raijin
2
4
1
0.63
W
Skadi
5
3
6
2.67
L
1
6
4
0.5
W
Neith
5
3
12
3.67
W
1
7
1
0.21
W
Cthulhu
iBaronz_
Cthulhu
12
0
4
14
L
Achilles
pickle_riick2
Achilles
5
6
2
1
L
Hachiman
tuff_bet
Hachiman
1
12
0
0.08
L
Janus
xoMossa
Janus
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,943
Damage
37,288
67,061
Taken
60,128
41,554
Mitigated
28,274
11,134
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DUB_2-15-19
Bellona
3,060
1,156
0
890
11,525
5,860
0
2,365
9,074
0
23,191
L
Raijin
Fugitive90
Raijin
4,558
210
0
1,379
6,561
1,547
0
1,869
4,692
24,097
0
W
Skadi
6,695
3,738
0
1,028
13,530
9,478
5,391
1,616
11,914
0
78,080
L
5,794
2,654
0
3,213
13,316
4,797
487
3,180
10,136
0
57,185
W
Neith
9,084
4,898
0
4,089
10,660
4,270
7,033
4,478
5,824
0
72,044
W
3,440
1,866
0
2,632
16,918
6,693
0
4,484
12,412
0
60,959
W
Cthulhu
iBaronz_
Cthulhu
13,664
2,242
411
2,084
14,428
15,253
837
2,802
11,497
60,651
0
L
Achilles
pickle_riick2
Achilles
11,539
4,910
0
1,332
16,549
15,400
0
3,172
13,377
0
48,479
L
Hachiman
tuff_bet
Hachiman
3,615
2,620
0
2,988
14,333
3,401
0
1,873
12,460
0
27,523
L
Janus
xoMossa
Janus
11,782
866
0
1,321
9,369
3,129
724
3,570
5,799
75,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,868
Gold Earned
46,464
516
Minions Killed
410
0
Camps Cleared
0
1,948,705
Distance Traveled
1,649,614
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,947
407
38
2
0
331,166
1
L
Raijin
7,823
356
42
2
0
181,571
0
W
Skadi
12,626
574
133
6
0
342,734
4
L
Set
9,473
431
104
5
0
327,486
1
W
Neith
12,939
588
132
6
0
390,991
6
W
Fenrir
10,108
459
106
5
0
436,840
0
W
Cthulhu
13,248
602
107
5
0
446,974
0
L
Achilles
10,494
477
87
4
0
429,917
2
L
Hachiman
7,510
341
37
2
0
290,378
0
L
Janus
11,164
507
140
6
0
420,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role