Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
A ShwiftySOB
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 160L
1,289 Elo+
Solo
He Bo
He Bo
David_ah18
He Bo
Level 15
God Stats
0W - 2L
1,178 SR
Queue Stats
0W - 2L
1,022 Elo+
Party 2
Izanami
Izanami
happytrollerman
Izanami
Level 18
God Stats
0W - 4L
1,178 SR
Queue Stats
1W - 9L
1,022 Elo+
Party 2
Nemesis
Nemesis
isai12
Nemesis
Level 27
God Stats
1W - 2L
1,377 SR
Queue Stats
76W - 66L
1,413 Elo+
Solo
Team Averages
Level 20
1,347 SR
1,249 Elo+

VS

Team Averages
Level 18
1,490 SR
1,339 Elo+
Fenrir
Fenrir
Juanfexd000
Fenrir
Level 15
God Stats
3W - 3L
1,539 SR
Queue Stats
18W - 25L
1,301 Elo+
Solo
Baron Samedi
Baron Samedi
LobosDenGaming
Baron Samedi
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 112L
1,329 Elo+
Solo
Artio
Artio
Unheaved
Artio
Level 25
God Stats
24W - 19L
1,526 SR
Queue Stats
48W - 47L
1,361 Elo+
Party 1
Medusa
Medusa
dannipew
Medusa
Level 13
God Stats
15W - 15L
1,386 SR
Queue Stats
22W - 20L
1,304 Elo+
Party 1
Ah Puch
Ah Puch
阿卡王子
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 97L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
1 / 2 / 6
12,182
937
28,633
8,255
3,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 10 / 6
11,350
873
10,182
24,241
19,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
17
4 / 12 / 3
12,210
939
9,466
19,553
6,394
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 2 / 4
12,731
979
14,841
17,894
6,027
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
isai12
Nemesis
17
0 / 9 / 4
11,249
865
5,913
21,570
8,885
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 6 / 8
13,032
1,002
17,502
18,542
10,988
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
LobosDenGaming
Baron Samedi
20
5 / 1 / 12
12,875
990
12,988
11,945
5,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Unheaved
Artio
20
6 / 0 / 21
13,519
1,040
10,629
20,006
21,209
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
dannipew
Medusa
20
11 / 1 / 14
13,804
1,062
20,841
9,675
3,507
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
阿卡王子
Ah Puch
20
5 / 1 / 23
14,124
1,086
22,373
16,341
6,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
8
Kills
35
35
Deaths
9
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
6
2
L
0
10
6
0.3
L
He Bo
4
12
3
0.46
W
Fenrir
8
6
8
2
W
Baron Samedi
LobosDenGaming
Baron Samedi
5
1
12
11
W
Artio
Unheaved
Artio
6
0
21
16.5
W
Medusa
dannipew
Medusa
11
1
14
18
L
3
2
4
2.5
L
Nemesis
isai12
Nemesis
0
9
4
0.22
W
Ah Puch
阿卡王子
Ah Puch
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,035
Damage
84,333
91,513
Taken
76,509
43,908
Mitigated
48,154
4,835
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
28,633
2,585
0
153
8,255
3,032
0
5,498
2,757
62,061
0
L
10,182
2,534
0
327
24,241
19,570
0
11,213
13,028
19,970
0
L
He Bo
9,466
1,259
0
324
19,553
6,394
0
8,545
11,008
17,852
0
W
Fenrir
17,502
4,796
0
856
18,542
10,988
0
10,778
6,546
0
27,157
W
Baron Samedi
LobosDenGaming
Baron Samedi
12,988
818
1,853
4,509
11,945
5,859
0
7,547
4,398
37,954
0
W
Artio
Unheaved
Artio
10,629
176
1,912
4,722
20,006
21,209
0
12,422
7,336
26,265
0
W
Medusa
dannipew
Medusa
20,841
12,140
0
0
9,675
3,507
0
6,665
3,010
0
43,185
L
14,841
9,347
296
1,359
17,894
6,027
0
11,992
5,902
0
60,653
L
Nemesis
isai12
Nemesis
5,913
789
76
2,300
21,570
8,885
0
8,742
12,828
0
20,677
W
Ah Puch
阿卡王子
Ah Puch
22,373
1,663
0
5,068
16,341
6,591
0
10,869
5,472
55,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,722
Gold Earned
67,354
288
Minions Killed
247
7
Camps Cleared
10
957,673
Distance Traveled
1,166,175
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,182
937
85
7
1
266,329
0
L
Ymir
11,350
873
12
1
0
148,509
0
L
He Bo
12,210
939
21
2
1
172,211
0
W
Fenrir
13,032
1,002
27
2
2
208,034
1
W
Baron Samedi
12,875
990
64
5
6
202,369
21
W
Artio
13,519
1,040
23
2
0
276,160
0
W
Medusa
13,804
1,062
61
5
2
237,199
1
L
Izanami
12,731
979
142
11
0
161,568
1
L
Nemesis
11,249
865
28
2
5
209,056
1
W
Ah Puch
14,124
1,086
72
6
0
242,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role