Player Matchup

Susano
Susano
BersamamuTV3
Susano
Level 28
God Stats
5W - 1L
1,889 SR
Queue Stats
114W - 128L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
SantanBelacan
Nu Wa
Level 40
God Stats
8W - 4L
1,500 SR
Queue Stats
182W - 182L
1,410 Elo+
Party 1
Jing Wei
Jing Wei
frogg3y-_
Jing Wei
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 71L
1,416 Elo+
Party 1
Sol
Sol
nabeelicious
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 76L
1,347 Elo+
Party 1
Kuzenbo
Kuzenbo
ultraman2413
Kuzenbo
Level 27
God Stats
10W - 10L
1,710 SR
Queue Stats
91W - 93L
1,424 Elo+
Party 1
Team Averages
Level 27
1,620 SR
1,396 Elo+

VS

Team Averages
Level 13
1,499 SR
1,452 Elo+
Artemis
Artemis
Gazi253
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,435 Elo+
Solo
Jing Wei
Jing Wei
JOWI IN DA HAUS
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,341 Elo+
Solo
Ymir
Ymir
Mandalorian__26
Ymir
Level 28
God Stats
72W - 62L
1,544 SR
Queue Stats
98W - 102L
1,420 Elo+
Solo
Loki
Loki
Moha__Belleville
Loki
Level 7
God Stats
0W - 2L
1,259 SR
Queue Stats
12W - 17L
1,345 Elo+
Solo
Arachne
Arachne
ParhedRapier
Arachne
Level 20
God Stats
0W - 1L
1,690 SR
Queue Stats
2W - 1L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
12 / 1 / 8
11,552
642
8,656
11,376
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 0 / 14
10,833
602
11,004
4,005
1,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
frogg3y-_
Jing Wei
14
4 / 2 / 8
8,709
484
7,083
10,871
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 0 / 5
11,587
644
6,867
5,553
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
ultraman2413
Kuzenbo
13
3 / 1 / 13
9,486
527
6,450
11,564
14,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gazi253
Artemis
7
0 / 6 / 1
5,669
315
1,415
5,846
1,357
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
13
1 / 7 / 0
7,879
438
5,062
10,602
3,898
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 7 / 2
6,939
386
4,299
15,891
10,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 7 / 0
5,444
302
1,738
6,621
1,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
ParhedRapier
Arachne
10
1 / 5 / 0
6,767
376
3,421
13,233
4,770
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
6
31
Kills
3
4
Deaths
32
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
12
1
8
16
L
Artemis
Gazi253
Artemis
0
6
1
0.08
L
Jing Wei
1
7
0
0.14
L
1
7
2
0.29
L
0
7
0
0
L
Arachne
ParhedRapier
Arachne
1
5
0
0.2
W
8
0
14
15
W
Jing Wei
frogg3y-_
Jing Wei
4
2
8
4
W
4
0
5
6.5
W
Kuzenbo
ultraman2413
Kuzenbo
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,060
Damage
15,935
43,369
Taken
52,193
27,299
Mitigated
22,118
11,534
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
8,656
1,845
0
670
11,376
5,205
0
748
10,628
0
85,778
L
Artemis
Gazi253
Artemis
1,415
415
0
0
5,846
1,357
418
2,615
3,231
0
11,841
L
Jing Wei
5,062
3,794
0
0
10,602
3,898
390
7,041
3,561
0
42,652
L
4,299
329
0
1,620
15,891
10,403
212
6,706
9,185
22,198
0
L
1,738
274
0
0
6,621
1,690
0
2,862
3,759
0
10,884
L
Arachne
ParhedRapier
Arachne
3,421
2,382
417
2,136
13,233
4,770
0
5,097
8,136
0
28,805
W
11,004
2,150
0
424
4,005
1,347
2,885
100
3,905
62,834
0
W
Jing Wei
frogg3y-_
Jing Wei
7,083
5,023
0
4,779
10,871
4,452
3,968
2,167
8,704
0
40,172
W
6,867
1,654
0
2,264
5,553
2,143
6,881
0
5,553
71,525
0
W
Kuzenbo
ultraman2413
Kuzenbo
6,450
2,398
222
3,175
11,564
14,152
1,155
1,284
10,280
24,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,167
Gold Earned
32,698
522
Minions Killed
211
0
Camps Cleared
0
1,669,832
Distance Traveled
1,165,188
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,552
642
128
7
0
398,996
0
L
Artemis
5,669
315
21
1
0
147,467
0
L
Jing Wei
7,879
438
96
5
0
277,201
0
L
Ymir
6,939
386
25
1
0
263,645
3
L
Loki
5,444
302
16
1
0
188,988
0
L
Arachne
6,767
376
53
3
0
287,887
2
W
Nu Wa
10,833
602
123
7
0
319,411
0
W
Jing Wei
8,709
484
90
5
0
263,979
1
W
Sol
11,587
644
147
8
0
319,281
1
W
Kuzenbo
9,486
527
34
2
0
368,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role