Player Matchup

Hera
Hera
Bloodreina01
Hera
Level 26
God Stats
1W - 9L
1,188 SR
Queue Stats
78W - 92L
1,302 Elo+
Solo
Hel
Hel
Figmochi
Hel
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 20L
1,617 Elo+
Solo
Ao Kuang
Ao Kuang
MeloCaramelo
Ao Kuang
Level 11
God Stats
0W - 2L
1,505 SR
Queue Stats
2W - 3L
1,330 Elo+
Solo
Ares
Ares
ReZeroReLifeFT
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Solo
Arachne
Arachne
x-_DNF-V_-x
Arachne
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 100L
1,357 Elo+
Solo
Team Averages
Level 17
1,439 SR
1,402 Elo+

VS

Team Averages
Level 19
1,510 SR
1,466 Elo+
Chaac
Chaac
ChA05711
Chaac
Level 16
God Stats
11W - 11L
1,361 SR
Queue Stats
194W - 191L
1,419 Elo+
Solo
Bellona
Bellona
HOCCCCC
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,374 Elo+
Solo
Kukulkan
Kukulkan
MoonanDsea
Kukulkan
Level 15
God Stats
11W - 4L
1,749 SR
Queue Stats
31W - 18L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
怀中抱妹伤害加倍
Morgan Le Fay
Level 25
God Stats
4W - 9L
1,413 SR
Queue Stats
105W - 70L
1,483 Elo+
Party 1
Apollo
Apollo
远古的泽拉华
Apollo
Level 29
God Stats
57W - 52L
1,529 SR
Queue Stats
122W - 97L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 11
12,399
954
18,340
21,999
10,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 6 / 10
13,707
1,054
18,877
20,805
13,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
MeloCaramelo
Ao Kuang
19
9 / 14 / 8
13,944
1,073
14,347
36,104
16,053
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 9 / 13
11,546
888
11,091
41,662
41,698
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
x-_DNF-V_-x
Arachne
18
2 / 10 / 8
12,142
934
10,074
30,836
14,567
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChA05711
Chaac
20
5 / 4 / 37
14,520
1,117
23,359
19,803
18,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
HOCCCCC
Bellona
20
4 / 7 / 30
13,031
1,002
16,586
22,052
14,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
MoonanDsea
Kukulkan
20
22 / 2 / 20
17,115
1,317
51,427
9,254
4,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 6 / 24
13,622
1,048
22,181
15,256
6,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 0 / 22
14,803
1,139
30,421
11,903
5,052
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
181
19
Kills
48
48
Deaths
19
50
Assists
133
Player
Kills
Deaths
Assists
KDA
L
2
9
11
0.83
W
Chaac
ChA05711
Chaac
5
4
37
5.88
L
6
6
10
1.83
W
Bellona
HOCCCCC
Bellona
4
7
30
2.71
L
Ao Kuang
MeloCaramelo
Ao Kuang
9
14
8
0.93
W
Kukulkan
MoonanDsea
Kukulkan
22
2
20
16
L
0
9
13
0.72
L
Arachne
x-_DNF-V_-x
Arachne
2
10
8
0.6
W
7
6
24
3.17
W
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,729
Damage
143,974
151,406
Taken
78,268
96,276
Mitigated
48,571
28,562
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,340
5,856
789
3,114
21,999
10,453
0
11,858
10,141
49,529
0
W
Chaac
ChA05711
Chaac
23,359
4,047
510
8,216
19,803
18,281
0
15,493
4,111
0
50,442
L
18,877
1,589
10,871
7,257
20,805
13,505
0
10,185
10,620
57,001
0
W
Bellona
HOCCCCC
Bellona
16,586
6,494
0
648
22,052
14,957
0
16,629
5,197
796
29,136
L
Ao Kuang
MeloCaramelo
Ao Kuang
14,347
2,424
0
5,771
36,104
16,053
0
16,703
19,401
30,347
0
W
Kukulkan
MoonanDsea
Kukulkan
51,427
4,726
0
0
9,254
4,172
0
6,591
2,557
85,522
0
L
11,091
1,014
0
0
41,662
41,698
0
18,181
23,481
27,460
0
L
Arachne
x-_DNF-V_-x
Arachne
10,074
8,426
0
760
30,836
14,567
0
17,415
13,421
0
18,352
W
22,181
1,425
0
1,930
15,256
6,109
0
13,020
2,110
41,172
0
W
30,421
24,837
0
2,473
11,903
5,052
0
10,073
1,638
0
58,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,738
Gold Earned
73,091
232
Minions Killed
286
4
Camps Cleared
11
1,191,737
Distance Traveled
1,277,071
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,399
954
73
6
0
212,953
0
W
Chaac
14,520
1,117
59
5
0
262,620
0
L
Hel
13,707
1,054
90
7
1
262,116
0
W
Bellona
13,031
1,002
26
2
2
241,584
3
L
Ao Kuang
13,944
1,073
38
3
0
242,723
0
W
Kukulkan
17,115
1,317
85
7
0
266,074
1
L
Ares
11,546
888
18
1
1
224,729
1
L
Arachne
12,142
934
13
1
2
249,216
0
W
Morgan Le Fay
13,622
1,048
53
4
2
234,485
1
W
Apollo
14,803
1,139
63
5
7
272,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role