Player Matchup

Cernunnos
Cernunnos
FATMANSLAMM
Cernunnos
Level 29
God Stats
4W - 4L
1,360 SR
Queue Stats
204W - 218L
1,541 Elo+
Solo
Geb
Geb
Gravydrip21
Geb
Level 17
God Stats
4W - 2L
1,447 SR
Queue Stats
71W - 68L
1,469 Elo+
Solo
Bellona
Bellona
Jevpz
Bellona
Level 27
God Stats
2W - 3L
1,216 SR
Queue Stats
118W - 124L
1,345 Elo+
Solo
Ah Puch
Ah Puch
Squanchy00
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,351 Elo+
Solo
Aphrodite
Aphrodite
isai12
Aphrodite
Level 27
God Stats
5W - 6L
1,722 SR
Queue Stats
76W - 66L
1,402 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,422 Elo+

VS

Team Averages
Level 8
1,468 SR
1,334 Elo+
Tyr
Tyr
A ShwiftySOB
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 160L
1,296 Elo+
Solo
Chang'e
Chang'e
Brothaz103
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
QU4NTUS
Nemesis
Level 8
God Stats
5W - 7L
1,339 SR
Queue Stats
18W - 22L
1,216 Elo+
Party 1
Ra
Ra
Ucop36
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,159 Elo+
Party 1
Guan Yu
Guan Yu
yvngnate756
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FATMANSLAMM
Cernunnos
20
20 / 2 / 12
16,263
1,355
40,625
10,234
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 1 / 21
13,542
1,129
10,024
11,085
10,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Jevpz
Bellona
19
7 / 5 / 14
12,894
1,075
17,082
22,779
21,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Squanchy00
Ah Puch
20
5 / 4 / 19
12,894
1,075
17,709
14,196
5,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
isai12
Aphrodite
18
0 / 4 / 15
11,303
942
2,772
13,226
5,499
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 8
11,171
931
14,758
23,357
17,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Brothaz103
Chang'e
14
0 / 3 / 1
9,309
776
1,047
3,350
1,015
Nemesis
QU4NTUS
Nemesis
19
11 / 6 / 4
13,970
1,164
24,562
21,609
11,473
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
18
2 / 6 / 10
11,898
992
18,038
20,866
9,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
yvngnate756
Guan Yu
18
2 / 8 / 8
11,668
972
7,309
25,324
26,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
47
35
Kills
16
16
Deaths
35
81
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
12
8
0.42
L
Chang'e
Brothaz103
Chang'e
0
3
1
0.17
W
Cernunnos
FATMANSLAMM
Cernunnos
20
2
12
13
W
3
1
21
13.5
W
Bellona
Jevpz
Bellona
7
5
14
2.8
L
Nemesis
QU4NTUS
Nemesis
11
6
4
2.17
W
Ah Puch
Squanchy00
Ah Puch
5
4
19
3.63
L
Ra
2
6
10
1.17
W
Aphrodite
isai12
Aphrodite
0
4
15
1.88
L
Guan Yu
yvngnate756
Guan Yu
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,212
Damage
65,714
71,520
Taken
94,506
47,318
Mitigated
65,725
15,628
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,758
5,872
0
2,091
23,357
17,547
0
8,101
14,986
0
28,266
L
Chang'e
Brothaz103
Chang'e
1,047
300
135
140
3,350
1,015
0
1,471
1,789
1,940
0
W
Cernunnos
FATMANSLAMM
Cernunnos
40,625
31,035
0
4,569
10,234
4,231
0
3,801
6,433
0
71,684
W
10,024
1,496
0
2,431
11,085
10,532
0
4,110
6,975
18,476
0
W
Bellona
Jevpz
Bellona
17,082
9,092
254
2,344
22,779
21,832
0
6,241
16,538
0
35,008
L
Nemesis
QU4NTUS
Nemesis
24,562
10,876
0
2,778
21,609
11,473
0
8,376
13,050
1,532
35,869
W
Ah Puch
Squanchy00
Ah Puch
17,709
4,389
0
1,086
14,196
5,224
0
3,975
10,221
43,904
0
L
Ra
18,038
2,153
2,938
1,706
20,866
9,215
0
5,883
14,773
46,143
0
W
Aphrodite
isai12
Aphrodite
2,772
110
849
4,095
13,226
5,499
0
2,411
10,815
12,874
0
L
Guan Yu
yvngnate756
Guan Yu
7,309
1,274
2,350
2,157
25,324
26,475
0
6,674
18,410
0
24,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,896
Gold Earned
58,016
213
Minions Killed
188
11
Camps Cleared
4
973,709
Distance Traveled
900,131
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,171
931
37
3
0
164,324
0
L
Chang'e
9,309
776
3
0
0
57,921
0
W
Cernunnos
16,263
1,355
74
6
3
173,132
0
W
Geb
13,542
1,129
16
1
1
251,495
0
W
Bellona
12,894
1,075
25
2
2
222,398
0
L
Nemesis
13,970
1,164
34
3
1
249,979
0
W
Ah Puch
12,894
1,075
71
6
1
176,888
0
L
Ra
11,898
992
85
7
1
228,648
0
W
Aphrodite
11,303
942
27
2
4
149,796
0
L
Guan Yu
11,668
972
29
2
2
199,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role