Player Matchup

Chiron
Chiron
Diamond II
 
Chiron
Diamond II
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond III
 
Ymir
Diamond III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond II
Healeks
Kali
Diamond II
Level 43
God Stats
3W - 1L
1,933 SR
Queue Stats
53W - 34L
2,412 MMR
Party 2
Discordia
Discordia
Diamond III
KPoper4Life
Discordia
Diamond III
Level 67
God Stats
6W - 4L
1,727 SR
Queue Stats
191W - 166L
2,268 MMR
Party 2
Cabrakan
Cabrakan
Diamond III
TheyCallMeGinge
Cabrakan
Diamond III
Level 106
God Stats
8W - 8L
1,682 SR
Queue Stats
471W - 456L
2,239 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 72
1,668 SR
1,984 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,588 SR
1,910 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Diamond II
 
Bellona
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
BanFoxySin
Janus
Masters
Level 156
God Stats
17W - 23L
1,642 SR
Queue Stats
358W - 353L
2,481 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
Gensbondeporc
Xing Tian
Diamond II
Level 101
God Stats
2W - 1L
1,796 SR
Queue Stats
91W - 63L
2,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 1 / 0
4,609
576
3,163
4,265
937
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
 
Ymir
7
0 / 1 / 0
4,484
561
532
3,307
1,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
Healeks
Kali
9
0 / 2 / 0
4,854
607
1,410
5,838
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
KPoper4Life
Discordia
9
0 / 1 / 0
4,972
622
1,891
2,820
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
8
1 / 3 / 0
5,092
637
3,844
5,769
3,437
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TiamatAthenaSetSobekHeimdallr

VS

Bans
PersephoneCerberusFafnirKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 1 / 0
5,943
743
2,876
6,113
2,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
 
Bellona
10
2 / 0 / 3
5,434
679
2,472
5,315
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
 
Ullr
10
0 / 0 / 1
5,089
636
2,958
3,558
831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
10
2 / 0 / 3
5,778
722
2,411
2,875
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Gensbondeporc
Xing Tian
9
2 / 0 / 3
5,181
648
2,262
3,969
1,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
8
8
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
L
Ymir
 
Ymir
0
1
0
0
W
Gilgamesh
 
Gilgamesh
2
1
0
2
W
Bellona
 
Bellona
2
0
3
3.5
W
Ullr
 
Ullr
0
0
1
0.5
W
Janus
2
0
3
3.5
W
Xing Tian
Gensbondeporc
Xing Tian
2
0
3
3.5
L
Kali
Healeks
Kali
0
2
0
0
L
Discordia
KPoper4Life
Discordia
0
1
0
0
L
Cabrakan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,840
Damage
12,979
21,999
Taken
21,830
8,468
Mitigated
8,412
5,473
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,163
1,818
95
1,550
4,265
937
78
567
3,698
0
30,822
L
Ymir
 
Ymir
532
0
0
872
3,307
1,477
0
695
2,584
10,011
0
W
Gilgamesh
 
Gilgamesh
2,876
923
0
2,338
6,113
2,768
0
2,242
3,871
0
29,164
W
Bellona
 
Bellona
2,472
971
0
1,019
5,315
2,672
0
1,527
3,744
0
28,457
W
Ullr
 
Ullr
2,958
1,193
0
500
3,558
831
0
0
3,558
0
35,593
W
Janus
2,411
302
0
786
2,875
829
0
999
1,798
39,199
0
W
Xing Tian
Gensbondeporc
Xing Tian
2,262
395
0
846
3,969
1,312
0
1,265
2,592
8,960
0
L
Kali
Healeks
Kali
1,410
775
0
866
5,838
1,788
0
1,245
4,515
0
28,985
L
Discordia
KPoper4Life
Discordia
1,891
57
0
900
2,820
829
0
1,496
1,270
27,936
0
L
Cabrakan
3,844
208
0
1,190
5,769
3,437
0
483
5,259
24,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,011
Gold Earned
27,425
275
Minions Killed
309
0
Camps Cleared
0
778,130
Distance Traveled
869,834
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,609
576
63
8
0
120,703
1
L
Ymir
4,484
561
23
3
0
162,531
0
W
Gilgamesh
5,943
743
64
8
0
186,990
0
W
Bellona
5,434
679
64
8
0
184,338
1
W
Ullr
5,089
636
64
8
0
139,776
0
W
Janus
5,778
722
107
13
0
175,812
2
W
Xing Tian
5,181
648
10
1
0
182,918
4
L
Kali
4,854
607
64
8
0
166,740
2
L
Discordia
4,972
622
71
9
0
170,798
2
L
Cabrakan
5,092
637
54
7
0
157,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role