Player Matchup

Morgan Le Fay
Morgan Le Fay
NecroticTiger
Morgan Le Fay
Level 79
God Stats
3W - 6L
1,448 SR
Queue Stats
122W - 208L
1,128 Elo+
Solo
Terra
Terra
Storm Fir3
Terra
Level 18
God Stats
5W - 2L
1,504 SR
Queue Stats
44W - 42L
1,318 Elo+
Solo
Arachne
Arachne
ZACKR1SE
Arachne
Level 62
God Stats
12W - 10L
1,363 SR
Queue Stats
75W - 74L
1,281 Elo+
Solo
Team Averages
Level 53
1,439 SR
1,242 Elo+

VS

Team Averages
Level 49
1,351 SR
1,170 Elo+
Morgan Le Fay
Morgan Le Fay
CheesyDeer
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 37L
1,101 Elo+
Solo
Hades
Hades
Luckie-Clutch
Hades
Level 28
God Stats
1W - 5L
1,333 SR
Queue Stats
7W - 11L
1,195 Elo+
Solo
Fenrir
Fenrir
darley83
Fenrir
Level 102
God Stats
13W - 22L
1,222 SR
Queue Stats
858W - 1,255L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NecroticTiger
Morgan Le Fay
13
8 / 3 / 7
9,659
743
8,742
7,621
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
13
1 / 2 / 13
9,736
749
5,800
11,511
9,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ZACKR1SE
Arachne
14
7 / 2 / 7
9,801
754
6,833
10,376
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CheesyDeer
Morgan Le Fay
12
0 / 9 / 5
7,929
610
3,731
10,672
3,409
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 2 / 2
9,202
708
9,307
10,221
4,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
darley83
Fenrir
8
3 / 5 / 2
7,917
609
6,122
8,241
2,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
7
7
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CheesyDeer
Morgan Le Fay
0
9
5
0.28
L
4
2
2
2.5
W
Morgan Le Fay
NecroticTiger
Morgan Le Fay
8
3
7
3.83
W
Terra
1
2
13
3.75
W
Arachne
ZACKR1SE
Arachne
7
2
7
5.25
L
Fenrir
darley83
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,375
Damage
19,160
29,508
Taken
29,134
16,737
Mitigated
10,961
4,462
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CheesyDeer
Morgan Le Fay
3,731
643
0
657
10,672
3,409
436
5,169
5,503
18,579
0
L
9,307
859
740
2,566
10,221
4,695
132
5,836
4,385
36,257
0
W
Morgan Le Fay
NecroticTiger
Morgan Le Fay
8,742
1,398
0
607
7,621
2,908
663
1,833
5,788
23,597
0
W
Terra
5,800
839
1,273
1,134
11,511
9,840
132
4,560
6,951
17,491
0
W
Arachne
ZACKR1SE
Arachne
6,833
4,419
0
1,448
10,376
3,989
421
6,645
3,731
0
33,261
L
Fenrir
darley83
Fenrir
6,122
1,220
0
174
8,241
2,857
0
3,537
4,704
0
10,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
25,048
105
Minions Killed
121
0
Camps Cleared
0
692,648
Distance Traveled
522,240
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,929
610
24
2
0
165,760
2
L
Hades
9,202
708
78
6
0
210,469
6
W
Morgan Le Fay
9,659
743
23
2
0
187,662
0
W
Terra
9,736
749
33
3
0
233,586
3
W
Arachne
9,801
754
49
4
0
271,400
0
L
Fenrir
7,917
609
19
1
0
146,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role