Player Matchup

Tyr
Tyr
JBN Egg
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,163 Elo+
Solo
Cthulhu
Cthulhu
Jack-The-Stingy
Cthulhu
Level 25
God Stats
9W - 7L
1,494 SR
Queue Stats
36W - 43L
1,390 Elo+
Solo
Ares
Ares
KingWildHeart
Ares
Level 21
God Stats
2W - 9L
1,285 SR
Queue Stats
90W - 92L
1,306 Elo+
Solo
Freya
Freya
StPabloXO
Freya
Level 28
God Stats
7W - 8L
1,626 SR
Queue Stats
292W - 261L
1,612 Elo+
Solo
Neith
Neith
lil__civ
Neith
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 183L
1,350 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,364 Elo+

VS

Team Averages
Level 10
1,564 SR
1,527 Elo+
Arachne
Arachne
 
Arachne
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BeybladeBri
Ao Kuang
Level 16
God Stats
6W - 2L
1,750 SR
Queue Stats
100W - 60L
1,596 Elo+
Solo
Jing Wei
Jing Wei
IamCandy
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Ra
Ra
KevinYurig
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LegionForceX117
Sylvanus
Level 23
God Stats
6W - 2L
1,570 SR
Queue Stats
58W - 52L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
4
0 / 3 / 0
4,965
292
540
5,128
1,637
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

11
1 / 9 / 4
7,266
427
5,643
14,418
4,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 2 / 1
7,651
450
2,103
9,037
3,665
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
StPabloXO
Freya
15
3 / 5 / 2
9,038
532
10,252
12,220
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
lil__civ
Neith
10
3 / 5 / 0
6,917
407
5,896
9,107
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 1 / 3
9,819
578
7,020
7,430
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
BeybladeBri
Ao Kuang
18
10 / 0 / 1
10,777
634
7,699
13,073
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
IamCandy
Jing Wei
14
3 / 3 / 6
8,724
513
9,018
10,161
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
0 / 4 / 1
5,528
325
550
2,169
451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
17
8 / 1 / 8
10,412
612
11,616
13,852
8,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
24
24
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
3
4.5
W
Ao Kuang
BeybladeBri
Ao Kuang
10
0
1
10.5
W
Jing Wei
IamCandy
Jing Wei
3
3
6
2
L
Tyr
0
3
0
0
L
1
9
4
0.33
W
0
4
1
0.13
L
1
2
1
0.75
W
Sylvanus
8
1
8
12
L
Freya
StPabloXO
Freya
3
5
2
0.8
L
Neith
lil__civ
Neith
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
35,903
49,910
Taken
46,685
17,304
Mitigated
22,397
8,534
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,020
5,430
0
2,371
7,430
3,642
2,769
3,914
3,516
0
58,412
W
Ao Kuang
BeybladeBri
Ao Kuang
7,699
1,774
0
8,846
13,073
6,656
1,393
1,980
11,093
71,506
10,250
W
Jing Wei
IamCandy
Jing Wei
9,018
6,894
0
2,498
10,161
3,460
1,654
6,537
3,624
0
45,973
L
Tyr
540
190
0
1,174
5,128
1,637
23
1,582
3,546
0
7,794
L
5,643
836
167
901
14,418
4,303
101
7,771
6,647
27,785
0
W
550
432
0
23
2,169
451
0
840
1,329
2,896
0
L
2,103
186
0
1,350
9,037
3,665
23
786
8,251
36,079
0
W
Sylvanus
11,616
5,722
888
6,072
13,852
8,188
0
4,727
9,125
64,423
9,957
L
Freya
StPabloXO
Freya
10,252
3,983
0
3,668
12,220
4,387
294
4,478
7,742
54,682
0
L
Neith
lil__civ
Neith
5,896
1,866
0
1,274
9,107
3,312
293
3,941
5,166
0
36,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
45,260
262
Minions Killed
448
0
Camps Cleared
0
1,207,335
Distance Traveled
1,288,710
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,819
578
124
7
0
293,116
1
W
Ao Kuang
10,777
634
133
8
0
336,894
3
W
Jing Wei
8,724
513
81
5
0
293,512
0
L
Tyr
4,965
292
11
1
0
174,777
2
L
Cthulhu
7,266
427
35
2
0
235,027
0
W
Ra
5,528
325
6
0
0
82,698
0
L
Ares
7,651
450
68
4
0
276,094
0
W
Sylvanus
10,412
612
104
6
0
282,490
2
L
Freya
9,038
532
87
5
0
255,547
1
L
Neith
6,917
407
61
4
0
265,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role