Player Matchup

Ymir
Ymir
Bazingabandit
Ymir
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 144L
1,405 Elo+
Party 4
Susano
Susano
PSYCHADELICACE
Susano
Level 65
God Stats
0W - 3L
1,320 SR
Queue Stats
59W - 66L
1,430 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
jucelmuni
Morgan Le Fay
Level 48
God Stats
9W - 7L
1,239 SR
Queue Stats
101W - 99L
1,490 Elo+
Party 3
King Arthur
King Arthur
rxHit
King Arthur
Level 65
God Stats
29W - 27L
1,573 SR
Queue Stats
115W - 111L
1,504 Elo+
Party 3
Anhur
Anhur
АРКАНА123
Anhur
Level 45
God Stats
8W - 11L
1,704 SR
Queue Stats
262W - 291L
1,408 Elo+
Solo
Team Averages
Level 50
1,467 SR
1,448 Elo+

VS

Team Averages
Level 53
1,466 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
DaysiaWolfix
Morgan Le Fay
Level 122
God Stats
14W - 17L
1,288 SR
Queue Stats
249W - 290L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
Inglarion
Zhong Kui
Level 45
God Stats
25W - 27L
1,464 SR
Queue Stats
386W - 363L
1,487 Elo+
Solo
Cthulhu
Cthulhu
JamieEllisGamer
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,678 Elo+
Party 2
Medusa
Medusa
conzafury619
Medusa
Level 43
God Stats
8W - 4L
1,492 SR
Queue Stats
8W - 4L
1,678 Elo+
Party 2
Loki
Loki
rivalnutria
Loki
Level 27
God Stats
10W - 6L
1,585 SR
Queue Stats
240W - 290L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,786
479
2,047
6,120
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 2
5,041
504
3,616
8,591
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
jucelmuni
Morgan Le Fay
8
2 / 10 / 0
4,914
491
5,059
8,425
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
rxHit
King Arthur
9
1 / 2 / 0
4,981
498
3,459
7,861
3,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
3,501
350
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaysiaWolfix
Morgan Le Fay
11
7 / 0 / 3
6,782
678
7,502
6,459
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Inglarion
Zhong Kui
11
2 / 1 / 2
6,218
622
5,540
5,322
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 1 / 4
5,294
529
1,821
5,477
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
8
3 / 1 / 3
5,594
559
5,149
3,204
942
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
6 / 1 / 2
6,499
650
4,106
6,517
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
19
19
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Morgan Le Fay
DaysiaWolfix
Morgan Le Fay
7
0
3
8.5
W
Zhong Kui
Inglarion
Zhong Kui
2
1
2
3
W
1
1
4
3
L
1
3
2
0.67
W
Medusa
3
1
3
4.5
L
Morgan Le Fay
jucelmuni
Morgan Le Fay
2
10
0
0.2
W
6
1
2
7
L
King Arthur
rxHit
King Arthur
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
24,118
30,997
Taken
26,979
11,121
Mitigated
11,478
2,663
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,047
841
0
204
6,120
2,557
0
1,792
4,201
11,555
0
W
Morgan Le Fay
DaysiaWolfix
Morgan Le Fay
7,502
1,114
0
497
6,459
2,191
199
3,577
2,882
28,224
0
W
Zhong Kui
Inglarion
Zhong Kui
5,540
656
0
2,666
5,322
3,455
999
247
5,075
28,684
0
W
1,821
170
0
880
5,477
2,972
473
1,451
4,026
17,707
0
L
3,616
1,633
0
2,233
8,591
2,528
0
2,658
5,747
0
19,974
W
Medusa
5,149
3,084
0
294
3,204
942
1,186
715
2,489
0
24,244
L
Morgan Le Fay
jucelmuni
Morgan Le Fay
5,059
684
0
77
8,425
2,444
0
5,047
2,933
18,580
0
W
4,106
1,315
0
2,964
6,517
1,918
0
1,116
5,401
0
29,543
L
King Arthur
rxHit
King Arthur
3,459
650
0
149
7,861
3,592
0
4,257
3,253
0
18,638
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
30,387
108
Minions Killed
282
0
Camps Cleared
0
737,568
Distance Traveled
997,252
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,786
479
14
1
0
137,933
0
W
Morgan Le Fay
6,782
678
64
6
0
195,674
3
W
Zhong Kui
6,218
622
66
7
0
185,518
4
W
Cthulhu
5,294
529
35
4
0
189,325
1
L
Susano
5,041
504
40
4
0
224,416
2
W
Medusa
5,594
559
51
5
0
194,304
0
L
Morgan Le Fay
4,914
491
23
2
0
170,012
0
W
Loki
6,499
650
66
7
0
232,431
1
L
King Arthur
4,981
498
31
3
0
193,434
3
L
Anhur
3,501
350
0
0
0
11,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role