Player Matchup

Hercules
Hercules
BirdSucksAtSmite
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,266 Elo+
Solo
Merlin
Merlin
JORGELITO48
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,265 Elo+
Solo
Ravana
Ravana
Ni9g3r69
Ravana
Level 25
God Stats
0W - 1L
1,315 SR
Queue Stats
37W - 60L
1,399 Elo+
Solo
Bellona
Bellona
PedroLaSauce420
Bellona
Level 16
God Stats
4W - 6L
1,443 SR
Queue Stats
11W - 16L
1,352 Elo+
Solo
Hachiman
Hachiman
SleepyRzrg
Hachiman
Level 29
God Stats
1W - 1L
1,735 SR
Queue Stats
23W - 23L
1,447 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,346 Elo+

VS

Team Averages
Level 16
1,522 SR
1,270 Elo+
Ymir
Ymir
Gator Bait8704
Ymir
Level 22
God Stats
17W - 10L
1,596 SR
Queue Stats
58W - 57L
1,468 Elo+
Party 1
Pele
Pele
NevaLovdYah
Pele
Level 18
God Stats
19W - 16L
1,535 SR
Queue Stats
53W - 49L
1,348 Elo+
Solo
Jing Wei
Jing Wei
chendanxu123
Jing Wei
Level 11
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 4L
1,030 Elo+
Party 2
Kukulkan
Kukulkan
kuaileyongheng
Kukulkan
Level 13
God Stats
1W - 0L
1,667 SR
Queue Stats
2W - 5L
1,099 Elo+
Party 2
Kali
Kali
nytfall19
Kali
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 4
11,939
543
14,169
24,699
13,669
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
16
4 / 10 / 2
10,365
471
8,906
12,650
3,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Ni9g3r69
Ravana
15
1 / 8 / 5
9,748
443
7,844
15,220
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 5 / 2
9,939
452
6,114
13,903
10,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
SleepyRzrg
Hachiman
16
1 / 2 / 4
9,598
436
8,818
11,296
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 10
9,862
448
6,542
16,008
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
20 / 3 / 4
14,048
639
20,377
16,379
6,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
chendanxu123
Jing Wei
16
3 / 3 / 1
9,720
442
6,533
10,609
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
19
3 / 2 / 2
11,792
536
11,826
8,748
3,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
19
7 / 2 / 12
12,153
552
12,348
16,885
8,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
13
Kills
33
33
Deaths
13
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
8
4
1.13
W
0
3
10
1.67
L
Merlin
4
10
2
0.5
W
20
3
4
7.33
L
Ravana
Ni9g3r69
Ravana
1
8
5
0.44
L
0
5
2
0.2
L
Hachiman
SleepyRzrg
Hachiman
1
2
4
1.5
W
Jing Wei
chendanxu123
Jing Wei
3
3
1
1.17
W
Kukulkan
3
2
2
2
W
Kali
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,851
Damage
57,626
77,768
Taken
68,629
36,830
Mitigated
39,884
15,653
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,169
5,027
0
4,250
24,699
13,669
28
4,005
20,694
0
53,051
W
6,542
865
0
2,510
16,008
15,769
1,195
552
15,456
31,473
0
L
Merlin
8,906
812
0
740
12,650
3,816
134
1,243
11,407
56,582
0
W
20,377
7,141
0
4,198
16,379
6,383
870
5,009
11,370
0
89,090
L
Ravana
Ni9g3r69
Ravana
7,844
2,598
414
3,618
15,220
5,318
0
1,745
13,475
0
47,610
L
6,114
554
0
3,296
13,903
10,474
832
8,616
5,287
0
48,407
L
Hachiman
SleepyRzrg
Hachiman
8,818
3,889
0
3,335
11,296
3,553
788
3,103
8,193
0
53,402
W
Jing Wei
chendanxu123
Jing Wei
6,533
4,350
0
243
10,609
5,480
2,995
1,066
9,543
0
56,555
W
Kukulkan
11,826
832
0
2,323
8,748
3,343
807
746
8,002
73,217
0
W
Kali
12,348
8,109
0
5,444
16,885
8,909
179
1,533
15,352
0
79,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,589
Gold Earned
57,575
420
Minions Killed
570
0
Camps Cleared
0
1,825,306
Distance Traveled
2,088,586
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,939
543
73
3
0
375,735
1
W
Ymir
9,862
448
49
2
0
398,318
2
L
Merlin
10,365
471
90
4
0
337,778
0
W
Pele
14,048
639
136
6
0
449,334
1
L
Ravana
9,748
443
76
3
0
363,948
0
L
Bellona
9,939
452
95
4
0
360,353
1
L
Hachiman
9,598
436
86
4
0
387,492
2
W
Jing Wei
9,720
442
111
5
0
412,588
1
W
Kukulkan
11,792
536
157
7
0
378,197
6
W
Kali
12,153
552
117
5
0
450,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role