Player Matchup

Baron Samedi
Baron Samedi
DanOkRus
Baron Samedi
Level 12
God Stats
3W - 5L
1,447 SR
Queue Stats
6W - 16L
1,257 Elo+
Solo
Cthulhu
Cthulhu
Karasugoi
Cthulhu
Level 79
God Stats
7W - 4L
1,472 SR
Queue Stats
37W - 46L
1,329 Elo+
Solo
Hel
Hel
NightLight6397
Hel
Level 84
God Stats
2W - 8L
1,725 SR
Queue Stats
17W - 23L
1,626 Elo+
Solo
Team Averages
Level 58
1,548 SR
1,404 Elo+

VS

Team Averages
Level 14
1,558 SR
1,298 Elo+
Ymir
Ymir
AliSani
Ymir
Level 11
God Stats
22W - 33L
1,512 SR
Queue Stats
23W - 48L
1,279 Elo+
Solo
Neith
Neith
TianCR
Neith
Level 15
God Stats
11W - 14L
1,527 SR
Queue Stats
19W - 26L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bujur
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,633 SR
Queue Stats
7W - 22L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanOkRus
Baron Samedi
18
10 / 6 / 8
12,941
761
17,536
13,158
7,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Karasugoi
Cthulhu
19
10 / 1 / 7
12,815
754
14,614
14,423
15,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 0 / 0
8,106
477
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AliSani
Ymir
14
0 / 5 / 5
10,098
594
394
13,806
9,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
TianCR
Neith
15
5 / 8 / 1
11,652
685
12,203
15,362
5,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
bujur
Morgan Le Fay
15
2 / 7 / 3
10,753
633
8,489
13,062
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
20
Kills
7
7
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
AliSani
Ymir
0
5
5
0.5
W
Baron Samedi
DanOkRus
Baron Samedi
10
6
8
2.33
W
Cthulhu
Karasugoi
Cthulhu
10
1
7
13.5
W
0
0
0
0
L
Neith
TianCR
Neith
5
8
1
0.69
L
Morgan Le Fay
bujur
Morgan Le Fay
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,150
Damage
21,086
27,581
Taken
42,230
22,961
Mitigated
19,561
6,297
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AliSani
Ymir
394
45
0
70
13,806
9,200
23
9,731
4,075
8,506
0
W
Baron Samedi
DanOkRus
Baron Samedi
17,536
3,030
1,464
2,542
13,158
7,055
2,143
4,866
8,292
42,827
0
W
Cthulhu
Karasugoi
Cthulhu
14,614
970
676
1,615
14,423
15,906
320
4,017
10,406
49,359
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Neith
TianCR
Neith
12,203
7,878
720
3,401
15,362
5,598
872
13,305
2,057
0
56,947
L
Morgan Le Fay
bujur
Morgan Le Fay
8,489
847
0
1,410
13,062
4,763
196
9,114
3,948
39,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
32,503
105
Minions Killed
150
0
Camps Cleared
0
568,859
Distance Traveled
748,639
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,098
594
22
1
0
257,160
1
W
Baron Samedi
12,941
761
52
3
0
253,389
1
W
Cthulhu
12,815
754
53
3
0
304,582
1
W
Hel
8,106
477
0
0
0
10,888
0
L
Neith
11,652
685
83
5
0
250,613
2
L
Morgan Le Fay
10,753
633
45
3
0
240,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role