Player Matchup

Zeus
Zeus
FlaviusZeno
Zeus
Level 29
God Stats
31W - 18L
1,700 SR
Queue Stats
374W - 351L
1,508 Elo+
Solo
Khepri
Khepri
UnstableVenom13
Khepri
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 36L
1,468 Elo+
Solo
Neith
Neith
countyorga
Neith
Level 6
God Stats
4W - 2L
1,527 SR
Queue Stats
20W - 18L
1,680 Elo+
Solo
Thor
Thor
无敌幸运星
Thor
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 42L
1,400 Elo+
Party 2
Ymir
Ymir
爱丽丝地方
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,359 Elo+
Party 2
Team Averages
Level 14
1,545 SR
1,483 Elo+

VS

Team Averages
Level 18
1,603 SR
1,651 Elo+
Ah Puch
Ah Puch
ReZeroReLifeFT
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,766 Elo+
Solo
Guan Yu
Guan Yu
XiaoHsun
Guan Yu
Level 25
God Stats
5W - 6L
1,479 SR
Queue Stats
246W - 151L
1,610 Elo+
Party 1
Scylla
Scylla
gbagbcgame
Scylla
Level 25
God Stats
67W - 29L
1,782 SR
Queue Stats
243W - 146L
1,611 Elo+
Party 1
Pele
Pele
thewizardhat101
Pele
Level 29
God Stats
2W - 5L
1,406 SR
Queue Stats
11W - 12L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
全球最最強猴王
Sun Wukong
Level 4
God Stats
109W - 61L
1,846 SR
Queue Stats
118W - 66L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 13
18,579
1,239
56,907
13,995
4,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 1 / 25
15,860
1,057
13,320
19,959
16,545
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
20
6 / 0 / 15
15,663
1,044
23,539
17,130
6,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 4 / 17
14,732
982
16,584
20,126
6,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 9 / 23
14,124
942
15,470
24,752
27,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 11
13,870
925
21,729
20,350
6,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
XiaoHsun
Guan Yu
20
2 / 7 / 13
13,855
924
16,935
31,501
39,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
gbagbcgame
Scylla
20
6 / 5 / 6
14,590
973
21,162
18,997
5,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 10 / 8
13,828
922
19,463
31,342
13,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 8 / 8
14,535
969
12,209
30,835
37,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
64
37
Kills
18
18
Deaths
37
93
Assists
46
Player
Kills
Deaths
Assists
KDA
W
20
4
13
6.63
L
1
7
11
0.93
W
3
1
25
15.5
L
Guan Yu
XiaoHsun
Guan Yu
2
7
13
1.21
W
Neith
6
0
15
13.5
L
Scylla
gbagbcgame
Scylla
6
5
6
1.8
L
4
10
8
0.8
L
5
8
8
1.13
W
6
4
17
3.63
W
2
9
23
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,820
Damage
91,498
95,962
Taken
133,025
61,226
Mitigated
102,502
7,543
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
56,907
4,348
0
639
13,995
4,595
0
5,047
8,948
80,886
0
L
21,729
2,372
0
2,374
20,350
6,264
0
14,106
6,244
61,907
0
W
13,320
971
0
1,900
19,959
16,545
0
10,563
9,396
42,054
0
L
Guan Yu
XiaoHsun
Guan Yu
16,935
1,978
4,050
6,198
31,501
39,155
0
16,709
14,792
0
25,948
W
Neith
23,539
13,723
0
4,996
17,130
6,749
0
7,121
10,009
0
75,057
L
Scylla
gbagbcgame
Scylla
21,162
1,081
0
0
18,997
5,566
0
12,734
6,263
61,651
0
L
19,463
3,318
1,032
4,273
31,342
13,836
0
23,984
7,358
0
44,826
L
12,209
1,367
0
601
30,835
37,681
0
18,164
12,671
7,537
16,804
W
16,584
3,343
0
0
20,126
6,273
0
9,013
11,113
0
26,985
W
15,470
1,655
0
8
24,752
27,064
0
13,840
10,912
24,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,958
Gold Earned
70,678
318
Minions Killed
276
10
Camps Cleared
6
1,377,982
Distance Traveled
1,459,064
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
18,579
1,239
60
4
2
289,246
1
L
Ah Puch
13,870
925
98
7
1
233,904
2
W
Khepri
15,860
1,057
67
4
0
292,735
3
L
Guan Yu
13,855
924
13
1
1
333,146
0
W
Neith
15,663
1,044
136
9
7
263,600
1
L
Scylla
14,590
973
93
6
1
313,591
1
L
Pele
13,828
922
49
3
2
287,992
0
L
Sun Wukong
14,535
969
23
2
1
290,431
0
W
Thor
14,732
982
30
2
1
298,404
4
W
Ymir
14,124
942
25
2
0
233,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role