Player Matchup

Hachiman
Hachiman
MizunoEnigma
Hachiman
Level 107
God Stats
13W - 6L
1,746 SR
Queue Stats
203W - 204L
1,647 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirVampy
Morgan Le Fay
Level 24
God Stats
11W - 15L
1,204 SR
Queue Stats
82W - 115L
1,325 Elo+
Solo
Neith
Neith
TheGeaventor
Neith
Level 27
God Stats
3W - 10L
1,363 SR
Queue Stats
9W - 28L
1,201 Elo+
Solo
Team Averages
Level 53
1,438 SR
1,391 Elo+

VS

Team Averages
Level 99
1,611 SR
1,464 Elo+
Cernunnos
Cernunnos
KuroiKoi
Cernunnos
Level 99
God Stats
5W - 3L
1,492 SR
Queue Stats
160W - 164L
1,535 Elo+
Solo
Terra
Terra
MenducoRg
Terra
Level 129
God Stats
3W - 1L
1,596 SR
Queue Stats
255W - 309L
1,381 Elo+
Solo
Ra
Ra
Okmijn13
Ra
Level 69
God Stats
2W - 1L
1,744 SR
Queue Stats
22W - 23L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MizunoEnigma
Hachiman
16
5 / 10 / 9
13,064
688
16,401
18,319
6,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SirVampy
Morgan Le Fay
17
7 / 6 / 11
13,899
732
25,088
18,812
8,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 7 / 6
14,238
749
14,429
16,672
7,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KuroiKoi
Cernunnos
19
6 / 6 / 13
14,534
765
22,112
22,876
9,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
MenducoRg
Terra
16
1 / 9 / 14
13,712
722
5,930
27,951
26,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 6 / 5
15,976
841
18,639
19,047
8,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
21
Kills
23
23
Deaths
21
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
KuroiKoi
Cernunnos
6
6
13
2.08
W
Terra
MenducoRg
Terra
1
9
14
0.89
L
Hachiman
MizunoEnigma
Hachiman
5
10
9
0.95
W
16
6
5
3.08
L
Morgan Le Fay
SirVampy
Morgan Le Fay
7
6
11
2.08
L
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,918
Damage
46,681
53,803
Taken
69,874
23,038
Mitigated
44,155
10,211
Healing
22,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
KuroiKoi
Cernunnos
22,112
10,584
0
5,381
22,876
9,020
2,416
8,700
14,176
0
77,483
W
Terra
MenducoRg
Terra
5,930
1,115
1,053
2,355
27,951
26,336
108
8,912
19,039
22,669
0
L
Hachiman
MizunoEnigma
Hachiman
16,401
10,523
0
610
18,319
6,799
120
7,899
10,420
0
54,662
W
18,639
1,116
5,144
8,174
19,047
8,799
0
7,476
11,571
75,106
0
L
Morgan Le Fay
SirVampy
Morgan Le Fay
25,088
558
0
3,450
18,812
8,694
900
7,571
11,241
53,904
0
L
14,429
4,850
978
5,173
16,672
7,545
1,677
9,099
7,573
0
43,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,201
Gold Earned
44,222
189
Minions Killed
229
0
Camps Cleared
0
837,476
Distance Traveled
922,461
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,534
765
107
6
0
292,348
2
W
Terra
13,712
722
16
1
0
304,400
8
L
Hachiman
13,064
688
59
3
0
281,064
1
W
Ra
15,976
841
106
6
0
325,713
1
L
Morgan Le Fay
13,899
732
63
3
0
320,975
0
L
Neith
14,238
749
67
4
0
235,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role