Player Matchup

Arachne
Arachne
 
Arachne
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ChuckDiLo
Heimdallr
Level 68
God Stats
3W - 3L
1,411 SR
Queue Stats
683W - 686L
1,497 Elo+
Solo
Danzaburou
Danzaburou
InsaneColt784
Danzaburou
Level 45
God Stats
17W - 25L
1,428 SR
Queue Stats
117W - 125L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scand18
Morgan Le Fay
Level 128
God Stats
5W - 4L
1,718 SR
Queue Stats
368W - 403L
1,441 Elo+
Party 2
Hercules
Hercules
rodfex360
Hercules
Level 145
God Stats
7W - 3L
1,649 SR
Queue Stats
502W - 511L
1,480 Elo+
Party 2
Team Averages
Level 84
1,541 SR
1,470 Elo+

VS

Team Averages
Level 62
1,504 SR
1,468 Elo+
Cerberus
Cerberus
Acoustasaurus
Cerberus
Level 37
God Stats
18W - 25L
1,480 SR
Queue Stats
137W - 126L
1,447 Elo+
Solo
Apollo
Apollo
CDC7
Apollo
Level 89
God Stats
3W - 8L
1,330 SR
Queue Stats
573W - 598L
1,445 Elo+
Solo
Anhur
Anhur
Huoman-Warrior
Anhur
Level 125
God Stats
23W - 23L
1,489 SR
Queue Stats
268W - 216L
1,499 Elo+
Party 1
Nemesis
Nemesis
MistPanda
Nemesis
Level 47
God Stats
1W - 4L
1,543 SR
Queue Stats
22W - 29L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ho_shanbosiii
Morgan Le Fay
Level 12
God Stats
8W - 6L
1,679 SR
Queue Stats
17W - 20L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 1 / 1
8,992
642
7,167
12,049
4,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
ChuckDiLo
Heimdallr
12
5 / 3 / 5
7,890
564
7,191
8,640
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
InsaneColt784
Danzaburou
12
3 / 3 / 3
7,398
528
7,372
7,551
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Scand18
Morgan Le Fay
13
4 / 3 / 6
7,759
554
9,404
8,553
2,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
rodfex360
Hercules
12
6 / 1 / 6
8,372
598
8,799
14,457
7,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acoustasaurus
Cerberus
11
2 / 4 / 1
7,196
514
6,237
12,803
5,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
CDC7
Apollo
11
1 / 4 / 3
6,580
470
7,054
9,657
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 6 / 2
6,378
456
6,477
10,821
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
MistPanda
Nemesis
10
2 / 3 / 3
6,488
463
6,015
8,518
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ho_shanbosiii
Morgan Le Fay
11
4 / 5 / 0
6,869
491
7,929
8,836
4,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
22
Kills
11
11
Deaths
22
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
1
4.5
L
Cerberus
Acoustasaurus
Cerberus
2
4
1
0.63
L
Apollo
CDC7
Apollo
1
4
3
0.63
W
Heimdallr
ChuckDiLo
Heimdallr
5
3
5
2.5
L
2
6
2
0.5
W
Danzaburou
InsaneColt784
Danzaburou
3
3
3
1.5
L
Nemesis
MistPanda
Nemesis
2
3
3
1.17
W
Morgan Le Fay
Scand18
Morgan Le Fay
4
3
6
2.33
L
Morgan Le Fay
ho_shanbosiii
Morgan Le Fay
4
5
0
0.8
W
Hercules
rodfex360
Hercules
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,933
Damage
33,712
51,250
Taken
50,635
20,134
Mitigated
18,940
18,576
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,167
4,636
0
6,532
12,049
4,500
1,690
4,854
7,195
0
59,922
L
Cerberus
Acoustasaurus
Cerberus
6,237
901
548
3,105
12,803
5,443
182
345
12,442
23,591
0
L
Apollo
CDC7
Apollo
7,054
4,311
0
1,986
9,657
2,819
858
1,356
8,223
0
38,400
W
Heimdallr
ChuckDiLo
Heimdallr
7,191
2,886
0
2,276
8,640
3,636
0
1,669
6,971
0
39,268
L
6,477
2,929
0
1,230
10,821
3,187
266
4,209
6,213
0
23,251
W
Danzaburou
InsaneColt784
Danzaburou
7,372
3,642
0
2,741
7,551
2,047
1,088
2,704
4,847
0
41,122
L
Nemesis
MistPanda
Nemesis
6,015
3,271
0
419
8,518
3,467
0
972
7,388
0
34,066
W
Morgan Le Fay
Scand18
Morgan Le Fay
9,404
518
0
2,467
8,553
2,484
1,342
814
7,739
37,523
0
L
Morgan Le Fay
ho_shanbosiii
Morgan Le Fay
7,929
1,074
0
1,552
8,836
4,024
52
1,792
6,962
31,412
0
W
Hercules
rodfex360
Hercules
8,799
3,287
0
4,560
14,457
7,467
250
4,125
10,332
0
28,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
33,511
389
Minions Killed
319
0
Camps Cleared
0
1,274,972
Distance Traveled
1,351,329
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,992
642
127
9
0
292,848
3
L
Cerberus
7,196
514
68
5
0
274,993
4
L
Apollo
6,580
470
70
5
0
229,427
5
W
Heimdallr
7,890
564
70
5
0
244,467
1
L
Anhur
6,378
456
42
3
0
306,295
0
W
Danzaburou
7,398
528
72
5
0
214,326
0
L
Nemesis
6,488
463
61
4
0
301,599
0
W
Morgan Le Fay
7,759
554
80
6
0
256,057
5
L
Morgan Le Fay
6,869
491
78
6
0
239,015
4
W
Hercules
8,372
598
40
3
0
267,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role